Player Matchup

Cerberus
Cerberus
ADAMS GUY
Cerberus
Level 40
God Stats
7W - 3L
1,689 SR
Queue Stats
192W - 86L
1,711 Elo+
Party 1
Charybdis
Charybdis
Bill Bellamy
Charybdis
Level 101
God Stats
10W - 16L
1,208 SR
Queue Stats
958W - 852L
1,477 Elo+
Party 2
Persephone
Persephone
FatherTime1030
Persephone
Level 106
God Stats
10W - 3L
1,824 SR
Queue Stats
309W - 265L
1,598 Elo+
Party 1
Agni
Agni
JLBBJ
Agni
Level 26
God Stats
24W - 24L
1,461 SR
Queue Stats
466W - 486L
1,383 Elo+
Party 2
Ullr
Ullr
JackAsper
Ullr
Level 100
God Stats
0W - 1L
1,504 SR
Queue Stats
289W - 231L
1,596 Elo+
Party 1
Team Averages
Level 75
1,537 SR
1,553 Elo+

VS

Team Averages
Level 74
1,608 SR
1,581 Elo+
Chiron
Chiron
Diswun
Chiron
Level 104
God Stats
88W - 80L
1,604 SR
Queue Stats
257W - 253L
1,594 Elo+
Party 3
Hel
Hel
Justinsroy
Hel
Level 24
God Stats
9W - 3L
1,841 SR
Queue Stats
53W - 22L
1,696 Elo+
Party 3
Artio
Artio
Kransuri
Artio
Level 115
God Stats
52W - 25L
1,642 SR
Queue Stats
437W - 336L
1,624 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TiltedUsagi
Kumbhakarna
Level 88
God Stats
5W - 1L
1,617 SR
Queue Stats
175W - 129L
1,613 Elo+
Party 3
Danzaburou
Danzaburou
TimeKidCross
Danzaburou
Level 38
God Stats
3W - 8L
1,336 SR
Queue Stats
150W - 162L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADAMS GUY
Cerberus
20
0 / 4 / 12
14,286
893
12,242
43,322
58,951
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Bill Bellamy
Charybdis
20
2 / 3 / 6
13,590
849
24,088
24,001
10,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
FatherTime1030
Persephone
20
5 / 6 / 7
15,061
941
34,045
26,363
11,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
JLBBJ
Agni
20
1 / 7 / 6
13,060
816
13,700
19,503
8,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
20
5 / 7 / 5
14,399
900
27,110
32,488
13,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Diswun
Chiron
20
9 / 1 / 14
16,083
1,005
35,366
11,955
3,602
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 14
14,739
921
32,923
26,048
11,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Kransuri
Artio
20
4 / 3 / 20
14,686
918
23,345
37,381
43,551
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
TiltedUsagi
Kumbhakarna
20
3 / 3 / 22
15,766
985
18,327
31,866
41,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TimeKidCross
Danzaburou
20
6 / 0 / 13
15,588
974
30,262
13,294
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
13
Kills
28
27
Deaths
13
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ADAMS GUY
Cerberus
0
4
12
1.5
L
Charybdis
Bill Bellamy
Charybdis
2
3
6
1.67
W
Chiron
Diswun
Chiron
9
1
14
16
L
Persephone
FatherTime1030
Persephone
5
6
7
1.42
L
Agni
JLBBJ
Agni
1
7
6
0.57
L
Ullr
5
7
5
1.07
W
6
6
14
2.17
W
Artio
Kransuri
Artio
4
3
20
4.67
W
Kumbhakarna
TiltedUsagi
Kumbhakarna
3
3
22
4.67
W
Danzaburou
TimeKidCross
Danzaburou
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,185
Damage
140,223
145,677
Taken
120,544
101,740
Mitigated
105,205
24,190
Healing
46,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ADAMS GUY
Cerberus
12,242
882
684
8,490
43,322
58,951
0
14,515
28,807
38,971
0
L
Charybdis
Bill Bellamy
Charybdis
24,088
13,718
0
4,004
24,001
10,060
0
11,308
12,693
0
49,538
W
Chiron
Diswun
Chiron
35,366
11,230
3,864
2,628
11,955
3,602
0
6,623
5,332
0
77,983
L
Persephone
FatherTime1030
Persephone
34,045
4,062
0
3,102
26,363
11,264
0
16,888
9,469
55,200
0
L
Agni
JLBBJ
Agni
13,700
1,891
0
812
19,503
8,327
0
13,057
6,446
33,632
0
L
Ullr
27,110
24,093
0
7,098
32,488
13,138
0
18,824
13,664
0
55,345
W
32,923
1,886
9,420
8,320
26,048
11,684
0
15,545
10,503
61,290
0
W
Artio
Kransuri
Artio
23,345
2,152
6,024
10,668
37,381
43,551
0
20,339
16,810
32,111
0
W
Kumbhakarna
TiltedUsagi
Kumbhakarna
18,327
1,352
0
2,272
31,866
41,619
0
10,870
20,996
31,882
0
W
Danzaburou
TimeKidCross
Danzaburou
30,262
14,882
0
3,014
13,294
4,749
0
6,610
6,684
0
72,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,396
Gold Earned
76,862
290
Minions Killed
309
5
Camps Cleared
11
1,382,686
Distance Traveled
1,615,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,286
893
49
3
1
287,607
0
L
Charybdis
13,590
849
54
3
4
266,360
0
W
Chiron
16,083
1,005
98
6
4
304,425
0
L
Persephone
15,061
941
56
4
0
284,977
0
L
Agni
13,060
816
50
3
0
279,521
0
L
Ullr
14,399
900
81
5
0
264,221
0
W
Hel
14,739
921
78
5
0
304,972
0
W
Artio
14,686
918
18
1
0
330,722
0
W
Kumbhakarna
15,766
985
24
2
1
338,887
0
W
Danzaburou
15,588
974
91
6
6
336,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role