Player Matchup

Charybdis
Charybdis
Pyradapyro
Charybdis
Level 66
God Stats
2W - 1L
1,288 SR
Queue Stats
113W - 95L
1,534 Elo+
Solo
Kukulkan
Kukulkan
XDazedWetWilly
Kukulkan
Level 107
God Stats
26W - 18L
1,517 SR
Queue Stats
127W - 151L
1,468 Elo+
Solo
Amaterasu
Amaterasu
Zzaber
Amaterasu
Level 76
God Stats
6W - 10L
1,549 SR
Queue Stats
155W - 153L
1,484 Elo+
Solo
Zeus
Zeus
framirez782
Zeus
Level 102
God Stats
54W - 45L
1,632 SR
Queue Stats
59W - 63L
1,424 Elo+
Solo
Ne Zha
Ne Zha
theoneNoOnenose
Ne Zha
Level 121
God Stats
1W - 1L
1,422 SR
Queue Stats
464W - 381L
1,480 Elo+
Solo
Team Averages
Level 94
1,482 SR
1,478 Elo+

VS

Team Averages
Level 123
1,444 SR
1,476 Elo+
Terra
Terra
HarleyRidingAg
Terra
Level 160
God Stats
0W - 3L
1,299 SR
Queue Stats
381W - 386L
1,473 Elo+
Solo
Chang'e
Chang'e
Lynniee
Chang'e
Level 97
God Stats
1W - 1L
1,685 SR
Queue Stats
12W - 8L
1,498 Elo+
Solo
Horus
Horus
SSLUDGE
Horus
Level 153
God Stats
9W - 18L
1,321 SR
Queue Stats
219W - 255L
1,483 Elo+
Party 1
Rama
Rama
Spac3Cas3
Rama
Level 99
God Stats
5W - 8L
1,377 SR
Queue Stats
179W - 184L
1,464 Elo+
Party 1
Loki
Loki
alaskadope
Loki
Level 105
God Stats
20W - 16L
1,538 SR
Queue Stats
37W - 46L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pyradapyro
Charybdis
20
10 / 4 / 13
14,443
1,111
27,742
16,307
4,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
3 / 3 / 18
13,426
1,033
13,543
11,269
3,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Zzaber
Amaterasu
20
4 / 0 / 18
13,438
1,034
14,215
20,316
34,945
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 4 / 12
14,437
1,111
39,686
10,693
3,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 4 / 16
12,913
993
10,523
12,731
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
14,110
1,085
7,185
18,741
24,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Lynniee
Chang'e
20
2 / 6 / 9
13,520
1,040
19,564
22,180
8,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SSLUDGE
Horus
18
3 / 8 / 4
12,277
944
11,080
26,962
12,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
19
5 / 8 / 6
13,249
1,019
16,468
23,796
9,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 11 / 6
12,225
940
12,784
22,860
8,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
35
Kills
15
15
Deaths
35
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
L
Chang'e
Lynniee
Chang'e
2
6
9
1.08
W
Charybdis
Pyradapyro
Charybdis
10
4
13
4.13
L
Horus
SSLUDGE
Horus
3
8
4
0.63
L
Rama
5
8
6
1
W
Kukulkan
3
3
18
4
W
Amaterasu
Zzaber
Amaterasu
4
0
18
13
L
2
11
6
0.45
W
12
4
12
4.5
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,709
Damage
67,081
71,316
Taken
114,539
51,719
Mitigated
63,547
8,955
Healing
28,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,185
1,126
6,481
5,444
18,741
24,360
0
7,334
11,407
19,462
0
L
Chang'e
Lynniee
Chang'e
19,564
2,199
6,597
5,605
22,180
8,608
0
10,637
11,543
61,225
0
W
Charybdis
Pyradapyro
Charybdis
27,742
17,991
0
1,272
16,307
4,747
0
5,327
10,980
0
52,629
L
Horus
SSLUDGE
Horus
11,080
4,466
863
1,734
26,962
12,855
0
11,779
15,183
0
28,997
L
Rama
16,468
11,941
0
0
23,796
9,069
0
11,637
12,159
0
41,170
W
Kukulkan
13,543
962
0
98
11,269
3,985
0
1,421
9,848
53,943
0
W
Amaterasu
Zzaber
Amaterasu
14,215
5,819
0
4,840
20,316
34,945
0
9,846
10,470
950
20,410
L
12,784
3,491
0
1,811
22,860
8,655
0
12,792
10,068
0
36,355
W
39,686
4,976
0
791
10,693
3,199
0
3,208
7,485
69,907
0
W
10,523
3,308
0
1,954
12,731
4,843
0
6,947
5,784
0
20,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,657
Gold Earned
65,381
256
Minions Killed
264
6
Camps Cleared
10
1,209,247
Distance Traveled
1,287,186
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,110
1,085
30
2
0
288,352
2
L
Chang'e
13,520
1,040
110
8
2
267,634
0
W
Charybdis
14,443
1,111
60
5
3
206,037
0
L
Horus
12,277
944
30
2
2
253,046
0
L
Rama
13,249
1,019
49
4
5
229,825
0
W
Kukulkan
13,426
1,033
116
9
0
242,422
0
W
Amaterasu
13,438
1,034
13
1
0
272,159
0
L
Loki
12,225
940
45
3
1
248,329
0
W
Zeus
14,437
1,111
57
4
1
228,187
3
W
Ne Zha
12,913
993
10
1
2
260,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role