Player Matchup

Hun Batz
Hun Batz
CO Doc Spec
Hun Batz
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,359 Elo+
Party 1
Ymir
Ymir
SSJkiller19
Ymir
Level 27
God Stats
5W - 7L
1,528 SR
Queue Stats
63W - 59L
1,393 Elo+
Party 1
Artemis
Artemis
START RESP3CTIN
Artemis
Level 15
God Stats
9W - 6L
1,596 SR
Queue Stats
12W - 12L
1,432 Elo+
Party 1
Agni
Agni
SushixTrash4182
Agni
Level 26
God Stats
4W - 5L
1,566 SR
Queue Stats
40W - 58L
1,378 Elo+
Party 1
Apollo
Apollo
UnboundNugget
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,202 Elo+
Solo
Team Averages
Level 30
1,538 SR
1,353 Elo+

VS

Team Averages
Level 19
1,567 SR
1,489 Elo+
Bakasura
Bakasura
BaileyH___
Bakasura
Level 22
God Stats
3W - 0L
1,764 SR
Queue Stats
15W - 12L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Becky_Mara_Sean
Guan Yu
Level 9
God Stats
1W - 0L
1,449 SR
Queue Stats
3W - 0L
1,753 Elo+
Solo
Jormungandr
Jormungandr
Kryptic_drakco67
Jormungandr
Level 15
God Stats
3W - 4L
1,559 SR
Queue Stats
35W - 36L
1,371 Elo+
Solo
Janus
Janus
MrSlat
Janus
Level 23
God Stats
1W - 3L
1,695 SR
Queue Stats
7W - 5L
1,668 Elo+
Solo
Chiron
Chiron
Tru Airr
Chiron
Level 27
God Stats
62W - 84L
1,368 SR
Queue Stats
98W - 150L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CO Doc Spec
Hun Batz
6
1 / 1 / 1
3,718
620
1,483
3,303
726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 1
3,440
573
640
3,714
1,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
1,110
185
0
0
0
6
2 / 2 / 0
3,926
654
686
3,570
1,210
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 1
3,935
656
1,324
1,797
340
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaileyH___
Bakasura
6
1 / 0 / 0
3,831
639
942
2,495
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 2 / 0
3,434
572
656
3,480
1,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Kryptic_drakco67
Jormungandr
6
3 / 2 / 0
3,923
654
1,299
4,048
1,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MrSlat
Janus
8
2 / 1 / 0
4,382
730
1,956
2,336
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Tru Airr
Chiron
6
0 / 1 / 3
3,669
612
1,742
2,735
620
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
6
6
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BaileyH___
Bakasura
1
0
0
1
W
0
2
0
0
L
Hun Batz
CO Doc Spec
Hun Batz
1
1
1
1.5
W
Jormungandr
Kryptic_drakco67
Jormungandr
3
2
0
1.5
W
Janus
MrSlat
Janus
2
1
0
2
L
1
3
1
0.5
L
0
0
0
0
L
2
2
0
1
W
Chiron
Tru Airr
Chiron
0
1
3
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,133
Damage
6,595
12,384
Taken
15,094
3,335
Mitigated
5,171
1,599
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BaileyH___
Bakasura
942
532
0
1,400
2,495
840
0
100
2,395
0
13,150
W
656
200
60
942
3,480
1,426
392
0
3,480
0
9,445
L
Hun Batz
CO Doc Spec
Hun Batz
1,483
590
0
386
3,303
726
0
830
2,473
0
14,402
W
Jormungandr
Kryptic_drakco67
Jormungandr
1,299
208
0
438
4,048
1,830
35
891
3,157
11,789
0
W
Janus
MrSlat
Janus
1,956
181
0
435
2,336
455
0
21
2,315
21,883
0
L
640
293
0
0
3,714
1,059
0
863
2,749
6,143
0
L
0
0
0
0
0
0
0
0
0
0
0
L
686
80
0
455
3,570
1,210
0
1,460
2,110
13,035
0
W
Chiron
Tru Airr
Chiron
1,742
726
55
1,331
2,735
620
138
314
2,421
0
10,633
L
1,324
772
0
758
1,797
340
0
0
1,712
0
10,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,129
Gold Earned
19,239
91
Minions Killed
139
0
Camps Cleared
0
459,937
Distance Traveled
586,234
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,831
639
35
6
0
140,699
0
W
Guan Yu
3,434
572
20
3
0
131,690
1
L
Hun Batz
3,718
620
34
6
0
126,992
0
W
Jormungandr
3,923
654
25
4
0
113,277
0
W
Janus
4,382
730
40
7
0
116,212
3
L
Ymir
3,440
573
6
1
0
115,920
1
L
Artemis
1,110
185
0
0
0
0
0
L
Agni
3,926
654
29
5
0
108,992
0
W
Chiron
3,669
612
19
3
0
84,356
0
L
Apollo
3,935
656
22
4
0
108,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role