Player Matchup

Cabrakan
Cabrakan
ClinicalIllness
Cabrakan
Level 126
God Stats
2W - 3L
1,515 SR
Queue Stats
187W - 148L
1,521 Elo+
Party 1
Geb
Geb
Mole_Frijole98
Geb
Level 108
God Stats
2W - 1L
1,768 SR
Queue Stats
79W - 50L
1,597 Elo+
Party 1
Hercules
Hercules
ThillyThally69
Hercules
Level 16
God Stats
22W - 9L
1,692 SR
Queue Stats
39W - 28L
1,570 Elo+
Party 1
Team Averages
Level 83
1,658 SR
1,562 Elo+

VS

Team Averages
Level 49
1,523 SR
1,563 Elo+
Chiron
Chiron
ImpulseTorterra
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,752 Elo+
Solo
Odin
Odin
Saboteur_Shade
Odin
Level 105
God Stats
2W - 4L
1,418 SR
Queue Stats
95W - 113L
1,480 Elo+
Party 2
Zeus
Zeus
Saboteur_Slim
Zeus
Level 28
God Stats
5W - 4L
1,650 SR
Queue Stats
156W - 144L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 2 / 0
6,683
743
2,557
5,101
2,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
6,365
707
2,133
7,106
3,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
10
1 / 2 / 3
6,592
732
4,908
6,672
4,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,915
768
7,269
6,618
2,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 4
6,757
751
2,717
5,269
3,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
0 / 2 / 2
5,532
615
2,429
1,966
612
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
5
5
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
2
0
1
L
4
2
1
2.25
W
1
1
3
2.5
L
1
0
4
3
L
0
2
2
0.5
W
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,598
Damage
12,415
18,879
Taken
13,853
10,382
Mitigated
6,727
6,571
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
2,557
547
463
376
5,101
2,737
533
417
4,684
12,969
0
L
7,269
2,989
240
1,780
6,618
2,933
0
3,036
3,582
0
24,051
W
2,133
50
0
2,068
7,106
3,536
240
856
6,250
13,386
0
L
2,717
335
195
771
5,269
3,182
0
1,612
3,657
0
10,399
L
2,429
258
0
227
1,966
612
0
320
1,646
7,165
0
W
Hercules
4,908
1,063
387
3,277
6,672
4,109
592
1,683
4,989
0
19,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,640
Gold Earned
19,204
85
Minions Killed
78
6
Camps Cleared
2
519,320
Distance Traveled
423,524
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,683
743
42
5
4
176,528
0
L
Chiron
6,915
768
45
5
0
157,404
1
W
Geb
6,365
707
15
2
0
172,524
3
L
Odin
6,757
751
21
2
1
188,023
2
L
Zeus
5,532
615
12
1
1
78,097
1
W
Hercules
6,592
732
28
3
2
170,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role