Player Matchup

Aphrodite
Aphrodite
RosiaRouge
Aphrodite
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
He Bo
He Bo
Zendigas1
He Bo
Level 100
God Stats
2W - 4L
1,354 SR
Queue Stats
240W - 262L
1,462 Elo+
Solo
Osiris
Osiris
removal
Osiris
Level 117
God Stats
1W - 2L
1,155 SR
Queue Stats
39W - 39L
1,681 Elo+
Solo
Team Averages
Level 74
1,336 SR
1,548 Elo+

VS

Team Averages
Level 64
1,544 SR
1,314 Elo+
Artemis
Artemis
ADOUNOU
Artemis
Level 17
God Stats
1W - 1L
1,513 SR
Queue Stats
8W - 27L
1,165 Elo+
Party 1
Thor
Thor
RitoPoutana
Thor
Level 15
God Stats
0W - 2L
1,465 SR
Queue Stats
3W - 17L
1,154 Elo+
Party 1
Tiamat
Tiamat
Shishl
Tiamat
Level 160
God Stats
6W - 4L
1,653 SR
Queue Stats
96W - 77L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RosiaRouge
Aphrodite
14
0 / 2 / 17
10,595
623
1,036
7,908
3,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Zendigas1
He Bo
18
16 / 1 / 7
14,065
827
19,855
14,647
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
removal
Osiris
16
9 / 4 / 14
12,877
757
18,617
22,227
22,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADOUNOU
Artemis
13
2 / 8 / 5
10,546
620
15,559
14,680
5,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 9 / 3
10,349
609
8,637
13,597
6,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Shishl
Tiamat
13
1 / 8 / 6
10,121
595
13,081
16,979
9,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
25
Kills
7
7
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
ADOUNOU
Artemis
2
8
5
0.56
L
4
9
3
0.61
W
Aphrodite
RosiaRouge
Aphrodite
0
2
17
4.25
L
Tiamat
Shishl
Tiamat
1
8
6
0.5
W
He Bo
Zendigas1
He Bo
16
1
7
19.5
W
Osiris
removal
Osiris
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
37,277
44,782
Taken
45,256
30,497
Mitigated
21,578
14,756
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ADOUNOU
Artemis
15,559
8,087
0
1,531
14,680
5,392
245
7,392
6,355
0
40,600
L
8,637
1,950
0
0
13,597
6,222
0
6,657
6,113
0
24,259
W
Aphrodite
RosiaRouge
Aphrodite
1,036
397
4,297
3,985
7,908
3,512
412
2,165
5,743
9,025
0
L
Tiamat
Shishl
Tiamat
13,081
879
122
3,441
16,979
9,964
0
9,980
6,031
47,876
0
W
He Bo
Zendigas1
He Bo
19,855
341
0
3,093
14,647
4,811
1,132
5,955
8,692
51,926
0
W
Osiris
removal
Osiris
18,617
3,521
0
3,381
22,227
22,174
1,000
6,077
16,150
10,592
41,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
31,016
182
Minions Killed
166
5
Camps Cleared
10
908,957
Distance Traveled
802,412
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,546
620
58
3
3
256,911
3
L
Thor
10,349
609
26
2
1
264,139
3
W
Aphrodite
10,595
623
18
1
0
258,950
1
L
Tiamat
10,121
595
82
5
6
281,362
5
W
He Bo
14,065
827
104
6
2
318,724
2
W
Osiris
12,877
757
60
4
3
331,283
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role