Player Matchup

Neith
Neith
Leucippe
Neith
Level 25
God Stats
8W - 6L
1,324 SR
Queue Stats
19W - 54L
1,096 Elo+
Party 2
Baron Samedi
Baron Samedi
UsagiKunoishi
Baron Samedi
Level 17
God Stats
7W - 16L
993 SR
Queue Stats
17W - 56L
1,041 Elo+
Party 2
Bellona
Bellona
ithoggravyy
Bellona
Level 7
God Stats
3W - 5L
1,298 SR
Queue Stats
4W - 7L
1,366 Elo+
Solo
Team Averages
Level 16
1,205 SR
1,168 Elo+

VS

Team Averages
Level 18
1,504 SR
1,378 Elo+
Thanatos
Thanatos
Albiert
Thanatos
Level 18
God Stats
6W - 10L
1,500 SR
Queue Stats
147W - 208L
1,236 Elo+
Solo
Merlin
Merlin
Jish135
Merlin
Level 8
God Stats
1W - 2L
1,294 SR
Queue Stats
7W - 12L
1,291 Elo+
Party 1
Bellona
Bellona
NinjaMaster826
Bellona
Level 29
God Stats
4W - 2L
1,718 SR
Queue Stats
18W - 13L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Leucippe
Neith
17
8 / 3 / 14
13,031
724
16,824
16,245
5,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
UsagiKunoishi
Baron Samedi
16
5 / 4 / 18
12,502
695
12,401
17,071
13,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ithoggravyy
Bellona
17
12 / 7 / 13
13,535
752
17,760
22,199
23,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Albiert
Thanatos
14
6 / 8 / 5
12,383
688
9,388
15,967
11,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Jish135
Merlin
14
1 / 5 / 12
11,666
648
14,731
9,585
3,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
7 / 12 / 1
11,700
650
21,388
30,108
31,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
25
Kills
14
14
Deaths
25
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Albiert
Thanatos
6
8
5
1.06
L
Merlin
Jish135
Merlin
1
5
12
1.4
W
Neith
Leucippe
Neith
8
3
14
5
L
7
12
1
0.63
W
Baron Samedi
UsagiKunoishi
Baron Samedi
5
4
18
3.5
W
Bellona
ithoggravyy
Bellona
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
45,507
55,515
Taken
55,660
42,764
Mitigated
46,835
21,244
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Albiert
Thanatos
9,388
2,351
0
7,714
15,967
11,594
0
4,804
10,937
0
24,736
L
Merlin
Jish135
Merlin
14,731
1,350
0
1,873
9,585
3,565
0
615
8,607
38,538
0
W
Neith
Leucippe
Neith
16,824
11,360
0
8,560
16,245
5,542
1,531
4,960
10,892
0
67,520
L
21,388
4,088
0
3,735
30,108
31,676
0
8,269
20,901
14,596
35,164
W
Baron Samedi
UsagiKunoishi
Baron Samedi
12,401
3,706
2,591
5,245
17,071
13,641
660
6,839
9,749
28,408
0
W
Bellona
ithoggravyy
Bellona
17,760
5,593
0
4,848
22,199
23,581
279
8,668
13,001
482
36,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
35,749
163
Minions Killed
146
3
Camps Cleared
7
833,047
Distance Traveled
741,212
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,383
688
33
2
5
240,947
1
L
Merlin
11,666
648
52
3
0
255,444
3
W
Neith
13,031
724
87
5
3
291,850
5
L
Bellona
11,700
650
61
3
2
244,821
2
W
Baron Samedi
12,502
695
46
3
0
257,975
3
W
Bellona
13,535
752
30
2
0
283,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role