Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DeIonix
Osiris
Level 153
God Stats
2W - 6L
1,225 SR
Queue Stats
502W - 476L
1,568 Elo+
Solo
Ravana
Ravana
Phaelin
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,727 Elo+
Party 1
Ares
Ares
TheIanYeah
Ares
Level 159
God Stats
1W - 4L
1,723 SR
Queue Stats
300W - 186L
1,717 Elo+
Party 1
Heimdallr
Heimdallr
koplitos
Heimdallr
Level 124
God Stats
2W - 1L
1,905 SR
Queue Stats
228W - 229L
1,722 Elo+
Solo
Team Averages
Level 151
1,570 SR
1,647 Elo+

VS

Team Averages
Level 129
1,543 SR
1,609 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kira1061
Athena
Level 149
God Stats
4W - 4L
1,514 SR
Queue Stats
684W - 555L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Shirts
Baron Samedi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,664 Elo+
Solo
Discordia
Discordia
XrikoX
Discordia
Level 39
God Stats
7W - 3L
1,681 SR
Queue Stats
140W - 97L
1,662 Elo+
Solo
Sobek
Sobek
burningshaft
Sobek
Level 156
God Stats
5W - 3L
1,518 SR
Queue Stats
294W - 299L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 6 / 7
7,132
792
5,491
15,694
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
DeIonix
Osiris
14
3 / 4 / 9
7,973
886
9,692
12,170
14,086
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Phaelin
Ravana
14
1 / 4 / 12
7,474
830
10,967
11,508
10,852
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 5 / 7
9,092
1,010
8,988
15,116
15,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
koplitos
Heimdallr
14
3 / 6 / 7
8,731
970
9,352
9,440
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 2 / 12
9,722
1,080
23,508
10,838
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Kira1061
Athena
13
1 / 5 / 15
7,872
875
4,851
13,672
15,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Shirts
Baron Samedi
16
7 / 1 / 14
9,390
1,043
10,048
6,616
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
XrikoX
Discordia
14
6 / 2 / 12
8,805
978
9,613
7,158
2,815
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 16
8,293
921
6,907
17,693
21,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
14
Kills
24
25
Deaths
14
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
7
0.75
W
Izanami
 
Izanami
8
2
12
7
L
Osiris
DeIonix
Osiris
3
4
9
1.88
W
Athena
Kira1061
Athena
1
5
15
1.7
L
Ravana
Phaelin
Ravana
1
4
12
1.75
W
Baron Samedi
Shirts
Baron Samedi
7
1
14
14
L
6
5
7
1.9
W
Discordia
XrikoX
Discordia
6
2
12
6
W
2
4
16
2.5
L
Heimdallr
koplitos
Heimdallr
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,490
Damage
54,927
63,928
Taken
55,977
58,964
Mitigated
49,971
16,173
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,491
1,468
4,831
2,807
15,694
13,917
25
8,802
6,675
8,099
0
W
Izanami
 
Izanami
23,508
11,190
0
3,272
10,838
4,866
2,316
2,966
7,779
0
52,259
L
Osiris
DeIonix
Osiris
9,692
1,562
0
490
12,170
14,086
147
5,149
6,760
0
18,537
W
Athena
Kira1061
Athena
4,851
1,528
565
714
13,672
15,425
493
4,348
8,941
10,700
0
L
Ravana
Phaelin
Ravana
10,967
2,554
425
2,399
11,508
10,852
726
5,268
6,010
0
19,350
W
Baron Samedi
Shirts
Baron Samedi
10,048
738
5,994
2,890
6,616
5,216
940
987
5,548
15,966
0
L
8,988
380
1,312
2,523
15,116
15,165
206
5,933
9,002
11,680
0
W
Discordia
XrikoX
Discordia
9,613
840
549
1,236
7,158
2,815
1,024
2,049
5,064
15,386
0
W
6,907
373
1,370
6,209
17,693
21,649
60
4,129
13,333
10,019
0
L
Heimdallr
koplitos
Heimdallr
9,352
4,311
0
1,386
9,440
4,944
739
5,299
4,062
0
24,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
44,082
66
Minions Killed
119
0
Camps Cleared
0
834,057
Distance Traveled
872,178
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,132
792
4
0
0
158,278
1
W
Izanami
9,722
1,080
81
9
0
174,841
3
L
Osiris
7,973
886
11
1
0
171,085
2
W
Athena
7,872
875
8
1
0
165,832
0
L
Ravana
7,474
830
15
2
0
169,909
2
W
Baron Samedi
9,390
1,043
16
2
0
189,859
1
L
Ares
9,092
1,010
5
1
0
179,982
0
W
Discordia
8,805
978
10
1
0
177,250
4
W
Sobek
8,293
921
4
0
0
164,396
0
L
Heimdallr
8,731
970
31
3
0
154,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role