Player Matchup

Gilgamesh
Gilgamesh
DragonEmperor1
Gilgamesh
Level 128
God Stats
22W - 9L
1,814 SR
Queue Stats
329W - 203L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
belovèd
Aphrodite
Level 110
God Stats
14W - 9L
1,697 SR
Queue Stats
394W - 244L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
doktordekay
Cthulhu
Level 117
God Stats
21W - 19L
1,626 SR
Queue Stats
393W - 244L
1,579 Elo+
Party 1
Team Averages
Level 118
1,712 SR
1,599 Elo+

VS

Team Averages
Level 63
1,465 SR
1,403 Elo+
Kuzenbo
Kuzenbo
Pkbiggums
Kuzenbo
Level 63
God Stats
9W - 14L
1,401 SR
Queue Stats
10W - 15L
1,353 Elo+
Party 2
Bellona
Bellona
Wakatondo
Bellona
Level 89
God Stats
2W - 5L
1,601 SR
Queue Stats
114W - 162L
1,382 Elo+
Party 2
Ra
Ra
jmpg4
Ra
Level 37
God Stats
2W - 4L
1,394 SR
Queue Stats
10W - 13L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonEmperor1
Gilgamesh
15
7 / 3 / 13
12,326
685
18,720
21,807
18,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
belovèd
Aphrodite
16
5 / 0 / 15
12,068
670
14,060
13,064
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
doktordekay
Cthulhu
15
8 / 0 / 12
13,459
748
15,714
23,437
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pkbiggums
Kuzenbo
13
0 / 5 / 2
10,472
582
10,528
22,694
33,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Wakatondo
Bellona
12
1 / 7 / 1
9,614
534
12,111
20,915
20,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
1 / 8 / 2
10,149
564
12,396
10,570
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
20
Kills
2
3
Deaths
20
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DragonEmperor1
Gilgamesh
7
3
13
4.5
L
Kuzenbo
Pkbiggums
Kuzenbo
0
5
2
0.2
L
Bellona
Wakatondo
Bellona
1
7
1
0.21
W
Aphrodite
belovèd
Aphrodite
5
0
15
12.5
W
Cthulhu
doktordekay
Cthulhu
8
0
12
14
L
Ra
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
35,035
58,308
Taken
54,179
43,898
Mitigated
58,475
40,023
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DragonEmperor1
Gilgamesh
18,720
6,161
0
1,403
21,807
18,572
1,196
8,024
13,783
0
59,730
L
Kuzenbo
Pkbiggums
Kuzenbo
10,528
2,853
397
4,165
22,694
33,149
0
12,562
10,132
21,866
0
L
Bellona
Wakatondo
Bellona
12,111
3,955
0
1,580
20,915
20,416
0
12,018
8,897
0
42,194
W
Aphrodite
belovèd
Aphrodite
14,060
1,242
16,103
11,229
13,064
7,831
861
7,057
6,007
44,558
0
W
Cthulhu
doktordekay
Cthulhu
15,714
2,331
1,638
9,650
23,437
17,495
581
8,228
15,209
38,847
0
L
Ra
12,396
1,194
2,352
874
10,570
4,910
0
5,606
4,964
47,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
30,235
215
Minions Killed
168
9
Camps Cleared
5
1,094,075
Distance Traveled
953,977
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,326
685
64
4
2
356,583
5
L
Kuzenbo
10,472
582
16
1
1
323,286
4
L
Bellona
9,614
534
62
3
4
347,656
4
W
Aphrodite
12,068
670
80
4
4
374,533
4
W
Cthulhu
13,459
748
71
4
3
362,959
1
L
Ra
10,149
564
90
5
0
283,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role