Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JoaoDoEspetinho
Bakasura
Level 68
God Stats
4W - 6L
1,506 SR
Queue Stats
163W - 211L
1,364 Elo+
Solo
Cupid
Cupid
MegaStrike69
Cupid
Level 101
God Stats
30W - 26L
1,535 SR
Queue Stats
640W - 671L
1,486 Elo+
Solo
Merlin
Merlin
kerokerokeroro
Merlin
Level 100
God Stats
17W - 21L
1,563 SR
Queue Stats
229W - 228L
1,508 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,472 Elo+

VS

Team Averages
Level 88
1,514 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ElM3r0
Bellona
Level 88
God Stats
3W - 4L
1,471 SR
Queue Stats
326W - 379L
1,442 Elo+
Solo
Charybdis
Charybdis
Geogt3993
Charybdis
Level 110
God Stats
4W - 2L
1,636 SR
Queue Stats
824W - 808L
1,593 Elo+
Solo
Sobek
Sobek
HARR-Y-
Sobek
Level 67
God Stats
5W - 3L
1,705 SR
Queue Stats
51W - 76L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
tigredeluz
Tsukuyomi
Level 107
God Stats
4W - 9L
1,258 SR
Queue Stats
57W - 67L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 0 / 0
5,586
798
2,942
4,255
2,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
7
1 / 0 / 5
4,806
687
2,161
5,326
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
7
1 / 3 / 1
4,446
635
496
4,694
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
4 / 1 / 2
4,918
703
3,633
2,927
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 1
5,102
729
3,424
3,289
1,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 3 / 2
4,451
636
2,596
3,671
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ElM3r0
Bellona
5
0 / 3 / 0
3,607
515
1,420
4,156
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Geogt3993
Charybdis
7
0 / 2 / 2
4,148
593
1,989
3,214
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
HARR-Y-
Sobek
6
1 / 3 / 0
4,203
600
1,020
6,069
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
tigredeluz
Tsukuyomi
7
2 / 1 / 1
4,652
665
2,907
4,579
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
4
4
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Bellona
ElM3r0
Bellona
0
3
0
0
L
Charybdis
Geogt3993
Charybdis
0
2
2
0.5
L
Sobek
HARR-Y-
Sobek
1
3
0
0.33
W
Bakasura
1
3
1
0.5
W
4
1
2
5
W
3
0
1
3.5
L
Tsukuyomi
tigredeluz
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,656
Damage
9,932
20,491
Taken
21,689
8,934
Mitigated
8,046
7,866
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,942
718
0
2,505
4,255
2,814
378
214
4,011
0
32,932
W
Kumbhakarna
 
Kumbhakarna
2,161
319
0
1,540
5,326
2,498
0
578
4,718
8,578
0
L
Nu Wa
 
Nu Wa
2,596
570
0
250
3,671
1,145
0
2,664
1,007
17,183
0
L
Bellona
ElM3r0
Bellona
1,420
803
0
1,100
4,156
2,343
0
0
4,156
0
8,330
L
Charybdis
Geogt3993
Charybdis
1,989
1,487
0
750
3,214
790
0
1,297
1,917
0
17,160
L
Sobek
HARR-Y-
Sobek
1,020
68
0
1,946
6,069
2,541
0
1,035
5,034
6,786
0
W
Bakasura
496
478
0
1,577
4,694
1,710
37
592
4,081
0
15,103
W
3,633
1,718
231
748
2,927
905
22
513
2,404
0
15,693
W
3,424
311
0
1,265
3,289
1,007
116
1,472
1,661
22,759
0
L
Tsukuyomi
tigredeluz
Tsukuyomi
2,907
1,054
0
1,807
4,579
1,227
0
852
3,727
0
15,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
21,061
203
Minions Killed
147
0
Camps Cleared
0
741,339
Distance Traveled
641,390
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,586
798
79
11
0
144,940
2
W
Kumbhakarna
4,806
687
9
1
0
152,684
2
L
Nu Wa
4,451
636
44
6
0
129,041
0
L
Bellona
3,607
515
21
3
0
81,145
0
L
Charybdis
4,148
593
33
5
0
125,503
3
L
Sobek
4,203
600
12
2
0
146,502
1
W
Bakasura
4,446
635
46
7
0
146,828
2
W
Cupid
4,918
703
34
5
0
139,967
1
W
Merlin
5,102
729
35
5
0
156,920
2
L
Tsukuyomi
4,652
665
37
5
0
159,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role