Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
FalCiee
Chernobog
Level 14
God Stats
2W - 0L
1,747 SR
Queue Stats
244W - 27L
1,847 Elo+
Party 2
Ra
Ra
Liiishaa
Ra
Level 128
God Stats
26W - 9L
1,789 SR
Queue Stats
54W - 14L
1,825 Elo+
Party 2
Odin
Odin
Pugology
Odin
Level 129
God Stats
1W - 0L
1,782 SR
Queue Stats
110W - 44L
1,765 Elo+
Party 2
Da Ji
Da Ji
Vexcie
Da Ji
Level 117
God Stats
57W - 11L
1,875 SR
Queue Stats
947W - 459L
1,717 Elo+
Party 2
Team Averages
Level 110
1,739 SR
1,731 Elo+

VS

Team Averages
Level 51
1,568 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Adrian7841
Neith
Level 34
God Stats
56W - 54L
1,540 SR
Queue Stats
205W - 220L
1,362 Elo+
Solo
Ra
Ra
Duelman180
Ra
Level 18
God Stats
4W - 1L
1,881 SR
Queue Stats
49W - 37L
1,557 Elo+
Party 3
Khepri
Khepri
LeonidasOfAstora
Khepri
Level 80
God Stats
14W - 19L
1,420 SR
Queue Stats
225W - 224L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 0 / 22
10,121
1,125
7,901
8,742
9,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
FalCiee
Chernobog
19
20 / 0 / 15
12,574
1,397
35,029
12,677
7,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 25
10,862
1,207
19,431
8,048
5,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
17
3 / 3 / 28
9,927
1,103
12,640
11,189
12,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Vexcie
Da Ji
17
9 / 1 / 19
11,201
1,245
13,544
7,930
4,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 5 / 2
8,432
937
8,306
21,291
24,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
 
Izanami
14
0 / 13 / 3
7,919
880
8,966
25,982
11,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
14
1 / 9 / 3
8,353
928
5,774
16,860
7,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 9 / 2
8,254
917
8,224
19,469
10,844
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 2
8,493
944
6,491
11,107
13,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
16
41
Kills
4
4
Deaths
41
109
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
22
15
L
Bellona
 
Bellona
1
5
2
0.4
L
Izanami
 
Izanami
0
13
3
0.12
L
Neith
1
9
3
0.28
L
1
9
2
0.22
W
Chernobog
FalCiee
Chernobog
20
0
15
27.5
L
1
5
2
0.4
W
5
0
25
17.5
W
Odin
3
3
28
5.67
W
Da Ji
Vexcie
Da Ji
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,545
Damage
37,761
48,586
Taken
94,709
38,946
Mitigated
68,060
15,378
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,901
214
428
749
8,742
9,637
0
2,623
6,119
11,561
0
L
Bellona
 
Bellona
8,306
1,746
0
308
21,291
24,673
0
8,477
12,298
0
30,988
L
Izanami
 
Izanami
8,966
7,756
0
760
25,982
11,724
0
6,544
19,272
0
21,684
L
Neith
5,774
2,269
0
248
16,860
7,542
0
3,779
12,939
0
12,479
L
8,224
794
1,108
757
19,469
10,844
0
5,208
14,215
23,122
0
W
Chernobog
FalCiee
Chernobog
35,029
22,513
0
2,926
12,677
7,456
0
2,840
9,561
0
66,052
L
6,491
387
0
0
11,107
13,277
0
3,324
7,564
17,599
0
W
19,431
1,571
4,257
4,551
8,048
5,054
0
2,126
5,922
45,397
0
W
Odin
12,640
1,370
0
2,374
11,189
12,484
0
3,663
7,351
0
18,259
W
Da Ji
Vexcie
Da Ji
13,544
4,512
0
93
7,930
4,315
0
3,463
4,467
0
29,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
41,451
198
Minions Killed
152
11
Camps Cleared
3
917,400
Distance Traveled
730,724
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,121
1,125
5
1
0
176,077
2
L
Bellona
8,432
937
51
6
2
171,107
0
L
Izanami
7,919
880
32
4
0
104,476
0
L
Neith
8,353
928
12
1
0
142,460
1
L
Ra
8,254
917
33
4
0
150,729
0
W
Chernobog
12,574
1,397
66
7
10
172,123
0
L
Khepri
8,493
944
24
3
1
161,952
0
W
Ra
10,862
1,207
67
7
0
199,637
0
W
Odin
9,927
1,103
20
2
1
180,659
2
W
Da Ji
11,201
1,245
40
4
0
188,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role