Player Matchup

Fenrir
Fenrir
FearPraze
Fenrir
Level 16
God Stats
7W - 5L
1,532 SR
Queue Stats
203W - 193L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Herroren
Sylvanus
Level 8
God Stats
7W - 7L
1,319 SR
Queue Stats
10W - 12L
1,292 Elo+
Solo
Awilix
Awilix
PerritoConCejas
Awilix
Level 28
God Stats
2W - 0L
1,767 SR
Queue Stats
62W - 51L
1,630 Elo+
Party 1
Apollo
Apollo
StrifeSenju
Apollo
Level 24
God Stats
31W - 32L
1,428 SR
Queue Stats
157W - 139L
1,566 Elo+
Party 1
Hera
Hera
antaaresmusic
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,642 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,509 Elo+

VS

Team Averages
Level 20
1,468 SR
1,302 Elo+
Ymir
Ymir
Adlo001
Ymir
Level 36
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 2
Bellona
Bellona
JORMUGANDR22
Bellona
Level 5
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
Poseidonn11
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 3
Thor
Thor
carh23071996
Thor
Level 48
God Stats
2W - 4L
1,314 SR
Queue Stats
25W - 39L
1,286 Elo+
Party 2
Izanami
Izanami
rikzer
Izanami
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 6L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FearPraze
Fenrir
12
5 / 0 / 4
7,144
649
2,872
5,827
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Herroren
Sylvanus
8
0 / 0 / 7
5,441
495
2,271
3,165
1,501
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 0 / 0
7,651
696
7,478
4,876
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
10
4 / 1 / 4
6,113
556
5,205
5,642
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 0 / 4
7,239
658
4,554
3,271
1,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adlo001
Ymir
6
1 / 4 / 0
4,497
409
953
7,374
2,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
JORMUGANDR22
Bellona
8
0 / 3 / 0
4,532
412
915
6,835
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Poseidonn11
Kukulkan
5
0 / 5 / 0
4,063
369
814
4,176
1,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,429
403
1,115
7,674
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
rikzer
Izanami
8
0 / 4 / 1
4,899
445
5,311
5,364
868
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
21
Kills
1
1
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adlo001
Ymir
1
4
0
0.25
W
Fenrir
FearPraze
Fenrir
5
0
4
7
W
Sylvanus
Herroren
Sylvanus
0
0
7
3.5
L
Bellona
JORMUGANDR22
Bellona
0
3
0
0
W
7
0
0
7
L
Kukulkan
Poseidonn11
Kukulkan
0
5
0
0
W
Apollo
4
1
4
6
W
5
0
4
7
L
0
5
0
0
L
Izanami
rikzer
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
9,108
22,781
Taken
31,423
8,436
Mitigated
10,647
6,214
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adlo001
Ymir
953
71
0
20
7,374
2,184
0
2,152
5,222
7,315
0
W
Fenrir
FearPraze
Fenrir
2,872
686
0
555
5,827
1,867
0
239
5,588
0
45,735
W
Sylvanus
Herroren
Sylvanus
2,271
832
573
1,481
3,165
1,501
371
248
2,917
11,866
0
L
Bellona
JORMUGANDR22
Bellona
915
269
0
1,777
6,835
4,559
0
0
6,835
0
13,703
W
7,478
3,381
0
1,003
4,876
2,351
352
166
4,710
0
41,632
L
Kukulkan
Poseidonn11
Kukulkan
814
302
0
250
4,176
1,255
0
2,231
1,945
9,221
0
W
Apollo
5,205
3,581
0
1,340
5,642
1,368
950
466
5,176
0
32,226
W
4,554
802
0
1,262
3,271
1,349
656
648
2,623
46,016
0
L
1,115
486
0
1,567
7,674
1,781
0
1,031
6,643
0
13,668
L
Izanami
rikzer
Izanami
5,311
4,045
0
558
5,364
868
0
1,411
3,953
0
24,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
22,420
349
Minions Killed
155
0
Camps Cleared
0
1,050,111
Distance Traveled
893,718
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,497
409
10
1
0
195,188
1
W
Fenrir
7,144
649
85
8
0
230,193
3
W
Sylvanus
5,441
495
23
2
0
185,496
0
L
Bellona
4,532
412
34
3
0
197,086
0
W
Awilix
7,651
696
76
7
0
228,962
1
L
Kukulkan
4,063
369
17
2
0
128,839
1
W
Apollo
6,113
556
67
6
0
191,905
3
W
Hera
7,239
658
98
9
0
213,555
1
L
Thor
4,429
403
35
3
0
189,308
0
L
Izanami
4,899
445
59
5
0
183,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role