Player Matchup

Nemesis
Nemesis
Felwnter
Nemesis
Level 7
God Stats
5W - 5L
1,672 SR
Queue Stats
106W - 101L
1,883 Elo+
Party 1
Hercules
Hercules
LegendaryCarry
Hercules
Level 31
God Stats
51W - 78L
1,571 SR
Queue Stats
305W - 308L
1,541 Elo+
Solo
Janus
Janus
SinfulExponent4
Janus
Level 67
God Stats
3W - 6L
1,480 SR
Queue Stats
101W - 97L
1,481 Elo+
Party 1
Artemis
Artemis
TLP MERCY
Artemis
Level 9
God Stats
7W - 4L
1,544 SR
Queue Stats
10W - 11L
1,704 Elo+
Solo
Hachiman
Hachiman
Ummerakith
Hachiman
Level 25
God Stats
0W - 4L
1,359 SR
Queue Stats
100W - 97L
1,611 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,644 Elo+

VS

Team Averages
Level 28
1,512 SR
1,549 Elo+
Jormungandr
Jormungandr
AirSupportOg
Jormungandr
Level 29
God Stats
5W - 2L
1,524 SR
Queue Stats
123W - 93L
1,628 Elo+
Solo
Thanatos
Thanatos
Ay0_its_Blaze
Thanatos
Level 27
God Stats
3W - 4L
1,304 SR
Queue Stats
13W - 18L
1,556 Elo+
Party 2
Cerberus
Cerberus
CMB_AT-Infamous
Cerberus
Level 29
God Stats
5W - 2L
1,545 SR
Queue Stats
14W - 19L
1,547 Elo+
Party 2
Zeus
Zeus
GizModo4956
Zeus
Level 29
God Stats
332W - 332L
1,553 SR
Queue Stats
384W - 440L
1,470 Elo+
Solo
Charybdis
Charybdis
lokimain187
Charybdis
Level 25
God Stats
7W - 1L
1,632 SR
Queue Stats
32W - 29L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Felwnter
Nemesis
11
5 / 2 / 0
7,554
581
5,026
6,068
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
0 / 1 / 0
5,919
455
271
8,856
3,065
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
6,284
483
993
4,745
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TLP MERCY
Artemis
9
1 / 7 / 2
5,658
435
2,777
8,005
1,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Ummerakith
Hachiman
10
0 / 3 / 3
6,191
476
4,327
7,308
1,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AirSupportOg
Jormungandr
13
2 / 0 / 3
7,777
598
6,283
3,634
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ay0_its_Blaze
Thanatos
12
3 / 1 / 3
7,135
549
3,798
7,252
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
10
2 / 1 / 4
6,048
465
2,228
4,985
3,538
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 2
6,556
504
2,709
5,505
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
lokimain187
Charybdis
13
7 / 2 / 1
7,502
577
6,391
7,398
2,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
16
16
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AirSupportOg
Jormungandr
2
0
3
3.5
W
Thanatos
Ay0_its_Blaze
Thanatos
3
1
3
4.5
W
Cerberus
2
1
4
4
L
Nemesis
Felwnter
Nemesis
5
2
0
2.5
W
2
3
2
1
L
Hercules
0
1
0
0
L
1
3
1
0.5
L
Artemis
TLP MERCY
Artemis
1
7
2
0.29
L
Hachiman
Ummerakith
Hachiman
0
3
3
0.5
W
Charybdis
lokimain187
Charybdis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,394
Damage
21,409
34,982
Taken
28,774
10,227
Mitigated
10,856
8,578
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AirSupportOg
Jormungandr
6,283
2,059
0
1,519
3,634
1,455
0
54
3,580
45,637
0
W
Thanatos
Ay0_its_Blaze
Thanatos
3,798
1,120
0
7,017
7,252
2,496
0
0
7,252
0
32,288
W
Cerberus
2,228
138
409
992
4,985
3,538
236
0
4,985
11,970
0
L
Nemesis
Felwnter
Nemesis
5,026
2,004
0
1,629
6,068
2,330
0
1,657
4,337
0
29,786
W
2,709
299
0
413
5,505
1,127
390
807
4,566
27,015
0
L
Hercules
271
0
0
3,971
8,856
3,065
0
4,092
4,764
0
26,022
L
993
54
0
700
4,745
1,151
402
2,095
2,462
27,820
0
L
Artemis
TLP MERCY
Artemis
2,777
665
0
732
8,005
1,739
0
1,569
6,436
0
22,287
L
Hachiman
Ummerakith
Hachiman
4,327
2,030
0
1,546
7,308
1,942
0
1,491
5,763
0
34,893
W
Charybdis
lokimain187
Charybdis
6,391
2,424
0
2,551
7,398
2,240
694
0
7,398
0
50,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
35,018
293
Minions Killed
350
0
Camps Cleared
0
1,043,380
Distance Traveled
1,153,069
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,777
598
104
8
0
244,541
4
W
Thanatos
7,135
549
72
6
0
251,607
0
W
Cerberus
6,048
465
25
2
0
229,451
5
L
Nemesis
7,554
581
49
4
0
208,702
6
W
Zeus
6,556
504
62
5
0
208,174
3
L
Hercules
5,919
455
76
6
0
197,602
3
L
Janus
6,284
483
60
5
0
193,017
3
L
Artemis
5,658
435
36
3
0
218,740
3
L
Hachiman
6,191
476
72
6
0
225,319
3
W
Charybdis
7,502
577
87
7
0
219,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role