Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Meaning Pond69
Scylla
Level 106
God Stats
4W - 4L
1,468 SR
Queue Stats
906W - 725L
1,655 Elo+
Party 2
Ymir
Ymir
R6-Pun1sher
Ymir
Level 108
God Stats
7W - 3L
1,779 SR
Queue Stats
944W - 775L
1,666 Elo+
Party 2
Mercury
Mercury
Suri-San-
Mercury
Level 117
God Stats
1W - 1L
1,488 SR
Queue Stats
89W - 95L
1,594 Elo+
Party 3
Anhur
Anhur
rainbeeew
Anhur
Level 100
God Stats
15W - 18L
1,620 SR
Queue Stats
463W - 361L
1,614 Elo+
Party 2
Team Averages
Level 116
1,571 SR
1,606 Elo+

VS

Team Averages
Level 113
1,608 SR
1,601 Elo+
Chronos
Chronos
CM JacintoMx
Chronos
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,434 Elo+
Party 1
Loki
Loki
FranzComp
Loki
Level 147
God Stats
6W - 6L
1,620 SR
Queue Stats
174W - 162L
1,626 Elo+
Party 1
Medusa
Medusa
MrBaisden
Medusa
Level 96
God Stats
7W - 4L
1,687 SR
Queue Stats
458W - 381L
1,644 Elo+
Solo
Cerberus
Cerberus
OsoAsesino
Cerberus
Level 129
God Stats
27W - 24L
1,609 SR
Queue Stats
268W - 237L
1,647 Elo+
Party 1
Osiris
Osiris
mariosmeatyslong
Osiris
Level 89
God Stats
26W - 21L
1,624 SR
Queue Stats
558W - 449L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 3 / 0
7,518
501
6,690
17,053
12,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 1
7,036
469
2,424
5,816
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
6,821
455
3,718
9,968
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Suri-San-
Mercury
11
1 / 3 / 1
6,762
451
2,451
8,273
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
rainbeeew
Anhur
12
1 / 3 / 0
7,726
515
5,473
7,391
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CM JacintoMx
Chronos
14
1 / 0 / 3
7,814
521
2,482
8,287
3,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
5 / 0 / 7
8,349
557
8,757
7,788
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MrBaisden
Medusa
15
5 / 1 / 3
9,030
602
5,825
6,170
2,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
OsoAsesino
Cerberus
15
1 / 1 / 0
8,227
548
9,694
9,583
7,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
7,379
492
6,381
7,768
4,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
W
Chronos
CM JacintoMx
Chronos
1
0
3
2.5
W
Loki
5
0
7
8.5
L
0
3
1
0.17
W
Medusa
MrBaisden
Medusa
5
1
3
6.5
W
Cerberus
OsoAsesino
Cerberus
1
1
0
1
L
1
4
2
0.5
L
Mercury
Suri-San-
Mercury
1
3
1
0.5
W
4
2
3
2.75
L
Anhur
rainbeeew
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
33,139
48,501
Taken
39,596
25,925
Mitigated
19,223
12,200
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,690
1,399
0
7,716
17,053
12,151
0
9,694
7,343
0
44,421
W
Chronos
CM JacintoMx
Chronos
2,482
922
0
4,863
8,287
3,094
0
465
7,822
45,866
0
W
Loki
8,757
2,708
0
1,773
7,788
2,352
0
1,119
6,669
0
53,499
L
2,424
223
0
1,268
5,816
1,724
0
0
5,772
42,446
0
W
Medusa
MrBaisden
Medusa
5,825
2,673
0
2,604
6,170
2,226
1,164
2,559
3,611
0
58,842
W
Cerberus
OsoAsesino
Cerberus
9,694
1,042
0
6,685
9,583
7,425
0
0
9,583
57,000
0
L
3,718
604
0
1,720
9,968
7,498
0
644
9,040
21,716
0
L
Mercury
Suri-San-
Mercury
2,451
959
0
250
8,273
2,395
0
615
7,488
0
32,000
W
6,381
1,963
0
2,558
7,768
4,126
0
2,056
5,712
0
39,211
L
Anhur
rainbeeew
Anhur
5,473
3,070
0
1,246
7,391
2,157
472
1,290
5,892
0
52,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
40,799
395
Minions Killed
539
0
Camps Cleared
0
1,462,753
Distance Traveled
1,502,548
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,518
501
92
6
0
317,890
6
W
Chronos
7,814
521
101
7
0
275,446
1
W
Loki
8,349
557
80
5
0
333,389
3
L
Scylla
7,036
469
102
7
0
276,978
5
W
Medusa
9,030
602
141
9
0
298,236
6
W
Cerberus
8,227
548
162
11
0
299,332
1
L
Ymir
6,821
455
33
2
0
292,457
4
L
Mercury
6,762
451
56
4
0
316,220
2
W
Osiris
7,379
492
55
4
0
296,145
4
L
Anhur
7,726
515
112
7
0
259,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role