Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Beasty181
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 174L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
HideMyPerks
Kukulkan
Level 82
God Stats
14W - 11L
1,563 SR
Queue Stats
563W - 431L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
KDs_u_c_k_D
Danzaburou
Level 83
God Stats
9W - 11L
1,464 SR
Queue Stats
485W - 368L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
trxpztar
Cthulhu
Level 49
God Stats
63W - 28L
1,756 SR
Queue Stats
165W - 92L
1,651 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,616 Elo+

VS

Team Averages
Level 123
1,659 SR
1,609 Elo+
Cthulhu
Cthulhu
GaaraFerrari
Cthulhu
Level 156
God Stats
39W - 37L
1,562 SR
Queue Stats
423W - 402L
1,616 Elo+
Party 1
Olorun
Olorun
Holy Saver
Olorun
Level 36
God Stats
5W - 3L
1,647 SR
Queue Stats
20W - 12L
1,645 Elo+
Party 1
Scylla
Scylla
StringingSmile3
Scylla
Level 122
God Stats
17W - 17L
1,513 SR
Queue Stats
278W - 332L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
T W I Z T I D X
Erlang Shen
Level 160
God Stats
6W - 8L
1,624 SR
Queue Stats
690W - 712L
1,617 Elo+
Party 1
Ratatoskr
Ratatoskr
Varsickle
Ratatoskr
Level 139
God Stats
2W - 3L
1,950 SR
Queue Stats
203W - 173L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 3 / 5
9,126
570
6,659
14,008
8,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Beasty181
Cerberus
12
1 / 6 / 4
7,123
445
3,945
15,731
11,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kukulkan
HideMyPerks
Kukulkan
15
6 / 4 / 3
9,181
574
12,986
9,484
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KDs_u_c_k_D
Danzaburou
16
9 / 3 / 3
10,214
638
16,368
10,505
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
trxpztar
Cthulhu
12
1 / 3 / 7
7,584
474
6,779
11,062
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaaraFerrari
Cthulhu
14
8 / 3 / 2
9,318
582
9,285
10,792
9,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Holy Saver
Olorun
12
1 / 5 / 0
7,415
463
3,710
11,559
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 6 / 8
7,922
495
4,497
8,993
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
T W I Z T I D X
Erlang Shen
15
8 / 4 / 3
9,742
609
14,504
15,044
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Varsickle
Ratatoskr
11
0 / 5 / 7
7,334
458
5,801
15,675
11,685
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
23
Kills
19
19
Deaths
23
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
5
2.83
W
Cerberus
Beasty181
Cerberus
1
6
4
0.5
L
Cthulhu
GaaraFerrari
Cthulhu
8
3
2
3
W
Kukulkan
HideMyPerks
Kukulkan
6
4
3
1.88
L
Olorun
Holy Saver
Olorun
1
5
0
0.2
W
Danzaburou
KDs_u_c_k_D
Danzaburou
9
3
3
3.5
L
2
6
8
1
L
Erlang Shen
T W I Z T I D X
Erlang Shen
8
4
3
2.38
L
Ratatoskr
Varsickle
Ratatoskr
0
5
7
0.7
W
Cthulhu
trxpztar
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
37,797
60,790
Taken
62,063
35,848
Mitigated
36,672
17,311
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,659
1,835
0
2,304
14,008
8,753
0
1,480
12,528
342
56,202
W
Cerberus
Beasty181
Cerberus
3,945
238
0
5,522
15,731
11,955
0
7,097
8,634
32,186
0
L
Cthulhu
GaaraFerrari
Cthulhu
9,285
2,341
339
1,972
10,792
9,292
259
5,028
5,764
40,062
0
W
Kukulkan
HideMyPerks
Kukulkan
12,986
2,478
0
2,447
9,484
3,537
250
2,560
6,924
60,112
0
L
Olorun
Holy Saver
Olorun
3,710
1,433
0
3,004
11,559
3,908
660
2,049
9,510
46,682
0
W
Danzaburou
KDs_u_c_k_D
Danzaburou
16,368
9,138
0
4,059
10,505
3,891
1,178
3,394
7,111
0
75,963
L
4,497
335
0
750
8,993
2,894
0
4,194
4,799
28,113
0
L
Erlang Shen
T W I Z T I D X
Erlang Shen
14,504
8,026
0
5,795
15,044
8,893
0
5,366
9,678
0
69,690
L
Ratatoskr
Varsickle
Ratatoskr
5,801
418
0
3,966
15,675
11,685
0
7,223
8,452
0
22,885
W
Cthulhu
trxpztar
Cthulhu
6,779
438
374
2,605
11,062
7,712
72
3,030
8,032
23,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
41,731
471
Minions Killed
328
0
Camps Cleared
0
1,506,341
Distance Traveled
1,454,389
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,126
570
90
6
0
338,032
2
W
Cerberus
7,123
445
103
6
0
289,739
1
L
Cthulhu
9,318
582
57
4
0
302,590
1
W
Kukulkan
9,181
574
122
8
0
288,021
1
L
Olorun
7,415
463
88
6
0
240,672
2
W
Danzaburou
10,214
638
119
7
0
278,942
0
L
Scylla
7,922
495
46
3
0
286,572
0
L
Erlang Shen
9,742
609
108
7
0
318,242
3
L
Ratatoskr
7,334
458
29
2
0
306,313
5
W
Cthulhu
7,584
474
37
2
0
311,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role