Player Matchup

Charybdis
Charybdis
Dangitjon
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,337 Elo+
Party 1
Cerberus
Cerberus
LowxKey
Cerberus
Level 65
God Stats
3W - 2L
1,823 SR
Queue Stats
25W - 34L
1,490 Elo+
Solo
Pele
Pele
MoonJerky
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,608 SR
1,442 Elo+

VS

Team Averages
Level 78
1,594 SR
1,503 Elo+
Hercules
Hercules
Azgani99
Hercules
Level 68
God Stats
6W - 8L
1,500 SR
Queue Stats
73W - 113L
1,402 Elo+
Solo
Olorun
Olorun
Chiclayork
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Marcelo2102
Gilgamesh
Level 145
God Stats
3W - 3L
1,782 SR
Queue Stats
177W - 177L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dangitjon
Charybdis
13
4 / 6 / 4
9,454
675
7,838
11,584
4,957
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
LowxKey
Cerberus
11
1 / 5 / 7
8,821
630
7,467
21,840
24,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
13
4 / 5 / 6
10,106
722
15,922
11,748
8,914
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azgani99
Hercules
13
5 / 3 / 8
10,884
777
9,569
18,821
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Chiclayork
Olorun
13
4 / 6 / 9
9,947
711
13,446
13,131
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Marcelo2102
Gilgamesh
15
7 / 2 / 6
10,762
769
18,707
15,021
12,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
16
16
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Azgani99
Hercules
5
3
8
3
W
Olorun
Chiclayork
Olorun
4
6
9
1.42
L
Charybdis
Dangitjon
Charybdis
4
6
4
1
L
Cerberus
LowxKey
Cerberus
1
5
7
0.9
W
Gilgamesh
Marcelo2102
Gilgamesh
7
2
6
5
L
Pele
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
41,722
45,172
Taken
46,973
38,574
Mitigated
26,385
4,297
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Azgani99
Hercules
9,569
2,562
0
4,696
18,821
9,214
0
2,850
15,971
0
20,323
W
Olorun
Chiclayork
Olorun
13,446
6,336
1,794
4,789
13,131
4,589
2,354
1,983
11,148
37,501
0
L
Charybdis
Dangitjon
Charybdis
7,838
4,768
0
532
11,584
4,957
0
3,188
8,080
0
18,917
L
Cerberus
LowxKey
Cerberus
7,467
1,279
0
3,351
21,840
24,703
0
9,065
12,097
20,753
0
W
Gilgamesh
Marcelo2102
Gilgamesh
18,707
4,577
0
1,260
15,021
12,582
204
2,926
11,932
9,411
34,651
L
Pele
15,922
5,199
0
414
11,748
8,914
0
4,295
7,087
0
41,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
31,593
132
Minions Killed
137
4
Camps Cleared
6
710,086
Distance Traveled
756,308
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,884
777
21
2
1
285,060
0
W
Olorun
9,947
711
62
4
2
205,462
4
L
Charybdis
9,454
675
35
3
1
233,604
5
L
Cerberus
8,821
630
40
3
2
234,406
4
W
Gilgamesh
10,762
769
54
4
3
265,786
4
L
Pele
10,106
722
57
4
1
242,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role