Player Matchup

Hera
Hera
Echo GT
Hera
Level 146
God Stats
3W - 0L
1,714 SR
Queue Stats
216W - 60L
1,970 Elo+
Party 2
Kali
Kali
IsaiahDiaz02
Kali
Level 28
God Stats
8W - 0L
1,786 SR
Queue Stats
85W - 16L
1,976 Elo+
Party 2
Achilles
Achilles
Jadoch
Achilles
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 19L
1,876 Elo+
Party 2
Team Averages
Level 87
1,667 SR
1,941 Elo+

VS

Team Averages
Level 55
1,454 SR
1,443 Elo+
Neith
Neith
jfboccal
Neith
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Charybdis
Charybdis
moyson
Charybdis
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 31L
1,648 Elo+
Party 1
Yemoja
Yemoja
stanshwee
Yemoja
Level 5
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 6L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Echo GT
Hera
14
12 / 0 / 12
10,803
900
15,296
7,040
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 19
9,472
789
6,285
7,886
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Jadoch
Achilles
13
11 / 1 / 12
10,063
839
10,502
8,684
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
jfboccal
Neith
11
1 / 10 / 3
7,857
655
4,496
12,834
3,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
moyson
Charybdis
12
2 / 6 / 2
8,278
690
6,520
12,698
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
stanshwee
Yemoja
10
1 / 10 / 2
7,435
620
2,866
13,178
5,949
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
26
Kills
4
4
Deaths
26
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
Echo GT
Hera
12
0
12
18
W
3
3
19
4.17
W
Achilles
Jadoch
Achilles
11
1
12
17
L
Neith
jfboccal
Neith
1
10
3
0.25
L
Charybdis
moyson
Charybdis
2
6
2
0.5
L
Yemoja
stanshwee
Yemoja
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
13,882
23,610
Taken
38,710
17,816
Mitigated
13,399
8,139
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Echo GT
Hera
15,296
2,826
0
2,519
7,040
3,056
1,622
837
6,203
49,795
0
W
6,285
2,766
0
2,622
7,886
4,555
996
1,307
5,887
0
13,347
W
Achilles
Jadoch
Achilles
10,502
1,401
0
2,998
8,684
10,205
546
1,360
7,324
0
24,942
L
Neith
jfboccal
Neith
4,496
1,907
0
1,130
12,834
3,672
0
5,031
7,495
0
15,046
L
Charybdis
moyson
Charybdis
6,520
3,528
0
1,667
12,698
3,778
72
5,443
6,938
0
39,108
L
Yemoja
stanshwee
Yemoja
2,866
511
469
270
13,178
5,949
217
5,482
7,300
11,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
23,570
100
Minions Killed
101
6
Camps Cleared
3
720,258
Distance Traveled
553,236
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,803
900
65
5
3
243,779
1
W
Kali
9,472
789
13
1
1
215,263
2
W
Achilles
10,063
839
22
2
2
261,216
2
L
Neith
7,857
655
27
2
0
173,277
0
L
Charybdis
8,278
690
57
5
3
193,631
1
L
Yemoja
7,435
620
17
1
0
186,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role