Player Matchup

Cupid
Cupid
ChaseChubbs
Cupid
Level 108
God Stats
6W - 6L
1,560 SR
Queue Stats
403W - 332L
1,514 Elo+
Party 2
Cerberus
Cerberus
GuilFromBrazil
Cerberus
Level 48
God Stats
5W - 8L
1,466 SR
Queue Stats
253W - 229L
1,531 Elo+
Party 2
Scylla
Scylla
Is It Eddie
Scylla
Level 69
God Stats
2W - 0L
1,786 SR
Queue Stats
97W - 84L
1,546 Elo+
Party 2
Arachne
Arachne
PAINxL0WER
Arachne
Level 124
God Stats
9W - 4L
1,822 SR
Queue Stats
69W - 59L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
Practically 18
Ao Kuang
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 167L
1,487 Elo+
Party 2
Team Averages
Level 88
1,627 SR
1,540 Elo+

VS

Team Averages
Level 43
1,561 SR
1,486 Elo+
Pele
Pele
BasileusZeus
Pele
Level 85
God Stats
4W - 4L
1,743 SR
Queue Stats
260W - 264L
1,543 Elo+
Party 1
Hel
Hel
BoatAngel
Hel
Level 49
God Stats
20W - 22L
1,579 SR
Queue Stats
283W - 318L
1,484 Elo+
Solo
Sylvanus
Sylvanus
CodieneBryant24
Sylvanus
Level 21
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
VeiledCloak
Osiris
Level 44
God Stats
1W - 4L
1,296 SR
Queue Stats
134W - 137L
1,453 Elo+
Party 1
Medusa
Medusa
scuttlebuttjoe
Medusa
Level 18
God Stats
10W - 11L
1,500 SR
Queue Stats
154W - 159L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 4
10,467
698
11,084
6,287
2,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
12
5 / 2 / 9
7,746
516
5,149
7,422
5,497
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
14
3 / 1 / 5
8,441
563
5,877
6,309
2,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PAINxL0WER
Arachne
15
11 / 0 / 3
9,656
644
12,886
10,297
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
1 / 3 / 4
8,310
554
3,738
8,289
7,878
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,771
518
4,857
11,098
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 1
6,768
451
1,820
9,423
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
9
1 / 7 / 0
5,980
399
1,987
12,132
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
12
3 / 5 / 0
7,347
490
6,427
11,036
7,867
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 10 / 1
5,873
392
2,960
10,041
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
31
Kills
6
6
Deaths
32
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
6
1
0.08
W
11
0
4
13
L
Sylvanus
1
7
0
0.14
W
Cerberus
5
2
9
4.75
W
Scylla
3
1
5
5.5
W
Arachne
PAINxL0WER
Arachne
11
0
3
12.5
W
Ao Kuang
1
3
4
1
L
Osiris
3
5
0
0.6
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
18,051
38,604
Taken
53,730
22,787
Mitigated
22,867
14,787
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,857
1,015
0
3,779
11,098
4,236
0
2,889
8,209
0
56,798
L
1,820
94
165
3,041
9,423
2,596
0
2,133
7,290
35,289
0
W
11,084
8,539
0
3,743
6,287
2,229
2,250
767
5,520
0
83,286
L
Sylvanus
1,987
815
255
2,062
12,132
6,297
0
2,797
9,335
10,402
0
W
Cerberus
5,149
478
0
2,021
7,422
5,497
272
674
6,748
20,575
0
W
Scylla
5,877
1,894
0
2,799
6,309
2,926
950
1,057
5,164
48,679
0
W
Arachne
PAINxL0WER
Arachne
12,886
10,001
0
3,822
10,297
4,257
143
877
9,333
0
62,084
W
Ao Kuang
3,738
930
0
2,402
8,289
7,878
1,151
432
7,447
35,869
0
L
Osiris
6,427
2,218
0
2,921
11,036
7,867
370
4,110
6,926
0
39,154
L
2,960
1,527
0
654
10,041
1,871
0
2,835
7,206
0
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
33,739
468
Minions Killed
330
0
Camps Cleared
0
1,463,944
Distance Traveled
1,258,590
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,771
518
123
8
0
315,437
2
L
Hel
6,768
451
81
5
0
259,508
10
W
Cupid
10,467
698
153
10
0
293,689
3
L
Sylvanus
5,980
399
14
1
0
232,018
0
W
Cerberus
7,746
516
51
3
0
298,613
1
W
Scylla
8,441
563
99
7
0
258,360
0
W
Arachne
9,656
644
87
6
0
345,458
2
W
Ao Kuang
8,310
554
78
5
0
267,824
1
L
Osiris
7,347
490
66
4
0
229,653
5
L
Medusa
5,873
392
46
3
0
221,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role