Player Matchup

Charybdis
Charybdis
DizzyxHippy
Charybdis
Level 104
God Stats
8W - 9L
1,568 SR
Queue Stats
226W - 231L
1,427 Elo+
Solo
Merlin
Merlin
GomuGomuNoVegan
Merlin
Level 89
God Stats
1W - 1L
1,577 SR
Queue Stats
103W - 112L
1,428 Elo+
Solo
Arachne
Arachne
RFGxTiger
Arachne
Level 88
God Stats
7W - 7L
1,332 SR
Queue Stats
279W - 303L
1,467 Elo+
Solo
Yemoja
Yemoja
jakal_mars668
Yemoja
Level 65
God Stats
72W - 100L
1,377 SR
Queue Stats
235W - 337L
1,363 Elo+
Party 2
Neith
Neith
thealchemist1713
Neith
Level 84
God Stats
32W - 30L
1,491 SR
Queue Stats
360W - 397L
1,379 Elo+
Party 2
Team Averages
Level 86
1,469 SR
1,413 Elo+

VS

Team Averages
Level 72
1,522 SR
1,380 Elo+
Cu Chulainn
Cu Chulainn
AngelRoyals
Cu Chulainn
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,350 Elo+
Party 1
Charybdis
Charybdis
Scoeman67
Charybdis
Level 43
God Stats
23W - 33L
1,222 SR
Queue Stats
136W - 152L
1,296 Elo+
Solo
Agni
Agni
YungStrange23
Agni
Level 66
God Stats
4W - 4L
1,448 SR
Queue Stats
71W - 84L
1,431 Elo+
Party 1
Set
Set
chinoecv97
Set
Level 70
God Stats
4W - 3L
1,664 SR
Queue Stats
191W - 214L
1,390 Elo+
Solo
Sylvanus
Sylvanus
thehero44220
Sylvanus
Level 104
God Stats
4W - 4L
1,778 SR
Queue Stats
305W - 306L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DizzyxHippy
Charybdis
16
0 / 1 / 3
9,364
551
2,801
12,004
7,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 0 / 3
11,263
663
9,181
8,117
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RFGxTiger
Arachne
17
10 / 1 / 5
10,567
622
11,000
14,623
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 12
8,961
527
7,322
12,266
7,458
15
8 / 3 / 6
9,510
559
14,180
12,015
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngelRoyals
Cu Chulainn
16
1 / 2 / 0
9,139
538
7,519
9,943
5,758
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Scoeman67
Charybdis
11
2 / 8 / 2
7,356
433
5,367
13,805
3,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 0
8,959
527
6,684
10,412
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 2
6,738
396
6,270
13,212
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
thehero44220
Sylvanus
12
3 / 8 / 1
7,744
456
8,877
17,082
20,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
30
Kills
7
7
Deaths
30
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AngelRoyals
Cu Chulainn
1
2
0
0.5
W
Charybdis
DizzyxHippy
Charybdis
0
1
3
1.5
W
7
0
3
8.5
W
Arachne
RFGxTiger
Arachne
10
1
5
12.5
L
Charybdis
Scoeman67
Charybdis
2
8
2
0.38
L
1
4
0
0.25
L
0
8
2
0.13
W
5
2
12
5.5
W
8
3
6
3.67
L
Sylvanus
thehero44220
Sylvanus
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
34,717
59,025
Taken
64,454
29,556
Mitigated
39,921
21,646
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AngelRoyals
Cu Chulainn
7,519
1,389
0
1,739
9,943
5,758
0
1,023
8,858
2,411
55,669
W
Charybdis
DizzyxHippy
Charybdis
2,801
833
0
3,972
12,004
7,474
1,469
92
11,912
0
58,084
W
9,181
545
0
500
8,117
2,890
182
2,626
5,259
86,090
0
W
Arachne
RFGxTiger
Arachne
11,000
8,117
0
7,297
14,623
7,768
645
2,848
11,683
0
95,211
L
Charybdis
Scoeman67
Charybdis
5,367
3,121
0
3,459
13,805
3,838
478
4,060
9,629
0
32,963
L
6,684
120
0
1,651
10,412
3,456
410
3,482
6,648
60,609
0
L
6,270
2,602
0
1,613
13,212
6,108
43
2,505
10,621
0
38,464
W
7,322
1,305
1,831
4,358
12,266
7,458
494
3,396
8,834
32,416
0
W
14,180
7,538
0
3,688
12,015
3,966
935
5,302
6,671
0
51,820
L
Sylvanus
thehero44220
Sylvanus
8,877
3,290
1,643
5,044
17,082
20,761
209
4,867
12,195
28,885
7,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
39,936
549
Minions Killed
438
0
Camps Cleared
0
1,620,855
Distance Traveled
1,532,608
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,139
538
117
7
0
303,252
5
W
Charybdis
9,364
551
123
7
0
280,168
2
W
Merlin
11,263
663
165
10
0
361,528
8
W
Arachne
10,567
622
114
7
0
375,966
3
L
Charybdis
7,356
433
68
4
0
280,682
3
L
Agni
8,959
527
127
7
0
321,265
4
L
Set
6,738
396
66
4
0
357,514
6
W
Yemoja
8,961
527
60
4
0
300,291
6
W
Neith
9,510
559
87
5
0
302,902
2
L
Sylvanus
7,744
456
60
4
0
269,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role