Player Matchup

Izanami
Izanami
COMMANDER OF N7
Izanami
Level 159
God Stats
3W - 3L
1,597 SR
Queue Stats
83W - 76L
1,542 Elo+
Party 2
Janus
Janus
WizardPR
Janus
Level 129
God Stats
0W - 1L
1,182 SR
Queue Stats
72W - 49L
1,546 Elo+
Party 2
Fenrir
Fenrir
XOceanSpiritX
Fenrir
Level 129
God Stats
0W - 2L
1,178 SR
Queue Stats
196W - 202L
1,506 Elo+
Party 2
Team Averages
Level 139
1,319 SR
1,531 Elo+

VS

Team Averages
Level 44
1,640 SR
1,537 Elo+
Bellona
Bellona
Captainwow007
Bellona
Level 56
God Stats
90W - 62L
1,771 SR
Queue Stats
294W - 198L
1,644 Elo+
Party 1
Ares
Ares
KingKnobby
Ares
Level 69
God Stats
14W - 12L
1,648 SR
Queue Stats
260W - 171L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
superbz
Danzaburou
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 12L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,950
639
9,163
10,192
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
WizardPR
Janus
13
2 / 3 / 3
9,607
686
12,225
8,145
3,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 9 / 3
9,092
649
3,746
14,348
11,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
8 / 2 / 9
10,774
770
9,156
15,539
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 11
10,625
759
12,556
16,461
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
superbz
Danzaburou
14
7 / 2 / 12
11,571
827
7,599
9,426
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Bellona
8
2
9
6.25
W
5
2
11
5.25
L
Janus
WizardPR
Janus
2
3
3
1.17
L
2
9
3
0.39
W
Danzaburou
superbz
Danzaburou
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
29,311
32,685
Taken
41,426
18,619
Mitigated
36,693
3,319
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,163
5,619
0
670
10,192
3,450
0
4,806
5,255
0
25,654
W
Bellona
9,156
1,514
1,157
5,163
15,539
14,253
188
4,037
11,502
0
28,479
W
12,556
749
0
1,437
16,461
18,844
58
4,800
11,661
30,869
0
L
Janus
WizardPR
Janus
12,225
1,131
0
1,442
8,145
3,621
0
2,319
5,606
46,633
0
L
3,746
680
0
1,207
14,348
11,548
0
5,734
7,951
0
9,089
W
Danzaburou
superbz
Danzaburou
7,599
2,793
0
1,380
9,426
3,596
2,137
4,075
5,351
0
42,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
32,970
147
Minions Killed
161
3
Camps Cleared
9
624,494
Distance Traveled
804,357
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,950
639
48
3
1
171,736
4
W
Bellona
10,774
770
39
3
3
287,653
2
W
Ares
10,625
759
32
2
5
257,884
2
L
Janus
9,607
686
90
6
1
227,131
1
L
Fenrir
9,092
649
9
1
1
225,627
3
W
Danzaburou
11,571
827
90
6
1
258,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role