Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BayouBengal81
Scylla
Level 99
God Stats
1W - 1L
1,692 SR
Queue Stats
351W - 423L
1,457 Elo+
Party 2
Nemesis
Nemesis
LuhCarree
Nemesis
Level 81
God Stats
3W - 5L
1,611 SR
Queue Stats
34W - 53L
1,368 Elo+
Solo
Charybdis
Charybdis
MWmover
Charybdis
Level 95
God Stats
5W - 5L
1,316 SR
Queue Stats
260W - 315L
1,404 Elo+
Party 2
Khepri
Khepri
WhiskyandTequila
Khepri
Level 99
God Stats
0W - 1L
1,626 SR
Queue Stats
15W - 17L
1,489 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,444 Elo+

VS

Team Averages
Level 81
1,462 SR
1,460 Elo+
Da Ji
Da Ji
B-I-X--
Da Ji
Level 67
God Stats
1W - 0L
1,691 SR
Queue Stats
44W - 37L
1,482 Elo+
Solo
Cupid
Cupid
BL4ZEOFGL0RY
Cupid
Level 123
God Stats
1W - 0L
1,319 SR
Queue Stats
19W - 12L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Chris_M_P
Jormungandr
Level 69
God Stats
19W - 13L
1,534 SR
Queue Stats
495W - 496L
1,446 Elo+
Party 1
Merlin
Merlin
Itz_MizzyM
Merlin
Level 81
God Stats
2W - 2L
1,289 SR
Queue Stats
169W - 183L
1,458 Elo+
Solo
Neith
Neith
eddieakamr_614
Neith
Level 64
God Stats
39W - 36L
1,478 SR
Queue Stats
251W - 286L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 6 / 5
9,585
871
12,635
12,992
5,739
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 4 / 0
9,328
848
10,761
8,915
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
LuhCarree
Nemesis
16
3 / 7 / 2
9,869
897
7,082
14,932
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MWmover
Charybdis
16
1 / 3 / 3
9,564
869
11,890
12,192
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 6 / 4
9,448
859
4,512
13,962
13,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

105

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
B-I-X--
Da Ji
18
4 / 1 / 15
10,784
980
9,801
8,956
4,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
17 / 0 / 6
13,473
1,225
22,133
9,501
4,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Chris_M_P
Jormungandr
18
3 / 0 / 16
11,737
1,067
11,900
14,494
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Itz_MizzyM
Merlin
17
1 / 3 / 17
10,283
935
8,754
7,510
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 18
10,284
935
5,833
9,195
3,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
5
Kills
26
26
Deaths
5
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
5
0.42
W
Da Ji
B-I-X--
Da Ji
4
1
15
11.5
W
17
0
6
20
L
1
4
0
0.25
W
Jormungandr
Chris_M_P
Jormungandr
3
0
16
11
W
Merlin
Itz_MizzyM
Merlin
1
3
17
3.17
L
Nemesis
LuhCarree
Nemesis
3
7
2
0.57
L
Charybdis
MWmover
Charybdis
1
3
3
0.83
L
0
6
4
0.33
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
58,421
62,993
Taken
49,656
34,444
Mitigated
31,318
4,248
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,635
1,227
54
0
12,992
5,739
0
5,234
7,728
40,295
0
W
Da Ji
B-I-X--
Da Ji
9,801
1,504
0
2,250
8,956
4,166
0
3,612
5,344
0
15,508
W
22,133
11,233
1,944
4,788
9,501
4,179
0
6,342
3,159
0
57,964
L
10,761
843
0
0
8,915
2,673
0
1,871
6,970
25,522
0
W
Jormungandr
Chris_M_P
Jormungandr
11,900
3,601
0
2,795
14,494
15,963
0
8,490
6,004
23,550
0
W
Merlin
Itz_MizzyM
Merlin
8,754
324
0
1,940
7,510
3,103
0
5,015
2,495
28,473
0
L
Nemesis
LuhCarree
Nemesis
7,082
2,308
0
1,220
14,932
7,642
0
4,561
10,241
131
10,792
L
Charybdis
MWmover
Charybdis
11,890
7,077
0
2,617
12,192
4,465
0
3,451
8,558
0
32,395
L
4,512
101
0
357
13,962
13,925
0
4,794
8,842
30,867
0
W
5,833
3,868
842
1,652
9,195
3,907
0
4,580
4,615
0
18,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
56,561
204
Minions Killed
214
7
Camps Cleared
6
940,608
Distance Traveled
1,028,124
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,585
871
71
6
2
169,335
0
W
Da Ji
10,784
980
12
1
1
217,664
3
W
Cupid
13,473
1,225
89
8
2
206,851
0
L
Scylla
9,328
848
38
3
1
197,900
0
W
Jormungandr
11,737
1,067
12
1
2
209,906
4
W
Merlin
10,283
935
64
6
0
178,633
0
L
Nemesis
9,869
897
9
1
2
186,976
0
L
Charybdis
9,564
869
45
4
1
198,156
0
L
Khepri
9,448
859
41
4
1
188,241
0
W
Neith
10,284
935
37
3
1
215,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role