Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Quria
Horus
Level 26
God Stats
2W - 0L
1,906 SR
Queue Stats
15W - 7L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Soan45
Kumbhakarna
Level 109
God Stats
3W - 6L
1,471 SR
Queue Stats
60W - 52L
1,518 Elo+
Party 2
Charybdis
Charybdis
jake6353
Charybdis
Level 84
God Stats
5W - 1L
1,899 SR
Queue Stats
47W - 38L
1,514 Elo+
Party 2
Merlin
Merlin
packagedmomo
Merlin
Level 135
God Stats
1W - 0L
1,694 SR
Queue Stats
61W - 54L
1,515 Elo+
Party 2
Team Averages
Level 86
1,694 SR
1,499 Elo+

VS

Team Averages
Level 79
1,617 SR
1,511 Elo+
Yemoja
Yemoja
JOCOOL1990
Yemoja
Level 86
God Stats
3W - 3L
1,558 SR
Queue Stats
23W - 18L
1,644 Elo+
Party 3
Hou Yi
Hou Yi
SweetSyder
Hou Yi
Level 146
God Stats
16W - 22L
1,497 SR
Queue Stats
53W - 73L
1,467 Elo+
Solo
Odin
Odin
TEX SOLID
Odin
Level 46
God Stats
1W - 1L
1,814 SR
Queue Stats
129W - 122L
1,485 Elo+
Party 1
Sol
Sol
redframeplayer
Sol
Level 17
God Stats
0W - 1L
1,790 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Neith
Neith
sack__girl03
Neith
Level 100
God Stats
14W - 18L
1,425 SR
Queue Stats
599W - 637L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 1 / 9
10,635
760
18,351
10,380
7,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Quria
Horus
17
3 / 0 / 12
10,876
777
8,178
15,748
18,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Soan45
Kumbhakarna
17
3 / 0 / 10
11,075
791
4,446
12,016
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
jake6353
Charybdis
17
3 / 2 / 7
10,216
730
13,072
10,678
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
19
3 / 0 / 8
10,787
771
10,618
4,094
1,971
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JOCOOL1990
Yemoja
14
0 / 3 / 3
8,325
595
2,407
10,064
5,859
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
SweetSyder
Hou Yi
17
2 / 3 / 0
9,347
668
9,939
12,016
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
0 / 4 / 2
7,738
553
12,984
16,961
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 2
8,467
605
8,104
12,292
4,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 0
8,812
629
5,631
9,679
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
17
Kills
3
3
Deaths
17
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
9
9.5
L
Yemoja
JOCOOL1990
Yemoja
0
3
3
0.5
W
Horus
Quria
Horus
3
0
12
9
W
Kumbhakarna
Soan45
Kumbhakarna
3
0
10
8
L
Hou Yi
SweetSyder
Hou Yi
2
3
0
0.67
L
Odin
0
4
2
0.25
W
Charybdis
jake6353
Charybdis
3
2
7
3.25
W
Merlin
3
0
8
7
L
0
4
2
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
39,065
52,916
Taken
61,012
45,438
Mitigated
31,067
25,633
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,351
572
3,970
4,792
10,380
7,575
647
2,552
7,480
37,983
0
L
Yemoja
JOCOOL1990
Yemoja
2,407
591
7,053
1,220
10,064
5,859
0
5,686
4,378
9,824
0
W
Horus
Quria
Horus
8,178
4,225
3,124
5,873
15,748
18,068
797
4,375
10,820
0
22,147
W
Kumbhakarna
Soan45
Kumbhakarna
4,446
316
0
2,547
12,016
12,539
269
2,553
9,116
22,295
0
L
Hou Yi
SweetSyder
Hou Yi
9,939
3,762
0
886
12,016
4,778
0
8,964
3,052
0
40,694
L
Odin
12,984
794
0
1,151
16,961
12,514
2
7,957
9,004
5,652
16,303
W
Charybdis
jake6353
Charybdis
13,072
7,156
0
3,508
10,678
5,285
1,897
2,780
7,687
0
49,325
W
Merlin
10,618
369
102
1,717
4,094
1,971
1,021
1,451
2,604
51,668
0
L
8,104
1,601
326
2,570
12,292
4,289
0
4,422
7,870
35,284
0
L
5,631
1,711
0
1,081
9,679
3,627
728
6,532
3,147
0
24,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
42,689
340
Minions Killed
278
12
Camps Cleared
2
1,401,436
Distance Traveled
1,269,133
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,635
760
50
4
3
270,626
3
L
Yemoja
8,325
595
15
1
0
247,797
4
W
Horus
10,876
777
33
2
1
286,539
2
W
Kumbhakarna
11,075
791
31
2
1
299,524
1
L
Hou Yi
9,347
668
98
7
0
247,325
0
L
Odin
7,738
553
21
2
1
272,532
2
W
Charybdis
10,216
730
110
8
2
252,452
4
W
Merlin
10,787
771
116
8
5
292,295
1
L
Sol
8,467
605
74
5
0
251,299
1
L
Neith
8,812
629
70
5
1
250,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role