Player Matchup

Yemoja
Yemoja
L05T15
Yemoja
Level 25
God Stats
3W - 0L
1,609 SR
Queue Stats
57W - 48L
1,478 Elo+
Solo
Nike
Nike
Rause1
Nike
Level 49
God Stats
7W - 2L
1,853 SR
Queue Stats
186W - 189L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
Yaxius
Jing Wei
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
16W - 25L
1,341 Elo+
Party 2
Arachne
Arachne
drainfiend
Arachne
Level 8
God Stats
5W - 2L
1,718 SR
Queue Stats
11W - 5L
1,552 Elo+
Party 2
Persephone
Persephone
respize
Persephone
Level 29
God Stats
6W - 2L
1,587 SR
Queue Stats
12W - 14L
1,360 Elo+
Party 2
Team Averages
Level 28
1,654 SR
1,431 Elo+

VS

Team Averages
Level 12
1,381 SR
1,329 Elo+
Neith
Neith
Bottomfrags
Neith
Level 8
God Stats
24W - 26L
1,441 SR
Queue Stats
46W - 41L
1,400 Elo+
Party 1
Yemoja
Yemoja
GapFaps
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
MKaid
Tsukuyomi
Level 8
God Stats
6W - 11L
1,260 SR
Queue Stats
85W - 78L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
destroyer07773
Morgan Le Fay
Level 25
God Stats
5W - 8L
1,570 SR
Queue Stats
169W - 188L
1,424 Elo+
Party 3
Pele
Pele
speedverse25
Pele
Level 14
God Stats
1W - 4L
1,137 SR
Queue Stats
10W - 20L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
L05T15
Yemoja
12
0 / 5 / 7
7,697
428
5,030
14,575
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Rause1
Nike
18
14 / 0 / 5
11,722
651
14,720
11,944
12,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Yaxius
Jing Wei
13
2 / 2 / 4
7,476
415
3,243
6,474
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
drainfiend
Arachne
17
10 / 0 / 3
10,398
578
10,791
13,472
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
respize
Persephone
14
6 / 2 / 6
9,118
507
12,349
11,257
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,933
385
9,626
12,380
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
GapFaps
Yemoja
11
0 / 4 / 6
7,249
403
5,219
10,056
7,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
MKaid
Tsukuyomi
13
7 / 6 / 0
8,592
477
10,071
14,735
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
destroyer07773
Morgan Le Fay
12
1 / 8 / 2
7,426
413
5,427
14,528
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 9 / 0
7,929
441
3,038
12,439
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
32
Kills
9
9
Deaths
32
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Yemoja
GapFaps
Yemoja
0
4
6
0.75
W
Yemoja
L05T15
Yemoja
0
5
7
0.7
L
Tsukuyomi
MKaid
Tsukuyomi
7
6
0
1.17
W
Nike
Rause1
Nike
14
0
5
16.5
W
Jing Wei
Yaxius
Jing Wei
2
2
4
2
L
Morgan Le Fay
destroyer07773
Morgan Le Fay
1
8
2
0.25
W
Arachne
drainfiend
Arachne
10
0
3
11.5
W
Persephone
respize
Persephone
6
2
6
4.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,133
Damage
33,381
57,722
Taken
64,138
41,277
Mitigated
24,656
15,643
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,626
5,502
0
3,713
12,380
3,821
540
4,870
7,313
0
39,813
L
Yemoja
GapFaps
Yemoja
5,219
620
563
77
10,056
7,346
140
3,348
6,503
19,865
0
W
Yemoja
L05T15
Yemoja
5,030
567
448
1,826
14,575
14,584
748
3,057
11,518
27,809
0
L
Tsukuyomi
MKaid
Tsukuyomi
10,071
3,344
0
3,824
14,735
5,013
0
2,602
12,006
0
41,074
W
Nike
Rause1
Nike
14,720
1,988
0
3,380
11,944
12,540
563
1,474
10,470
13,231
68,284
W
Jing Wei
Yaxius
Jing Wei
3,243
1,050
0
650
6,474
2,582
744
1,341
5,133
0
27,083
L
Morgan Le Fay
destroyer07773
Morgan Le Fay
5,427
447
0
2,522
14,528
4,896
1,361
7,934
6,573
35,631
0
W
Arachne
drainfiend
Arachne
10,791
7,179
0
6,826
13,472
8,110
0
664
12,808
0
83,399
W
Persephone
respize
Persephone
12,349
732
0
2,513
11,257
3,461
671
4,395
6,860
44,581
0
L
3,038
471
0
2,460
12,439
3,580
866
1,073
11,327
0
39,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
38,129
453
Minions Killed
306
0
Camps Cleared
0
1,749,226
Distance Traveled
1,515,089
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,933
385
61
3
0
285,036
1
L
Yemoja
7,249
403
32
2
0
319,236
2
W
Yemoja
7,697
428
30
2
0
291,302
2
L
Tsukuyomi
8,592
477
65
4
0
338,164
0
W
Nike
11,722
651
176
10
0
344,712
0
W
Jing Wei
7,476
415
48
3
0
336,878
4
L
Morgan Le Fay
7,426
413
61
3
0
265,398
1
W
Arachne
10,398
578
129
7
0
413,149
1
W
Persephone
9,118
507
70
4
0
363,185
2
L
Pele
7,929
441
87
5
0
307,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role