Player Matchup

Cerberus
Cerberus
BroGottaBigDeck
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 166L
1,593 Elo+
Party 3
Izanami
Izanami
Generaltellya
Izanami
Level 64
God Stats
4W - 7L
1,369 SR
Queue Stats
359W - 304L
1,522 Elo+
Party 3
Arachne
Arachne
HALFCHUBBERS
Arachne
Level 49
God Stats
14W - 7L
1,759 SR
Queue Stats
210W - 183L
1,580 Elo+
Party 3
Chaac
Chaac
StraightGMONEY
Chaac
Level 94
God Stats
4W - 5L
1,318 SR
Queue Stats
53W - 70L
1,381 Elo+
Party 1
Fenrir
Fenrir
Surtah
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 86L
1,304 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,476 Elo+

VS

Team Averages
Level 78
1,586 SR
1,535 Elo+
Nox
Nox
BUSDR1VER12
Nox
Level 85
God Stats
2W - 1L
1,724 SR
Queue Stats
54W - 31L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
Dauritox
Gilgamesh
Level 104
God Stats
2W - 1L
1,248 SR
Queue Stats
116W - 118L
1,425 Elo+
Solo
Thanatos
Thanatos
IMrMasterMindI
Thanatos
Level 29
God Stats
39W - 20L
1,719 SR
Queue Stats
54W - 31L
1,649 Elo+
Party 2
Neith
Neith
MissMemow
Neith
Level 128
God Stats
17W - 16L
1,717 SR
Queue Stats
100W - 76L
1,620 Elo+
Party 2
Hera
Hera
juan100318
Hera
Level 45
God Stats
11W - 9L
1,520 SR
Queue Stats
18W - 24L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 5 / 4
5,406
451
2,467
13,569
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
13
3 / 3 / 1
7,190
599
7,223
6,369
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
HALFCHUBBERS
Arachne
12
2 / 1 / 3
7,062
589
5,140
8,140
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 0
6,579
548
5,754
10,883
7,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Surtah
Fenrir
7
1 / 6 / 0
5,138
428
3,031
8,539
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,815
568
6,564
6,302
2,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Dauritox
Gilgamesh
12
3 / 2 / 2
7,077
590
6,055
8,375
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
11
7 / 3 / 2
7,235
603
6,791
8,397
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MissMemow
Neith
11
3 / 1 / 8
6,817
568
10,514
6,932
1,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 2 / 3
6,709
559
4,512
7,191
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
18
18
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Cerberus
0
5
4
0.4
W
Gilgamesh
Dauritox
Gilgamesh
3
2
2
2
L
Izanami
3
3
1
1.17
L
Arachne
HALFCHUBBERS
Arachne
2
1
3
3.5
W
Thanatos
7
3
2
2.67
W
Neith
MissMemow
Neith
3
1
8
7
L
3
3
0
1
L
Fenrir
Surtah
Fenrir
1
6
0
0.17
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
34,436
47,500
Taken
37,197
19,795
Mitigated
15,530
14,404
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,564
1,217
0
2,277
6,302
2,835
876
1,435
4,867
26,491
0
L
Cerberus
2,467
91
0
2,849
13,569
5,571
0
3,739
9,830
8,312
0
W
Gilgamesh
Dauritox
Gilgamesh
6,055
1,410
0
2,148
8,375
6,528
784
0
8,375
0
31,888
L
Izanami
7,223
5,350
0
1,893
6,369
1,762
1,020
1,870
4,499
0
59,474
L
Arachne
HALFCHUBBERS
Arachne
5,140
3,139
0
4,605
8,140
3,431
0
927
7,078
0
40,570
W
Thanatos
6,791
1,392
0
6,823
8,397
2,845
810
174
8,223
0
27,251
W
Neith
MissMemow
Neith
10,514
4,572
0
3,341
6,932
1,824
1,783
1,294
5,497
0
43,363
L
5,754
883
198
3,737
10,883
7,021
48
4,540
6,302
4,500
25,124
L
Fenrir
Surtah
Fenrir
3,031
928
63
1,059
8,539
2,010
259
0
8,108
0
12,152
W
4,512
1,225
0
1,694
7,191
1,498
416
307
6,884
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
34,653
292
Minions Killed
338
0
Camps Cleared
0
1,133,091
Distance Traveled
1,048,579
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,815
568
59
5
0
223,586
1
L
Cerberus
5,406
451
15
1
0
235,369
0
W
Gilgamesh
7,077
590
71
6
0
202,796
2
L
Izanami
7,190
599
115
10
0
214,009
1
L
Arachne
7,062
589
91
8
0
267,441
1
W
Thanatos
7,235
603
58
5
0
233,041
2
W
Neith
6,817
568
78
7
0
205,137
2
L
Chaac
6,579
548
50
4
0
232,906
0
L
Fenrir
5,138
428
21
2
0
183,366
1
W
Hera
6,709
559
72
6
0
184,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role