Player Matchup

Zeus
Zeus
BananaJackSP
Zeus
Level 129
God Stats
2W - 1L
1,700 SR
Queue Stats
34W - 28L
1,736 Elo+
Party 2
Chaac
Chaac
Bmooreman
Chaac
Level 120
God Stats
2W - 1L
1,766 SR
Queue Stats
101W - 87L
1,706 Elo+
Party 2
Hou Yi
Hou Yi
hallielou
Hou Yi
Level 88
God Stats
1W - 0L
1,517 SR
Queue Stats
17W - 8L
1,754 Elo+
Party 2
Team Averages
Level 112
1,661 SR
1,732 Elo+

VS

Team Averages
Level 71
1,658 SR
1,562 Elo+
Olorun
Olorun
BardSauce
Olorun
Level 65
God Stats
6W - 7L
1,588 SR
Queue Stats
106W - 116L
1,568 Elo+
Solo
Charybdis
Charybdis
Kabochaa
Charybdis
Level 63
God Stats
1W - 4L
1,827 SR
Queue Stats
134W - 128L
1,538 Elo+
Party 1
King Arthur
King Arthur
groovyguy763
King Arthur
Level 85
God Stats
23W - 34L
1,558 SR
Queue Stats
194W - 211L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
7,795
780
8,855
4,834
2,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Bmooreman
Chaac
11
4 / 1 / 8
7,551
755
9,557
9,095
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
hallielou
Hou Yi
11
2 / 1 / 7
7,104
710
4,274
3,911
1,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BardSauce
Olorun
9
2 / 6 / 2
6,611
661
6,287
8,707
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Kabochaa
Charybdis
9
2 / 5 / 2
6,427
643
3,433
6,847
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
groovyguy763
King Arthur
10
0 / 2 / 4
6,148
615
4,468
10,123
7,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
4
4
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Olorun
BardSauce
Olorun
2
6
2
0.5
W
Chaac
Bmooreman
Chaac
4
1
8
8
L
Charybdis
Kabochaa
Charybdis
2
5
2
0.6
L
King Arthur
groovyguy763
King Arthur
0
2
4
1
W
Hou Yi
hallielou
Hou Yi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
14,188
17,840
Taken
25,677
11,706
Mitigated
14,055
5,568
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,855
1,307
0
986
4,834
2,296
386
1,797
3,037
30,911
0
L
Olorun
BardSauce
Olorun
6,287
3,173
401
2,275
8,707
3,601
0
3,301
5,021
17,172
2,026
W
Chaac
Bmooreman
Chaac
9,557
1,362
0
3,682
9,095
8,064
116
2,927
6,168
0
20,394
L
Charybdis
Kabochaa
Charybdis
3,433
1,648
0
127
6,847
2,889
54
3,118
3,475
0
15,830
L
King Arthur
groovyguy763
King Arthur
4,468
517
0
647
10,123
7,565
0
2,724
7,030
0
17,336
W
Hou Yi
hallielou
Hou Yi
4,274
2,577
0
900
3,911
1,346
406
1,045
2,866
0
18,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,450
Gold Earned
19,186
116
Minions Killed
89
6
Camps Cleared
4
592,520
Distance Traveled
502,803
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,795
780
47
5
2
180,587
4
L
Olorun
6,611
661
32
3
1
159,294
0
W
Chaac
7,551
755
24
2
0
213,565
4
L
Charybdis
6,427
643
32
3
3
160,820
0
L
King Arthur
6,148
615
25
3
0
182,689
3
W
Hou Yi
7,104
710
45
5
4
198,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role