Player Matchup

Ullr
Ullr
AceConcept
Ullr
Level 27
God Stats
27W - 3L
2,088 SR
Queue Stats
223W - 32L
1,948 Elo+
Party 1
Fenrir
Fenrir
DarkBloodVoid
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo
Ra
Ra
Faraow
Ra
Level 7
God Stats
1W - 0L
1,185 SR
Queue Stats
25W - 16L
1,145 Elo+
Solo
Zhong Kui
Zhong Kui
TuToxicoMami
Zhong Kui
Level 16
God Stats
4W - 1L
1,768 SR
Queue Stats
77W - 78L
1,525 Elo+
Solo
Sobek
Sobek
jorgewastaken
Sobek
Level 11
God Stats
2W - 1L
1,718 SR
Queue Stats
13W - 8L
1,678 Elo+
Party 1
Team Averages
Level 13
1,652 SR
1,532 Elo+

VS

Team Averages
Level 24
1,540 SR
1,569 Elo+
Bellona
Bellona
Chochepete
Bellona
Level 6
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 16L
1,342 Elo+
Solo
Fenrir
Fenrir
GhostPenguin22
Fenrir
Level 29
God Stats
4W - 4L
1,453 SR
Queue Stats
109W - 133L
1,461 Elo+
Solo
Izanami
Izanami
RoyalDekay
Izanami
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 8L
1,673 Elo+
Party 2
Merlin
Merlin
RoyalLilNut
Merlin
Level 57
God Stats
26W - 29L
1,564 SR
Queue Stats
467W - 378L
1,711 Elo+
Party 2
Cthulhu
Cthulhu
Tiltonitus
Cthulhu
Level 18
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 1L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
6,041
755
5,633
3,664
1,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 1
4,468
559
691
4,627
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
7
0 / 3 / 3
4,258
532
1,503
2,618
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
TuToxicoMami
Zhong Kui
9
3 / 0 / 0
5,295
662
2,487
3,373
2,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 0 / 4
5,030
629
2,833
6,987
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chochepete
Bellona
6
0 / 3 / 0
3,835
479
734
3,967
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
4,200
525
1,860
4,202
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
RoyalDekay
Izanami
7
0 / 5 / 0
4,110
514
1,499
5,428
1,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
9
2 / 1 / 0
5,398
675
2,637
2,735
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tiltonitus
Cthulhu
5
0 / 3 / 1
3,756
470
1,853
4,865
2,480
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Bellona
Chochepete
Bellona
0
3
0
0
W
2
0
1
2.5
W
Ra
0
3
3
0.5
L
0
3
1
0.17
L
Izanami
RoyalDekay
Izanami
0
5
0
0
L
Merlin
2
1
0
2
L
Cthulhu
Tiltonitus
Cthulhu
0
3
1
0.17
W
Zhong Kui
TuToxicoMami
Zhong Kui
3
0
0
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,147
Damage
8,583
21,269
Taken
21,197
9,686
Mitigated
7,392
6,992
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,633
1,875
0
678
3,664
1,036
58
608
3,056
0
33,508
L
Bellona
Chochepete
Bellona
734
387
0
565
3,967
1,771
0
1,476
2,491
0
11,955
W
691
274
0
647
4,627
1,121
132
191
4,436
0
16,675
W
Ra
1,503
264
270
185
2,618
781
66
1,333
1,285
17,725
0
L
1,860
697
0
1,247
4,202
1,270
0
1,916
2,286
0
13,410
L
Izanami
RoyalDekay
Izanami
1,499
1,009
0
918
5,428
1,111
0
457
4,971
0
16,000
L
Merlin
2,637
226
0
216
2,735
760
0
816
1,919
30,061
0
L
Cthulhu
Tiltonitus
Cthulhu
1,853
490
0
383
4,865
2,480
0
2,158
2,707
9,285
0
W
Zhong Kui
TuToxicoMami
Zhong Kui
2,487
128
0
1,858
3,373
2,233
495
220
3,153
22,576
0
W
2,833
327
0
3,354
6,987
4,515
226
2,138
4,849
10,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
21,299
209
Minions Killed
174
0
Camps Cleared
0
746,446
Distance Traveled
707,763
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,041
755
59
7
0
162,017
3
L
Bellona
3,835
479
23
3
0
154,196
0
W
Fenrir
4,468
559
32
4
0
135,527
0
W
Ra
4,258
532
44
6
0
152,428
1
L
Fenrir
4,200
525
36
5
0
115,463
1
L
Izanami
4,110
514
35
4
0
130,893
0
L
Merlin
5,398
675
69
9
0
154,092
4
L
Cthulhu
3,756
470
11
1
0
153,119
4
W
Zhong Kui
5,295
662
60
8
0
139,148
3
W
Sobek
5,030
629
14
2
0
157,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role