Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DanZejork
Bellona
Level 85
God Stats
7W - 5L
1,494 SR
Queue Stats
422W - 437L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
REV MARINO
Ah Muzen Cab
Level 86
God Stats
6W - 4L
1,637 SR
Queue Stats
473W - 520L
1,539 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,528 Elo+

VS

Team Averages
Level 62
1,452 SR
1,606 Elo+
Cerberus
Cerberus
Rayman_beast
Cerberus
Level 58
God Stats
4W - 5L
1,608 SR
Queue Stats
187W - 183L
1,458 Elo+
Party 2
Loki
Loki
Stewiix
Loki
Level 42
God Stats
1W - 6L
1,066 SR
Queue Stats
132W - 128L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
chojiotario
Aphrodite
Level 87
God Stats
4W - 1L
1,683 SR
Queue Stats
4W - 1L
1,891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
6 / 6 / 15
11,775
736
17,143
12,963
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
DanZejork
Bellona
15
7 / 2 / 14
11,972
748
13,994
19,870
18,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
REV MARINO
Ah Muzen Cab
16
8 / 2 / 12
12,084
755
16,773
10,054
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rayman_beast
Cerberus
12
0 / 7 / 7
9,990
624
7,702
25,442
24,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Stewiix
Loki
15
6 / 8 / 3
11,361
710
10,649
13,460
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
chojiotario
Aphrodite
13
4 / 6 / 3
11,443
715
8,362
17,680
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
10
10
Deaths
21
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
6
15
2.25
W
Bellona
DanZejork
Bellona
7
2
14
7
W
Ah Muzen Cab
REV MARINO
Ah Muzen Cab
8
2
12
7
L
Cerberus
Rayman_beast
Cerberus
0
7
7
0.5
L
Loki
Stewiix
Loki
6
8
3
0.94
L
Aphrodite
chojiotario
Aphrodite
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,910
Damage
26,713
42,887
Taken
56,582
27,081
Mitigated
43,995
14,328
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,143
737
1,673
3,258
12,963
4,530
662
4,742
8,221
41,375
0
W
Bellona
DanZejork
Bellona
13,994
3,192
546
6,048
19,870
18,255
748
7,689
11,821
0
38,223
W
Ah Muzen Cab
REV MARINO
Ah Muzen Cab
16,773
9,135
0
2,803
10,054
4,296
1,992
3,925
6,129
0
50,133
L
Cerberus
Rayman_beast
Cerberus
7,702
289
0
6,200
25,442
24,195
0
5,774
18,903
31,691
0
L
Loki
Stewiix
Loki
10,649
2,017
0
502
13,460
6,363
60
4,293
8,910
0
35,778
L
Aphrodite
chojiotario
Aphrodite
8,362
647
6,062
6,908
17,680
13,437
198
6,304
10,960
34,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
32,794
167
Minions Killed
184
10
Camps Cleared
4
880,362
Distance Traveled
813,887
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,775
736
65
4
5
279,100
5
W
Bellona
11,972
748
33
2
3
315,340
1
W
Ah Muzen Cab
12,084
755
69
4
2
285,922
1
L
Cerberus
9,990
624
69
4
1
256,405
2
L
Loki
11,361
710
60
4
1
277,592
1
L
Aphrodite
11,443
715
55
3
2
279,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role