Player Matchup

Fenrir
Fenrir
Alpha xTx
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,586 Elo+
Party 1
Scylla
Scylla
Infernal Jootz
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 175L
1,500 Elo+
Solo
Artio
Artio
KILLER_CHRIS17
Artio
Level 145
God Stats
8W - 1L
1,684 SR
Queue Stats
245W - 211L
1,621 Elo+
Party 1
Team Averages
Level 52
1,561 SR
1,569 Elo+

VS

Team Averages
Level 58
1,529 SR
1,390 Elo+
Charybdis
Charybdis
Ausstiiin
Charybdis
Level 65
God Stats
9W - 6L
1,543 SR
Queue Stats
168W - 143L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
RB6C
Gilgamesh
Level 3
God Stats
1W - 2L
1,327 SR
Queue Stats
17W - 11L
1,277 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jikingofpie
Morgan Le Fay
Level 106
God Stats
6W - 5L
1,716 SR
Queue Stats
111W - 107L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpha xTx
Fenrir
10
0 / 8 / 0
6,203
564
2,352
13,257
5,755
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 12 / 1
6,353
578
1,778
12,675
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 0
6,732
612
7,126
15,496
13,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ausstiiin
Charybdis
13
9 / 0 / 16
9,027
821
14,832
5,694
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
RB6C
Gilgamesh
13
12 / 1 / 15
9,584
871
9,938
12,771
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
jikingofpie
Morgan Le Fay
13
6 / 0 / 16
8,870
806
9,993
5,415
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
74
1
Kills
27
27
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alpha xTx
Fenrir
0
8
0
0
W
Charybdis
Ausstiiin
Charybdis
9
0
16
17
L
0
12
1
0.04
L
1
7
0
0.14
W
Gilgamesh
RB6C
Gilgamesh
12
1
15
19.5
W
Morgan Le Fay
jikingofpie
Morgan Le Fay
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,256
Damage
34,763
41,428
Taken
23,880
22,750
Mitigated
18,048
5,327
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alpha xTx
Fenrir
2,352
241
0
681
13,257
5,755
0
2,551
10,398
0
15,027
W
Charybdis
Ausstiiin
Charybdis
14,832
9,550
0
93
5,694
2,191
1,631
2,350
3,344
0
39,406
L
1,778
500
0
147
12,675
3,482
0
2,685
9,729
11,652
0
L
7,126
646
87
4,412
15,496
13,513
0
5,303
9,570
17,771
0
W
Gilgamesh
RB6C
Gilgamesh
9,938
3,088
452
2,668
12,771
13,632
381
3,410
9,361
0
14,774
W
Morgan Le Fay
jikingofpie
Morgan Le Fay
9,993
2,052
0
1,894
5,415
2,225
659
3,363
2,052
33,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,288
Gold Earned
27,481
80
Minions Killed
118
1
Camps Cleared
6
491,582
Distance Traveled
562,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,203
564
36
3
1
186,844
0
W
Charybdis
9,027
821
62
6
1
176,553
1
L
Scylla
6,353
578
27
2
0
129,462
0
L
Artio
6,732
612
17
2
0
175,276
3
W
Gilgamesh
9,584
871
16
1
1
193,776
1
W
Morgan Le Fay
8,870
806
40
4
4
192,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role