Player Matchup

Ares
Ares
Bananisimo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Olorun
Olorun
LeeeoN
Olorun
Level 27
God Stats
1W - 2L
1,547 SR
Queue Stats
73W - 45L
1,532 Elo+
Solo
Bastet
Bastet
PataDeCaballo
Bastet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Anubis
Anubis
Z3pilintra
Anubis
Level 24
God Stats
22W - 27L
1,550 SR
Queue Stats
64W - 86L
1,473 Elo+
Solo
Bellona
Bellona
lMeira
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
Team Averages
Level 19
1,519 SR
1,370 Elo+

VS

Team Averages
Level 42
1,481 SR
1,471 Elo+
Susano
Susano
Maqui4v3lo
Susano
Level 3
God Stats
27W - 11L
1,500 SR
Queue Stats
74W - 63L
1,500 Elo+
Solo
Ymir
Ymir
MegaGeodudeEX
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Pucco09
Nemesis
Level 26
God Stats
20W - 13L
1,454 SR
Queue Stats
33W - 35L
1,458 Elo+
Solo
Chaac
Chaac
Rodzm
Chaac
Level 19
God Stats
11W - 8L
1,496 SR
Queue Stats
72W - 88L
1,333 Elo+
Solo
Charybdis
Charybdis
SenhorKS1511
Charybdis
Level 157
God Stats
3W - 4L
1,455 SR
Queue Stats
245W - 190L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
4,209
421
847
4,104
2,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
LeeeoN
Olorun
10
0 / 3 / 1
5,314
531
2,522
6,050
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 3 / 2
4,797
480
2,696
5,892
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Z3pilintra
Anubis
8
3 / 3 / 1
5,558
556
3,783
6,028
3,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
lMeira
Bellona
9
5 / 2 / 1
5,953
595
4,797
8,136
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Maqui4v3lo
Susano
12
7 / 2 / 4
6,849
685
8,149
5,066
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
2 / 1 / 8
5,535
554
2,794
6,179
3,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Pucco09
Nemesis
9
1 / 1 / 6
5,815
582
755
5,891
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Rodzm
Chaac
8
0 / 5 / 1
4,960
496
2,027
6,786
3,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SenhorKS1511
Charybdis
9
5 / 1 / 4
6,146
615
5,972
3,771
1,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
15
15
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Olorun
LeeeoN
Olorun
0
3
1
0.17
W
Susano
Maqui4v3lo
Susano
7
2
4
4.5
W
2
1
8
6
L
2
3
2
1
W
Nemesis
Pucco09
Nemesis
1
1
6
4
W
Chaac
Rodzm
Chaac
0
5
1
0.1
W
Charybdis
SenhorKS1511
Charybdis
5
1
4
7
L
Anubis
Z3pilintra
Anubis
3
3
1
1.17
L
Bellona
lMeira
Bellona
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
19,697
30,210
Taken
27,693
13,741
Mitigated
11,003
7,183
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
847
209
0
0
4,104
2,141
33
1,569
2,535
3,420
0
L
Olorun
LeeeoN
Olorun
2,522
1,380
176
2,328
6,050
1,948
0
329
5,721
29,510
0
W
Susano
Maqui4v3lo
Susano
8,149
2,996
0
1,755
5,066
1,452
138
2,721
2,345
0
35,882
W
2,794
938
30
1,275
6,179
3,090
0
1,880
4,299
15,530
0
L
2,696
956
0
0
5,892
1,278
0
173
5,719
0
15,420
W
Nemesis
Pucco09
Nemesis
755
176
0
275
5,891
1,741
0
1,203
4,688
0
27,075
W
Chaac
Rodzm
Chaac
2,027
447
0
406
6,786
3,684
324
0
6,786
1,594
15,771
W
Charybdis
SenhorKS1511
Charybdis
5,972
3,785
0
1,506
3,771
1,036
1,007
1,384
2,387
0
28,869
L
Anubis
Z3pilintra
Anubis
3,783
374
0
1,476
6,028
3,062
0
469
5,559
20,607
0
L
Bellona
lMeira
Bellona
4,797
1,630
0
3,203
8,136
5,312
537
653
7,436
0
22,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
29,305
190
Minions Killed
237
0
Camps Cleared
0
847,717
Distance Traveled
937,218
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,209
421
6
1
0
140,594
0
L
Olorun
5,314
531
63
6
0
179,920
1
W
Susano
6,849
685
63
6
0
200,535
0
W
Ymir
5,535
554
31
3
0
182,175
2
L
Bastet
4,797
480
34
3
0
187,698
0
W
Nemesis
5,815
582
59
6
0
193,520
0
W
Chaac
4,960
496
26
3
0
192,449
1
W
Charybdis
6,146
615
58
6
0
168,539
0
L
Anubis
5,558
556
45
5
0
147,542
9
L
Bellona
5,953
595
42
4
0
191,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role