Player Matchup

Cthulhu
Cthulhu
THCgod_
Cthulhu
Level 12
God Stats
0W - 5L
1,284 SR
Queue Stats
11W - 15L
1,206 Elo+
Party 2
Skadi
Skadi
forcablegraph_0
Skadi
Level 52
God Stats
2W - 3L
1,360 SR
Queue Stats
80W - 72L
1,337 Elo+
Party 2
Hades
Hades
xAkgrin
Hades
Level 32
God Stats
16W - 28L
1,426 SR
Queue Stats
103W - 111L
1,392 Elo+
Party 2
Team Averages
Level 32
1,357 SR
1,312 Elo+

VS

Team Averages
Level 34
1,590 SR
1,511 Elo+
Bacchus
Bacchus
RylothVII
Bacchus
Level 29
God Stats
6W - 3L
1,579 SR
Queue Stats
62W - 45L
1,512 Elo+
Party 1
Anubis
Anubis
Shadowman625
Anubis
Level 38
God Stats
2W - 1L
1,421 SR
Queue Stats
63W - 46L
1,512 Elo+
Party 1
Charybdis
Charybdis
schneky
Charybdis
Level 34
God Stats
1W - 0L
1,770 SR
Queue Stats
63W - 47L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
THCgod_
Cthulhu
8
1 / 4 / 2
6,375
580
2,923
7,943
4,260
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
3 / 4 / 3
7,449
677
5,695
7,838
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
xAkgrin
Hades
10
1 / 5 / 3
6,609
601
4,255
6,766
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RylothVII
Bacchus
9
0 / 4 / 11
7,395
672
5,632
11,937
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
8 / 0 / 5
8,750
795
6,727
4,916
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
schneky
Charybdis
12
5 / 2 / 8
8,256
751
7,173
6,461
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
RylothVII
Bacchus
0
4
11
1.38
W
Anubis
8
0
5
10.5
L
Cthulhu
THCgod_
Cthulhu
1
4
2
0.5
L
3
4
3
1.13
W
Charybdis
schneky
Charybdis
5
2
8
4.5
L
Hades
xAkgrin
Hades
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,873
Damage
19,532
22,547
Taken
23,314
10,072
Mitigated
20,749
2,077
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
RylothVII
Bacchus
5,632
752
0
1,282
11,937
15,322
238
2,954
8,983
11,822
0
W
Anubis
6,727
93
0
2,619
4,916
2,986
483
2,407
2,509
32,798
0
L
Cthulhu
THCgod_
Cthulhu
2,923
138
0
500
7,943
4,260
0
3,872
4,071
7,624
0
L
5,695
2,930
0
1,330
7,838
2,680
0
4,752
3,086
0
23,797
W
Charybdis
schneky
Charybdis
7,173
4,009
0
717
6,461
2,441
976
2,129
4,332
0
19,445
L
Hades
xAkgrin
Hades
4,255
1,038
75
172
6,766
3,132
0
3,887
2,879
9,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,433
Gold Earned
24,401
68
Minions Killed
107
3
Camps Cleared
4
493,468
Distance Traveled
524,858
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,395
672
4
0
0
153,371
2
W
Anubis
8,750
795
50
5
4
190,442
2
L
Cthulhu
6,375
580
14
1
0
170,952
2
L
Skadi
7,449
677
38
3
1
162,963
2
W
Charybdis
8,256
751
53
5
0
181,045
2
L
Hades
6,609
601
16
1
2
159,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role