Player Matchup

Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MyName223
Thanatos
Level 108
God Stats
9W - 15L
1,387 SR
Queue Stats
112W - 110L
1,336 Elo+
Party 1
Odin
Odin
NickPhantom
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,165 Elo+
Party 1
Cerberus
Cerberus
Vaemera
Cerberus
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
23W - 47L
1,336 Elo+
Party 1
Loki
Loki
catking1
Loki
Level 8
God Stats
2W - 4L
1,613 SR
Queue Stats
7W - 13L
1,302 Elo+
Solo
Team Averages
Level 34
1,464 SR
1,328 Elo+

VS

Team Averages
Level 40
1,527 SR
1,517 Elo+
Ullr
Ullr
EstebeanFrijol
Ullr
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 23L
1,589 Elo+
Party 2
Agni
Agni
Ian Zinzu
Agni
Level 125
God Stats
25W - 23L
1,531 SR
Queue Stats
1,016W - 917L
1,543 Elo+
Party 2
Ymir
Ymir
MxKanto
Ymir
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 27L
1,455 Elo+
Party 2
Bellona
Bellona
Ronin1220
Bellona
Level 25
God Stats
90W - 66L
1,602 SR
Queue Stats
248W - 247L
1,470 Elo+
Solo
Fenrir
Fenrir
kingjerbear1
Fenrir
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
104W - 106L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 1
6,674
477
3,389
6,990
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
MyName223
Thanatos
9
0 / 4 / 1
5,637
403
4,415
7,913
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 1
5,626
402
1,753
9,716
7,625
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Vaemera
Cerberus
9
0 / 7 / 0
5,480
391
590
8,105
4,302
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
9
0 / 7 / 0
5,544
396
3,125
9,723
2,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 4
10,117
723
9,829
4,746
1,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
15
2 / 0 / 2
8,624
616
4,937
5,984
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
MxKanto
Ymir
10
4 / 0 / 8
7,203
515
4,561
6,707
4,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Ronin1220
Bellona
14
4 / 0 / 3
8,554
611
6,472
6,138
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
3 / 2 / 2
7,021
502
2,857
9,635
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
26
27
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
13
0
4
15
W
Agni
2
0
2
3
W
Ymir
MxKanto
Ymir
4
0
8
8
L
Thanatos
MyName223
Thanatos
0
4
1
0.13
L
0
6
1
0.08
W
Bellona
Ronin1220
Bellona
4
0
3
5.5
L
Cerberus
Vaemera
Cerberus
0
7
0
0
L
Loki
0
7
0
0
W
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
28,656
42,447
Taken
33,210
18,755
Mitigated
18,132
6,950
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,389
99
0
1,926
6,990
1,986
0
3,223
3,767
32,796
0
W
9,829
6,428
0
2,613
4,746
1,889
573
318
4,428
0
74,043
W
Agni
4,937
226
0
1,652
5,984
1,891
0
2,013
3,971
63,493
0
W
Ymir
MxKanto
Ymir
4,561
1,473
0
1,158
6,707
4,955
0
677
6,030
20,055
0
L
Thanatos
MyName223
Thanatos
4,415
1,004
0
4,456
7,913
2,693
0
2,752
5,161
0
27,415
L
1,753
638
0
250
9,716
7,625
0
316
9,400
1,933
10,624
W
Bellona
Ronin1220
Bellona
6,472
1,479
0
2,641
6,138
6,046
240
312
5,826
0
44,439
L
Cerberus
Vaemera
Cerberus
590
115
0
318
8,105
4,302
276
2,153
5,952
17,928
0
L
Loki
3,125
972
0
0
9,723
2,149
800
1,054
8,669
0
30,607
W
Fenrir
2,857
1,125
0
3,180
9,635
3,351
228
1,029
8,606
0
30,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
41,519
234
Minions Killed
450
0
Camps Cleared
0
1,245,505
Distance Traveled
1,412,301
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,674
477
69
5
0
252,444
3
W
Ullr
10,117
723
125
9
0
270,914
4
W
Agni
8,624
616
125
9
0
304,030
4
W
Ymir
7,203
515
34
2
0
270,517
5
L
Thanatos
5,637
403
46
3
0
277,099
2
L
Odin
5,626
402
27
2
0
221,277
0
W
Bellona
8,554
611
107
8
0
253,862
4
L
Cerberus
5,480
391
43
3
0
222,600
4
L
Loki
5,544
396
49
4
0
272,085
0
W
Fenrir
7,021
502
59
4
0
312,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role