Player Matchup

Sylvanus
Sylvanus
CJ0SKULL
Sylvanus
Level 24
God Stats
4W - 4L
1,709 SR
Queue Stats
53W - 54L
1,468 Elo+
Party 1
Bakasura
Bakasura
Nakioryx
Bakasura
Level 15
God Stats
2W - 0L
1,240 SR
Queue Stats
20W - 21L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
RefLecTionSZ
Kukulkan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,598 Elo+
Party 1
Neith
Neith
Shabina
Neith
Level 16
God Stats
5W - 1L
1,788 SR
Queue Stats
64W - 60L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
oSTAR-PLATINUMo
Baba Yaga
Level 22
God Stats
3W - 1L
1,530 SR
Queue Stats
16W - 30L
1,255 Elo+
Solo
Team Averages
Level 25
1,553 SR
1,426 Elo+

VS

Team Averages
Level 23
1,412 SR
1,386 Elo+
Nu Wa
Nu Wa
AbsolutelyBOGUS
Nu Wa
Level 5
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Furret-san
Charybdis
Level 29
God Stats
3W - 2L
1,631 SR
Queue Stats
144W - 143L
1,395 Elo+
Party 2
Osiris
Osiris
SkudlyDudly
Osiris
Level 26
God Stats
4W - 6L
1,428 SR
Queue Stats
24W - 25L
1,323 Elo+
Solo
Anubis
Anubis
The_IRONsamurai
Anubis
Level 28
God Stats
4W - 6L
1,454 SR
Queue Stats
107W - 111L
1,357 Elo+
Solo
Cernunnos
Cernunnos
xXDevilsLegionXx
Cernunnos
Level 29
God Stats
6W - 11L
1,378 SR
Queue Stats
105W - 119L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJ0SKULL
Sylvanus
18
5 / 1 / 22
12,130
485
7,193
15,006
16,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Nakioryx
Bakasura
20
12 / 2 / 8
14,881
595
12,692
18,109
15,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
RefLecTionSZ
Kukulkan
19
11 / 2 / 17
13,701
548
14,656
10,162
4,256
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Shabina
Neith
20
15 / 3 / 8
14,000
560
26,629
16,575
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
oSTAR-PLATINUMo
Baba Yaga
20
12 / 4 / 8
14,047
562
21,550
16,613
6,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 16 / 2
8,838
354
4,881
17,041
5,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Furret-san
Charybdis
18
2 / 11 / 1
11,441
458
11,104
24,930
9,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
3 / 3 / 1
9,901
396
7,910
13,254
11,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 11 / 2
13,111
524
12,162
20,555
9,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
15
1 / 15 / 2
10,285
411
11,131
23,701
9,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
55
Kills
12
12
Deaths
56
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
16
2
0.06
W
Sylvanus
CJ0SKULL
Sylvanus
5
1
22
16
L
Charybdis
Furret-san
Charybdis
2
11
1
0.23
W
Bakasura
Nakioryx
Bakasura
12
2
8
8
W
Kukulkan
RefLecTionSZ
Kukulkan
11
2
17
9.75
W
Neith
Shabina
Neith
15
3
8
6.33
L
Osiris
3
3
1
1.17
L
6
11
2
0.64
W
Baba Yaga
oSTAR-PLATINUMo
Baba Yaga
12
4
8
4
L
Cernunnos
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,720
Damage
47,188
76,465
Taken
99,481
49,505
Mitigated
45,724
28,801
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,881
1,477
0
0
17,041
5,436
68
9,044
7,647
33,121
0
W
Sylvanus
CJ0SKULL
Sylvanus
7,193
1,972
6,324
5,353
15,006
16,722
1,742
5,144
9,862
29,591
4,904
L
Charybdis
Furret-san
Charybdis
11,104
6,082
0
5,032
24,930
9,986
3,173
8,317
15,791
0
86,903
W
Bakasura
Nakioryx
Bakasura
12,692
8,187
0
6,011
18,109
15,498
5,385
2,935
15,174
0
98,132
W
Kukulkan
RefLecTionSZ
Kukulkan
14,656
1,539
921
1,140
10,162
4,256
3,477
2,896
7,266
65,104
0
W
Neith
Shabina
Neith
26,629
14,961
0
3,722
16,575
6,759
3,470
4,129
12,446
0
92,790
L
Osiris
7,910
1,801
0
3,689
13,254
11,144
0
3,837
8,929
10,666
29,699
L
12,162
629
80
1,633
20,555
9,917
531
9,303
10,957
57,820
0
W
Baba Yaga
oSTAR-PLATINUMo
Baba Yaga
21,550
2,654
312
5,018
16,613
6,270
126
3,875
12,738
82,087
0
L
Cernunnos
11,131
5,278
0
2,695
23,701
9,241
1,242
12,441
10,673
0
44,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,759
Gold Earned
53,576
633
Minions Killed
407
0
Camps Cleared
0
2,368,030
Distance Traveled
1,797,455
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,838
354
50
2
0
285,251
0
W
Sylvanus
12,130
485
48
2
0
519,921
6
L
Charybdis
11,441
458
142
6
0
410,062
0
W
Bakasura
14,881
595
196
8
0
504,473
3
W
Kukulkan
13,701
548
113
5
0
461,275
0
W
Neith
14,000
560
135
5
0
457,206
5
L
Osiris
9,901
396
57
2
0
360,850
4
L
Anubis
13,111
524
96
4
0
377,300
3
W
Baba Yaga
14,047
562
141
6
0
425,155
2
L
Cernunnos
10,285
411
62
2
0
363,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role