Player Matchup

Hera
Hera
AbeauLito
Hera
Level 129
God Stats
4W - 0L
1,699 SR
Queue Stats
271W - 297L
1,413 Elo+
Party 2
Medusa
Medusa
Profbiggielil
Medusa
Level 9
God Stats
18W - 7L
1,833 SR
Queue Stats
76W - 47L
1,714 Elo+
Party 2
Thor
Thor
RandytheCasual
Thor
Level 12
God Stats
2W - 0L
1,672 SR
Queue Stats
6W - 4L
1,471 Elo+
Party 2
Cerberus
Cerberus
UnHolyDragonFire
Cerberus
Level 79
God Stats
10W - 6L
1,747 SR
Queue Stats
46W - 39L
1,480 Elo+
Party 2
Ares
Ares
WarRudd
Ares
Level 14
God Stats
3W - 3L
1,725 SR
Queue Stats
129W - 87L
1,718 Elo+
Party 2
Team Averages
Level 49
1,735 SR
1,559 Elo+

VS

Team Averages
Level 20
1,538 SR
1,590 Elo+
Tyr
Tyr
CoreAqua94
Tyr
Level 27
God Stats
5W - 10L
1,596 SR
Queue Stats
60W - 89L
1,566 Elo+
Solo
Persephone
Persephone
Michi071
Persephone
Level 28
God Stats
35W - 37L
1,399 SR
Queue Stats
237W - 293L
1,425 Elo+
Solo
Yemoja
Yemoja
Tankbillock
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Fenrir
Fenrir
harlleyquin
Fenrir
Level 12
God Stats
2W - 3L
1,546 SR
Queue Stats
10W - 9L
1,561 Elo+
Solo
Neith
Neith
kbriot
Neith
Level 28
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 0 / 2
6,739
613
2,052
3,680
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 5
6,914
629
5,902
5,299
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 2
6,465
588
2,336
5,549
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 0
6,322
575
3,768
6,012
4,919
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ares
WarRudd
Ares
11
6 / 0 / 9
7,487
681
6,826
7,025
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,728
521
1,948
7,636
4,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Michi071
Persephone
10
0 / 1 / 1
6,095
554
1,843
4,421
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
7
0 / 5 / 1
4,769
434
2,285
6,843
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
9
2 / 2 / 0
5,846
531
2,631
7,870
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
kbriot
Neith
8
0 / 6 / 0
4,972
452
2,984
7,550
1,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
2
0
2
3
L
0
0
1
0.5
L
Persephone
Michi071
Persephone
0
1
1
0.5
W
5
0
5
7.5
W
2
1
2
3
L
Yemoja
0
5
1
0.1
W
0
1
0
0
W
Ares
WarRudd
Ares
6
0
9
10.5
L
Fenrir
2
2
0
1
L
Neith
kbriot
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
11,691
27,565
Taken
34,320
14,551
Mitigated
13,279
7,807
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,052
122
0
595
3,680
1,085
0
830
2,816
41,597
0
L
1,948
261
0
1,961
7,636
4,667
0
3,301
4,335
0
25,324
L
Persephone
Michi071
Persephone
1,843
0
0
758
4,421
1,222
720
2,022
2,320
32,078
0
W
5,902
2,566
0
2,319
5,299
1,567
0
1,469
3,782
0
44,224
W
2,336
610
0
244
5,549
2,070
0
681
4,826
0
37,306
L
Yemoja
2,285
684
361
86
6,843
3,116
0
1,644
5,199
9,769
0
W
3,768
656
0
2,236
6,012
4,919
0
0
6,012
28,342
0
W
Ares
WarRudd
Ares
6,826
1,040
0
2,413
7,025
4,910
0
1,207
5,802
20,547
0
L
Fenrir
2,631
612
0
852
7,870
2,512
0
2,691
5,137
0
31,269
L
Neith
kbriot
Neith
2,984
1,173
0
1,354
7,550
1,762
255
2,864
4,682
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
27,410
353
Minions Killed
251
0
Camps Cleared
0
1,134,275
Distance Traveled
1,053,378
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,739
613
101
9
0
240,060
7
L
Tyr
5,728
521
57
5
0
227,155
1
L
Persephone
6,095
554
70
6
0
205,398
3
W
Medusa
6,914
629
74
7
0
218,679
2
W
Thor
6,465
588
79
7
0
229,576
5
L
Yemoja
4,769
434
13
1
0
191,690
4
W
Cerberus
6,322
575
70
6
0
216,994
2
W
Ares
7,487
681
29
3
0
228,966
4
L
Fenrir
5,846
531
60
5
0
239,263
0
L
Neith
4,972
452
51
5
0
189,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role