Player Matchup

Bellona
Bellona
CriticallyDaniel
Bellona
Level 15
God Stats
2W - 1L
1,400 SR
Queue Stats
19W - 18L
1,546 Elo+
Solo
Neith
Neith
Lilcheez361995
Neith
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
8W - 6L
1,642 Elo+
Party 1
Merlin
Merlin
Romeish
Merlin
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
320W - 325L
1,548 Elo+
Solo
Thor
Thor
Stakki
Thor
Level 28
God Stats
2W - 3L
1,267 SR
Queue Stats
79W - 90L
1,529 Elo+
Solo
Nike
Nike
UnsolicitedBeef
Nike
Level 28
God Stats
7W - 6L
1,905 SR
Queue Stats
315W - 262L
1,548 Elo+
Party 1
Team Averages
Level 21
1,470 SR
1,563 Elo+

VS

Team Averages
Level 23
1,448 SR
1,570 Elo+
Sobek
Sobek
Monotheisme
Sobek
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 98L
1,555 Elo+
Solo
King Arthur
King Arthur
SlippedMoon
King Arthur
Level 28
God Stats
4W - 6L
1,470 SR
Queue Stats
104W - 85L
1,566 Elo+
Solo
Serqet
Serqet
TokeAndLive
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,644 Elo+
Solo
Artemis
Artemis
TrickyJesta
Artemis
Level 20
God Stats
2W - 2L
1,269 SR
Queue Stats
44W - 43L
1,508 Elo+
Solo
Discordia
Discordia
alezReed
Discordia
Level 22
God Stats
6W - 5L
1,499 SR
Queue Stats
42W - 38L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,911
377
7,985
17,297
11,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 6
8,445
402
8,297
11,100
3,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Romeish
Merlin
14
0 / 9 / 1
8,288
395
5,520
12,524
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Stakki
Thor
15
2 / 6 / 3
9,330
444
3,010
14,916
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 3
9,559
455
14,412
21,087
14,680
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
10,007
477
4,794
13,699
11,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
SlippedMoon
King Arthur
20
7 / 1 / 6
12,852
612
13,688
13,098
12,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
20
7 / 1 / 3
13,485
642
13,458
14,994
6,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
TrickyJesta
Artemis
17
3 / 4 / 7
10,363
493
9,213
7,674
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
alezReed
Discordia
18
9 / 2 / 9
12,138
578
15,424
13,007
5,484
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
29
29
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
3
6
1
W
3
1
10
8
L
Merlin
Romeish
Merlin
0
9
1
0.06
W
King Arthur
SlippedMoon
King Arthur
7
1
6
10
L
Thor
Stakki
Thor
2
6
3
0.58
W
Serqet
7
1
3
8.5
W
Artemis
TrickyJesta
Artemis
3
4
7
1.63
L
5
4
3
1.63
W
Discordia
alezReed
Discordia
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
56,577
76,924
Taken
62,472
39,038
Mitigated
38,005
9,413
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,985
1,830
0
3,788
17,297
11,700
0
3,022
13,050
0
30,822
L
8,297
3,644
0
3,137
11,100
3,482
881
3,869
7,231
0
47,657
W
4,794
116
0
2,225
13,699
11,344
132
878
12,821
23,212
0
L
Merlin
Romeish
Merlin
5,520
237
0
620
12,524
4,033
0
5,164
6,940
51,664
0
W
King Arthur
SlippedMoon
King Arthur
13,688
786
0
1,972
13,098
12,067
0
1,547
11,551
14,330
83,093
L
Thor
Stakki
Thor
3,010
598
0
480
14,916
5,143
0
3,657
11,259
0
61,542
W
Serqet
13,458
1,429
0
436
14,994
6,648
0
968
14,026
0
136,418
W
Artemis
TrickyJesta
Artemis
9,213
4,572
0
2,307
7,674
2,462
898
0
7,674
0
75,368
L
14,412
1,552
334
1,054
21,087
14,680
423
6,892
12,803
0
55,562
W
Discordia
alezReed
Discordia
15,424
709
309
4,432
13,007
5,484
66
2,387
10,620
86,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
58,845
426
Minions Killed
635
0
Camps Cleared
0
1,730,883
Distance Traveled
2,097,038
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,911
377
57
3
0
322,542
6
L
Neith
8,445
402
89
4
0
342,386
0
W
Sobek
10,007
477
24
1
0
446,699
10
L
Merlin
8,288
395
93
4
0
309,139
7
W
King Arthur
12,852
612
169
8
0
400,025
1
L
Thor
9,330
444
104
5
0
372,376
4
W
Serqet
13,485
642
192
9
0
497,233
2
W
Artemis
10,363
493
111
5
0
353,021
3
L
Nike
9,559
455
83
4
0
384,440
6
W
Discordia
12,138
578
139
7
0
400,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role