Player Matchup

Danzaburou
Danzaburou
EturnalRain
Danzaburou
Level 29
God Stats
5W - 0L
1,715 SR
Queue Stats
8W - 2L
1,624 Elo+
Party 2
Fenrir
Fenrir
Gallimimus63
Fenrir
Level 61
God Stats
14W - 3L
1,668 SR
Queue Stats
42W - 28L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IIOTFxFuriousll
Morgan Le Fay
Level 106
God Stats
4W - 0L
1,920 SR
Queue Stats
17W - 5L
1,624 Elo+
Party 2
Team Averages
Level 65
1,767 SR
1,586 Elo+

VS

Team Averages
Level 42
1,425 SR
1,244 Elo+
Cthulhu
Cthulhu
CK LouiV
Cthulhu
Level 47
God Stats
2W - 1L
1,483 SR
Queue Stats
73W - 85L
1,333 Elo+
Party 1
Neith
Neith
CK Luciferr
Neith
Level 16
God Stats
2W - 3L
1,406 SR
Queue Stats
3W - 11L
1,086 Elo+
Party 1
Sylvanus
Sylvanus
CK Peanuts
Sylvanus
Level 64
God Stats
1W - 1L
1,386 SR
Queue Stats
123W - 163L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EturnalRain
Danzaburou
16
6 / 2 / 7
13,575
679
18,225
15,464
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
2 / 2 / 12
12,336
617
11,114
14,950
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
IIOTFxFuriousll
Morgan Le Fay
17
8 / 3 / 6
13,289
664
20,804
15,674
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CK LouiV
Cthulhu
15
4 / 4 / 2
12,521
626
18,754
19,782
24,122
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 9 / 3
11,483
574
6,632
13,093
5,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
CK Peanuts
Sylvanus
16
2 / 3 / 3
12,944
647
7,619
25,684
40,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CK LouiV
Cthulhu
4
4
2
1.25
L
1
9
3
0.28
L
Sylvanus
CK Peanuts
Sylvanus
2
3
3
1.17
W
Danzaburou
EturnalRain
Danzaburou
6
2
7
4.75
W
Fenrir
2
2
12
4
W
Morgan Le Fay
IIOTFxFuriousll
Morgan Le Fay
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,143
Damage
33,005
46,088
Taken
58,559
21,224
Mitigated
70,505
15,994
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CK LouiV
Cthulhu
18,754
499
424
2,550
19,782
24,122
0
6,214
13,142
53,527
0
L
6,632
1,556
0
1,283
13,093
5,537
1,157
5,957
6,855
0
34,755
L
Sylvanus
CK Peanuts
Sylvanus
7,619
2,087
2,606
9,317
25,684
40,846
143
11,322
14,068
24,047
0
W
Danzaburou
EturnalRain
Danzaburou
18,225
10,444
0
5,966
15,464
4,948
2,179
9,897
5,567
0
71,206
W
Fenrir
11,114
1,994
0
2,973
14,950
10,995
438
7,898
5,955
6,769
26,172
W
Morgan Le Fay
IIOTFxFuriousll
Morgan Le Fay
20,804
1,819
627
6,428
15,674
5,281
780
9,055
6,619
60,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
36,948
250
Minions Killed
188
12
Camps Cleared
3
1,057,319
Distance Traveled
936,472
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,521
626
82
4
2
354,108
5
L
Neith
11,483
574
73
4
1
287,725
0
L
Sylvanus
12,944
647
33
2
0
294,639
1
W
Danzaburou
13,575
679
114
6
2
350,256
1
W
Fenrir
12,336
617
46
2
3
356,067
4
W
Morgan Le Fay
13,289
664
90
5
7
350,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role