Player Matchup

Janus
Janus
Adoice
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,227 Elo+
Party 1
Hera
Hera
HotCheetoBoi315
Hera
Level 29
God Stats
15W - 17L
1,598 SR
Queue Stats
47W - 56L
1,572 Elo+
Solo
Hades
Hades
Soul101
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,662 Elo+
Solo
Merlin
Merlin
Yargey
Merlin
Level 15
God Stats
16W - 13L
1,595 SR
Queue Stats
299W - 265L
1,572 Elo+
Solo
Nemesis
Nemesis
omgitsrj3
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 72L
1,238 Elo+
Party 1
Team Averages
Level 17
1,539 SR
1,454 Elo+

VS

Team Averages
Level 26
1,610 SR
1,644 Elo+
Ao Kuang
Ao Kuang
FireBlade130
Ao Kuang
Level 29
God Stats
129W - 23L
1,894 SR
Queue Stats
171W - 28L
1,870 Elo+
Party 2
Janus
Janus
IncensedBeast29
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 107L
1,287 Elo+
Solo
Scylla
Scylla
SummonerOfCake
Scylla
Level 29
God Stats
5W - 0L
1,859 SR
Queue Stats
199W - 31L
1,875 Elo+
Party 2
Charybdis
Charybdis
bobothebonoboo
Charybdis
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
301W - 94L
1,853 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vikings_wolves_
Morgan Le Fay
Level 18
God Stats
2W - 4L
1,297 SR
Queue Stats
39W - 45L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adoice
Janus
17
3 / 14 / 6
10,271
1,027
8,541
18,257
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 8 / 3
12,331
1,233
18,857
12,343
4,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Soul101
Hades
16
1 / 11 / 5
9,295
930
4,047
18,395
16,939
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Yargey
Merlin
17
1 / 4 / 9
10,380
1,038
13,115
7,787
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
omgitsrj3
Nemesis
16
2 / 13 / 7
9,505
951
5,106
18,393
7,371
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FireBlade130
Ao Kuang
20
24 / 2 / 14
15,753
1,575
23,983
14,431
5,340
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 7 / 10
9,113
911
1,177
8,117
2,710
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 27
13,318
1,332
18,548
7,789
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
bobothebonoboo
Charybdis
20
14 / 1 / 22
12,631
1,263
21,388
11,709
4,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
vikings_wolves_
Morgan Le Fay
17
2 / 4 / 10
9,824
982
3,212
12,121
4,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
133
16
Kills
50
50
Deaths
16
30
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Janus
Adoice
Janus
3
14
6
0.43
W
Ao Kuang
FireBlade130
Ao Kuang
24
2
14
15.5
L
9
8
3
1.31
W
0
7
10
0.71
L
Hades
Soul101
Hades
1
11
5
0.32
W
10
2
27
11.75
L
Merlin
Yargey
Merlin
1
4
9
1.38
W
Charybdis
bobothebonoboo
Charybdis
14
1
22
25
L
Nemesis
omgitsrj3
Nemesis
2
13
7
0.42
W
Morgan Le Fay
vikings_wolves_
Morgan Le Fay
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,666
Damage
68,308
75,175
Taken
54,167
39,269
Mitigated
19,246
1,279
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Adoice
Janus
8,541
1,561
0
0
18,257
6,944
0
11,363
6,894
19,742
0
W
Ao Kuang
FireBlade130
Ao Kuang
23,983
7,432
0
4,896
14,431
5,340
0
11,775
2,464
38,310
0
L
18,857
4,059
0
407
12,343
4,991
0
8,410
3,933
32,038
0
W
1,177
381
0
0
8,117
2,710
0
6,030
2,001
6,537
0
L
Hades
Soul101
Hades
4,047
826
0
750
18,395
16,939
0
10,260
8,135
20,653
0
W
18,548
3,126
0
0
7,789
2,674
0
6,002
1,693
46,432
0
L
Merlin
Yargey
Merlin
13,115
782
0
0
7,787
3,024
0
5,803
1,984
54,153
0
W
Charybdis
bobothebonoboo
Charybdis
21,388
15,842
0
2,228
11,709
4,366
0
9,589
2,018
0
41,423
L
Nemesis
omgitsrj3
Nemesis
5,106
1,362
0
122
18,393
7,371
0
11,084
7,309
0
11,236
W
Morgan Le Fay
vikings_wolves_
Morgan Le Fay
3,212
1,151
0
30
12,121
4,156
0
10,622
1,431
20,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
60,639
175
Minions Killed
175
6
Camps Cleared
8
857,050
Distance Traveled
859,887
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,271
1,027
32
3
1
156,336
0
W
Ao Kuang
15,753
1,575
23
2
5
200,311
0
L
Hera
12,331
1,233
29
3
1
178,578
0
W
Janus
9,113
911
13
1
0
121,597
0
L
Hades
9,295
930
32
3
1
144,652
0
W
Scylla
13,318
1,332
72
7
2
211,718
1
L
Merlin
10,380
1,038
79
8
2
193,427
1
W
Charybdis
12,631
1,263
34
3
1
189,429
0
L
Nemesis
9,505
951
3
0
1
184,057
0
W
Morgan Le Fay
9,824
982
33
3
0
136,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role