Player Matchup

Artemis
Artemis
SirRacha---
Artemis
Level 113
God Stats
9W - 7L
1,633 SR
Queue Stats
219W - 181L
1,687 Elo+
Party 2
The Morrigan
The Morrigan
Smoliard
The Morrigan
Level 79
God Stats
1W - 1L
1,217 SR
Queue Stats
239W - 224L
1,564 Elo+
Party 2
Fenrir
Fenrir
jack8699
Fenrir
Level 83
God Stats
3W - 2L
1,385 SR
Queue Stats
61W - 64L
1,613 Elo+
Solo
Team Averages
Level 92
1,412 SR
1,621 Elo+

VS

Team Averages
Level 147
1,491 SR
1,678 Elo+
Izanami
Izanami
Checkmatex27
Izanami
Level 160
God Stats
1W - 1L
1,354 SR
Queue Stats
65W - 50L
1,753 Elo+
Party 1
Janus
Janus
DoriDoe
Janus
Level 156
God Stats
11W - 10L
1,567 SR
Queue Stats
674W - 452L
1,680 Elo+
Party 1
Athena
Athena
NaxiroBJ
Athena
Level 126
God Stats
1W - 5L
1,551 SR
Queue Stats
20W - 20L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SirRacha---
Artemis
16
4 / 4 / 3
12,363
618
29,740
17,670
7,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Smoliard
The Morrigan
16
3 / 5 / 3
12,169
608
11,081
12,006
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
jack8699
Fenrir
15
2 / 0 / 6
12,816
641
11,956
19,581
25,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Checkmatex27
Izanami
14
3 / 3 / 4
11,503
575
12,191
23,035
14,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
DoriDoe
Janus
16
5 / 2 / 4
12,673
634
13,614
12,847
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
NaxiroBJ
Athena
14
1 / 4 / 8
11,220
561
7,811
24,062
35,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
9
9
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Checkmatex27
Izanami
3
3
4
1.67
L
Janus
DoriDoe
Janus
5
2
4
3.5
L
Athena
NaxiroBJ
Athena
1
4
8
1.25
W
Artemis
SirRacha---
Artemis
4
4
3
1.38
W
The Morrigan
Smoliard
The Morrigan
3
5
3
0.9
W
Fenrir
jack8699
Fenrir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,777
Damage
33,616
49,257
Taken
59,944
38,212
Mitigated
54,719
9,915
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Checkmatex27
Izanami
12,191
6,626
0
4,984
23,035
14,395
666
3,787
19,248
0
49,810
L
Janus
DoriDoe
Janus
13,614
346
0
1,093
12,847
4,632
0
2,754
10,093
58,331
0
L
Athena
NaxiroBJ
Athena
7,811
1,217
0
500
24,062
35,692
144
3,101
20,961
18,227
0
W
Artemis
SirRacha---
Artemis
29,740
13,213
0
5,662
17,670
7,175
2,349
7,999
9,671
0
99,713
W
The Morrigan
Smoliard
The Morrigan
11,081
3,146
0
1,576
12,006
5,799
390
5,728
6,278
45,479
2,953
W
Fenrir
jack8699
Fenrir
11,956
2,119
0
2,677
19,581
25,238
313
8,644
10,689
659
19,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
35,396
210
Minions Killed
220
11
Camps Cleared
6
1,003,992
Distance Traveled
1,040,875
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,503
575
87
4
1
330,107
4
L
Janus
12,673
634
107
5
4
347,186
1
L
Athena
11,220
561
26
1
1
363,582
5
W
Artemis
12,363
618
109
5
7
315,814
2
W
The Morrigan
12,169
608
90
5
3
293,857
1
W
Fenrir
12,816
641
11
1
1
394,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role