Player Matchup

Baron Samedi
Baron Samedi
Chopfernan117
Baron Samedi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 199L
1,236 Elo+
Solo
Medusa
Medusa
Criter82
Medusa
Level 8
God Stats
0W - 3L
2,029 SR
Queue Stats
4W - 8L
1,253 Elo+
Solo
Heimdallr
Heimdallr
MaxTheBeare
Heimdallr
Level 23
God Stats
1W - 1L
1,672 SR
Queue Stats
138W - 179L
1,271 Elo+
Party 1
Mercury
Mercury
QC_Buck
Mercury
Level 20
God Stats
31W - 33L
1,296 SR
Queue Stats
130W - 156L
1,219 Elo+
Party 1
Thor
Thor
rollacosta47
Thor
Level 5
God Stats
0W - 4L
1,185 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,217 Elo+

VS

Team Averages
Level 15
1,509 SR
1,308 Elo+
Bellona
Bellona
GreyLettuce531
Bellona
Level 2
God Stats
43W - 26L
1,500 SR
Queue Stats
107W - 90L
1,500 Elo+
Solo
Izanami
Izanami
Killua-Silva
Izanami
Level 29
God Stats
6W - 4L
1,473 SR
Queue Stats
46W - 47L
1,364 Elo+
Solo
Merlin
Merlin
ZERO5615
Merlin
Level 25
God Stats
4W - 3L
1,555 SR
Queue Stats
49W - 59L
1,355 Elo+
Solo
Ah Puch
Ah Puch
corodi2021
Ah Puch
Level 15
God Stats
4W - 8L
1,519 SR
Queue Stats
15W - 39L
1,234 Elo+
Solo
Horus
Horus
krishivom
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chopfernan117
Baron Samedi
15
1 / 11 / 2
9,989
357
4,199
25,320
12,747
Medusa
Criter82
Medusa
20
14 / 3 / 6
14,919
533
27,119
20,913
10,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MaxTheBeare
Heimdallr
18
7 / 11 / 1
11,985
428
14,140
25,408
11,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
QC_Buck
Mercury
20
9 / 8 / 7
13,987
500
23,336
24,820
12,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 12 / 2
9,612
343
4,444
28,248
18,847
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 6
17,936
641
35,583
28,484
44,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Killua-Silva
Izanami
20
18 / 3 / 3
18,957
677
34,127
19,988
9,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
ZERO5615
Merlin
19
2 / 8 / 5
13,447
480
12,901
16,144
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
corodi2021
Ah Puch
16
0 / 8 / 2
11,606
415
4,324
13,490
4,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
krishivom
Horus
18
1 / 10 / 18
13,087
467
3,796
24,697
22,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
31
Kills
45
45
Deaths
31
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chopfernan117
Baron Samedi
1
11
2
0.18
L
Medusa
Criter82
Medusa
14
3
6
5.67
W
24
2
6
13.5
W
Izanami
Killua-Silva
Izanami
18
3
3
6.5
L
Heimdallr
MaxTheBeare
Heimdallr
7
11
1
0.68
L
Mercury
QC_Buck
Mercury
9
8
7
1.56
W
Merlin
ZERO5615
Merlin
2
8
5
0.56
W
Ah Puch
corodi2021
Ah Puch
0
8
2
0.13
W
Horus
krishivom
Horus
1
10
18
1
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,238
Damage
90,731
124,709
Taken
102,803
65,411
Mitigated
87,875
16,419
Healing
32,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chopfernan117
Baron Samedi
4,199
512
263
560
25,320
12,747
133
3,881
21,439
49,075
0
L
Medusa
Criter82
Medusa
27,119
11,264
0
7,660
20,913
10,069
0
2,403
18,510
0
120,930
W
35,583
13,620
0
15,720
28,484
44,140
1,222
1,099
27,385
19,277
100,593
W
Izanami
Killua-Silva
Izanami
34,127
24,677
0
6,460
19,988
9,146
8,481
927
19,061
0
164,653
L
Heimdallr
MaxTheBeare
Heimdallr
14,140
8,793
0
4,862
25,408
11,322
0
6,319
19,089
0
67,395
L
Mercury
QC_Buck
Mercury
23,336
17,118
0
1,834
24,820
12,426
2,144
4,840
19,980
0
120,617
W
Merlin
ZERO5615
Merlin
12,901
1,327
427
1,144
16,144
7,612
4,183
1,232
14,912
77,089
0
W
Ah Puch
corodi2021
Ah Puch
4,324
838
0
2,498
13,490
4,894
1,557
0
13,490
43,046
0
W
Horus
krishivom
Horus
3,796
1,709
807
5,585
24,697
22,083
34
941
23,756
852
9,747
L
4,444
692
0
1,240
28,248
18,847
84
5,752
22,496
0
45,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
75,033
599
Minions Killed
635
0
Camps Cleared
0
2,173,109
Distance Traveled
2,348,895
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,989
357
63
2
0
396,243
0
L
Medusa
14,919
533
205
7
0
456,021
4
W
Bellona
17,936
641
152
5
0
597,104
0
W
Izanami
18,957
677
264
9
0
526,963
5
L
Heimdallr
11,985
428
109
4
0
423,371
4
L
Mercury
13,987
500
159
6
0
482,854
0
W
Merlin
13,447
480
130
5
0
441,803
4
W
Ah Puch
11,606
415
75
3
0
312,224
0
W
Horus
13,087
467
14
1
0
470,801
5
L
Thor
9,612
343
63
2
0
414,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role