Player Matchup

Hun Batz
Hun Batz
LoKoKeip
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,723 Elo+
Party 2
Kali
Kali
RaGoesChicken
Kali
Level 111
God Stats
46W - 16L
1,857 SR
Queue Stats
86W - 51L
1,790 Elo+
Party 2
Ymir
Ymir
Supremacy90
Ymir
Level 126
God Stats
1W - 0L
1,700 SR
Queue Stats
19W - 10L
1,719 Elo+
Party 2
Raijin
Raijin
anwer
Raijin
Level 147
God Stats
2W - 0L
1,574 SR
Queue Stats
77W - 46L
1,699 Elo+
Party 2
Cernunnos
Cernunnos
ythehek
Cernunnos
Level 29
God Stats
2W - 0L
1,557 SR
Queue Stats
27W - 13L
1,774 Elo+
Party 2
Team Averages
Level 113
1,638 SR
1,741 Elo+

VS

Team Averages
Level 99
1,671 SR
1,765 Elo+
Gilgamesh
Gilgamesh
HadesOfUwU
Gilgamesh
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
14W - 8L
1,691 Elo+
Party 1
Neith
Neith
ImperfectCor
Neith
Level 57
God Stats
1W - 2L
1,723 SR
Queue Stats
5W - 2L
1,827 Elo+
Party 1
Baron Samedi
Baron Samedi
Maleficia
Baron Samedi
Level 148
God Stats
8W - 7L
1,649 SR
Queue Stats
263W - 251L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
Nickerus2112
Jormungandr
Level 125
God Stats
0W - 1L
1,702 SR
Queue Stats
8W - 3L
1,818 Elo+
Party 1
Ravana
Ravana
kurtiemae
Ravana
Level 148
God Stats
0W - 1L
1,534 SR
Queue Stats
19W - 6L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LoKoKeip
Hun Batz
17
8 / 3 / 4
10,893
641
14,802
13,281
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 3 / 4
11,251
662
14,200
18,383
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 6
8,951
527
3,131
10,717
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
anwer
Raijin
17
4 / 3 / 5
11,146
656
10,485
7,736
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ythehek
Cernunnos
15
2 / 5 / 2
9,510
559
6,142
9,693
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HadesOfUwU
Gilgamesh
14
1 / 9 / 2
8,751
515
3,900
17,169
9,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 5
8,221
484
6,481
12,402
3,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Maleficia
Baron Samedi
13
4 / 2 / 3
8,353
491
5,658
11,188
4,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Nickerus2112
Jormungandr
12
1 / 3 / 0
7,285
429
5,609
12,139
9,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
kurtiemae
Ravana
15
7 / 6 / 2
9,510
559
10,944
10,611
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
25
Kills
14
14
Deaths
25
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HadesOfUwU
Gilgamesh
1
9
2
0.22
L
1
5
5
0.7
W
Hun Batz
LoKoKeip
Hun Batz
8
3
4
3.33
L
Baron Samedi
Maleficia
Baron Samedi
4
2
3
2.75
L
Jormungandr
Nickerus2112
Jormungandr
1
3
0
0.33
W
8
3
4
3.33
W
3
0
6
6
W
Raijin
anwer
Raijin
4
3
5
2.17
L
Ravana
kurtiemae
Ravana
7
6
2
1.33
W
Cernunnos
ythehek
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,760
Damage
32,592
59,810
Taken
63,509
29,372
Mitigated
31,853
11,976
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HadesOfUwU
Gilgamesh
3,900
643
0
2,429
17,169
9,704
0
1,383
15,760
413
40,422
L
6,481
2,796
0
2,713
12,402
3,715
770
1,056
11,312
0
45,258
W
Hun Batz
LoKoKeip
Hun Batz
14,802
5,661
0
500
13,281
5,185
0
2,534
10,633
0
75,855
L
Baron Samedi
Maleficia
Baron Samedi
5,658
549
482
3,957
11,188
4,762
174
3,852
6,994
40,153
0
L
Jormungandr
Nickerus2112
Jormungandr
5,609
1,039
476
2,323
12,139
9,003
0
3,706
8,327
41,374
0
W
14,200
7,894
0
7,920
18,383
9,282
2,349
2,506
15,793
0
77,771
W
3,131
572
0
635
10,717
8,628
0
2,210
8,419
26,049
0
W
Raijin
anwer
Raijin
10,485
934
0
1,994
7,736
2,910
201
3,091
4,645
74,885
0
L
Ravana
kurtiemae
Ravana
10,944
2,881
0
2,154
10,611
4,669
0
2,947
7,500
0
53,180
W
Cernunnos
ythehek
Cernunnos
6,142
2,744
0
927
9,693
3,367
350
1,411
8,282
0
70,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
42,120
529
Minions Killed
393
0
Camps Cleared
0
1,698,102
Distance Traveled
1,521,972
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,751
515
92
5
0
309,106
5
L
Neith
8,221
484
89
5
0
283,243
2
W
Hun Batz
10,893
641
119
7
0
367,419
2
L
Baron Samedi
8,353
491
71
4
0
251,418
4
L
Jormungandr
7,285
429
62
4
0
327,022
4
W
Kali
11,251
662
117
7
0
348,183
5
W
Ymir
8,951
527
37
2
0
353,942
7
W
Raijin
11,146
656
142
8
0
329,031
4
L
Ravana
9,510
559
79
5
0
351,183
2
W
Cernunnos
9,510
559
114
7
0
299,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role