Player Matchup

Bastet
Bastet
Das Bamber
Bastet
Level 142
God Stats
18W - 6L
1,686 SR
Queue Stats
515W - 490L
1,562 Elo+
Party 2
Artio
Artio
Das lil uhly
Artio
Level 142
God Stats
6W - 4L
1,652 SR
Queue Stats
543W - 484L
1,438 Elo+
Party 2
Cupid
Cupid
Grass_hopper6229
Cupid
Level 108
God Stats
3W - 5L
1,857 SR
Queue Stats
321W - 303L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vulcan_Raven134
Morgan Le Fay
Level 88
God Stats
20W - 7L
1,566 SR
Queue Stats
399W - 442L
1,428 Elo+
Party 3
Erlang Shen
Erlang Shen
dkolt900
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 110L
1,490 Elo+
Party 3
Team Averages
Level 106
1,652 SR
1,484 Elo+

VS

Team Averages
Level 58
1,493 SR
1,463 Elo+
Medusa
Medusa
CooKie_LXIX
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Athena
Athena
KaozControI
Athena
Level 124
God Stats
23W - 24L
1,580 SR
Queue Stats
396W - 354L
1,502 Elo+
Party 1
Ra
Ra
TaichiTheRabbit
Ra
Level 48
God Stats
1W - 5L
1,256 SR
Queue Stats
257W - 263L
1,409 Elo+
Solo
Bellona
Bellona
TheMeetStranglr
Bellona
Level 26
God Stats
9W - 9L
1,620 SR
Queue Stats
147W - 107L
1,515 Elo+
Party 1
Achilles
Achilles
U_Keep_Da_Money
Achilles
Level 46
God Stats
15W - 17L
1,509 SR
Queue Stats
93W - 100L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Das Bamber
Bastet
10
3 / 1 / 4
5,789
579
5,013
6,195
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 1 / 7
4,998
500
3,032
6,595
3,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
7 / 0 / 3
6,483
648
6,823
5,766
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Vulcan_Raven134
Morgan Le Fay
11
2 / 0 / 1
6,004
600
2,143
2,692
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
dkolt900
Erlang Shen
9
1 / 2 / 0
5,058
506
1,798
4,498
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
2 / 4 / 0
4,829
483
4,545
6,326
1,624
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Athena
6
0 / 5 / 2
4,454
445
2,707
8,857
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,010
501
1,501
4,894
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,318
632
3,847
4,613
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
8
0 / 2 / 1
4,778
478
1,609
4,840
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
W
Bastet
Das Bamber
Bastet
3
1
4
5
W
1
1
7
4.5
W
7
0
3
8.5
L
Athena
0
5
2
0.2
L
0
2
0
0
L
2
1
0
2
L
Achilles
0
2
1
0.25
W
Morgan Le Fay
Vulcan_Raven134
Morgan Le Fay
2
0
1
2.5
W
Erlang Shen
dkolt900
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,809
Damage
14,209
25,746
Taken
29,530
9,914
Mitigated
11,951
8,843
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,545
2,668
0
1,793
6,326
1,624
0
731
5,595
0
17,664
W
Bastet
Das Bamber
Bastet
5,013
2,011
348
1,204
6,195
1,687
18
750
5,445
0
27,710
W
3,032
304
563
2,103
6,595
3,062
24
1,579
5,016
10,701
0
W
6,823
4,566
527
3,008
5,766
1,481
536
922
4,844
0
28,361
L
Athena
2,707
915
0
1,212
8,857
3,822
0
1,800
7,057
9,353
0
L
1,501
44
84
1,689
4,894
1,456
0
1,933
2,961
25,456
0
L
3,847
1,471
0
2,208
4,613
3,014
0
0
4,613
0
37,904
L
Achilles
1,609
560
0
1,306
4,840
2,035
0
711
4,129
0
20,773
W
Morgan Le Fay
Vulcan_Raven134
Morgan Le Fay
2,143
61
0
946
2,692
820
0
957
1,735
33,156
0
W
Erlang Shen
dkolt900
Erlang Shen
1,798
667
0
144
4,498
2,864
0
0
4,498
0
18,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
25,389
231
Minions Killed
254
0
Camps Cleared
0
906,228
Distance Traveled
916,741
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,829
483
35
4
0
155,885
1
W
Bastet
5,789
579
53
5
0
206,486
2
W
Artio
4,998
500
10
1
0
166,210
0
W
Cupid
6,483
648
57
6
0
167,719
1
L
Athena
4,454
445
16
2
0
169,330
7
L
Ra
5,010
501
59
6
0
170,124
1
L
Bellona
6,318
632
94
9
0
212,338
1
L
Achilles
4,778
478
50
5
0
209,064
0
W
Morgan Le Fay
6,004
600
70
7
0
186,213
3
W
Erlang Shen
5,058
506
41
4
0
179,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role