Player Matchup

Hel
Hel
Imawitcher007
Hel
Level 19
God Stats
3W - 2L
1,507 SR
Queue Stats
23W - 20L
1,437 Elo+
Solo
Cerberus
Cerberus
LEOesJOKER
Cerberus
Level 14
God Stats
3W - 3L
1,435 SR
Queue Stats
12W - 13L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Nightlight1031
Cernunnos
Level 14
God Stats
1W - 1L
1,215 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 1
Mulan
Mulan
XSlayer999X1655
Mulan
Level 19
God Stats
2W - 1L
1,553 SR
Queue Stats
23W - 21L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
XSpiitFiire813
Tsukuyomi
Level 25
God Stats
21W - 13L
1,725 SR
Queue Stats
136W - 126L
1,448 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,417 Elo+

VS

Team Averages
Level 15
1,527 SR
1,403 Elo+
Hel
Hel
BongButtchug
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,660 Elo+
Solo
Charybdis
Charybdis
Fat Derk
Charybdis
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
90W - 86L
1,439 Elo+
Party 3
Gilgamesh
Gilgamesh
HappyPanda113
Gilgamesh
Level 26
God Stats
41W - 22L
1,633 SR
Queue Stats
62W - 48L
1,486 Elo+
Party 3
Yemoja
Yemoja
WagglyManatee72
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Nemesis
Nemesis
i miss rosie
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,594
537
4,832
7,805
4,543
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LEOesJOKER
Cerberus
12
4 / 1 / 0
7,829
489
3,137
9,626
10,111
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cernunnos
Nightlight1031
Cernunnos
11
0 / 7 / 5
7,252
453
5,579
10,062
3,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 1
9,441
590
11,976
20,758
8,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
XSpiitFiire813
Tsukuyomi
14
12 / 4 / 0
9,798
612
11,963
10,607
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 1
9,967
623
17,276
10,558
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Fat Derk
Charybdis
11
1 / 6 / 4
7,240
453
4,306
10,749
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
HappyPanda113
Gilgamesh
11
3 / 7 / 2
7,352
460
11,739
15,494
5,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 6 / 3
7,453
466
1,527
9,847
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
i miss rosie
Nemesis
11
2 / 4 / 3
7,551
472
1,636
8,002
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
24
Kills
17
17
Deaths
25
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
10
2
1
5.25
L
Charybdis
Fat Derk
Charybdis
1
6
4
0.5
L
Gilgamesh
HappyPanda113
Gilgamesh
3
7
2
0.57
W
1
2
6
2
W
Cerberus
LEOesJOKER
Cerberus
4
1
0
4
W
Cernunnos
Nightlight1031
Cernunnos
0
7
5
0.36
L
1
6
3
0.42
W
7
3
1
2.5
W
Tsukuyomi
XSpiitFiire813
Tsukuyomi
12
4
0
3
L
Nemesis
i miss rosie
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
36,484
58,858
Taken
54,650
30,302
Mitigated
21,882
16,523
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,276
1,163
1,424
7,373
10,558
3,307
0
1,418
9,140
74,686
0
L
Charybdis
Fat Derk
Charybdis
4,306
2,970
0
1,064
10,749
2,707
0
2,301
8,448
0
27,596
L
Gilgamesh
HappyPanda113
Gilgamesh
11,739
4,648
13
4,964
15,494
5,717
58
57
15,437
0
28,712
W
4,832
624
305
2,674
7,805
4,543
973
4,567
3,068
41,731
0
W
Cerberus
LEOesJOKER
Cerberus
3,137
605
0
893
9,626
10,111
1,228
2,186
7,328
28,017
0
W
Cernunnos
Nightlight1031
Cernunnos
5,579
2,322
0
1,288
10,062
3,310
1,562
3,623
6,241
0
34,701
L
1,527
453
466
93
9,847
7,351
0
3,863
5,984
19,440
0
W
11,976
2,502
0
8,211
20,758
8,639
2,194
2,263
18,405
0
49,360
W
Tsukuyomi
XSpiitFiire813
Tsukuyomi
11,963
3,490
0
3,152
10,607
3,699
0
5,325
5,013
0
50,400
L
Nemesis
i miss rosie
Nemesis
1,636
712
0
1,388
8,002
2,800
0
330
7,672
0
40,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
39,563
358
Minions Killed
307
0
Camps Cleared
0
1,404,361
Distance Traveled
1,459,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,967
623
149
9
0
323,591
5
L
Charybdis
7,240
453
45
3
0
233,949
0
L
Gilgamesh
7,352
460
33
2
0
308,330
1
W
Hel
8,594
537
77
5
0
250,115
0
W
Cerberus
7,829
489
64
4
0
307,025
0
W
Cernunnos
7,252
453
59
4
0
233,416
0
L
Yemoja
7,453
466
26
2
0
261,289
0
W
Mulan
9,441
590
85
5
0
285,822
2
W
Tsukuyomi
9,798
612
73
5
0
327,983
1
L
Nemesis
7,551
472
54
3
0
332,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role