Player Matchup

Vulcan
Vulcan
Bowsababy
Vulcan
Level 149
God Stats
8W - 5L
1,634 SR
Queue Stats
575W - 431L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
JoeMomma4795
Baron Samedi
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
411W - 347L
1,603 Elo+
Party 2
Olorun
Olorun
MacoroniMayor
Olorun
Level 43
God Stats
1W - 0L
1,188 SR
Queue Stats
17W - 15L
1,355 Elo+
Party 2
Cerberus
Cerberus
Paul Muadib
Cerberus
Level 160
God Stats
4W - 2L
1,577 SR
Queue Stats
176W - 178L
1,561 Elo+
Party 2
Pele
Pele
Utah Actual
Pele
Level 140
God Stats
5W - 5L
1,469 SR
Queue Stats
785W - 650L
1,455 Elo+
Party 2
Team Averages
Level 128
1,474 SR
1,487 Elo+

VS

Team Averages
Level 102
1,599 SR
1,503 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Proud Division
Cabrakan
Level 119
God Stats
1W - 2L
1,871 SR
Queue Stats
131W - 124L
1,532 Elo+
Solo
Ymir
Ymir
yggdrasil75
Ymir
Level 60
God Stats
6W - 3L
1,626 SR
Queue Stats
304W - 330L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
zerot1
Baron Samedi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 219L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bowsababy
Vulcan
19
10 / 1 / 18
11,499
958
30,988
9,521
4,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JoeMomma4795
Baron Samedi
15
1 / 3 / 21
9,224
769
8,750
16,481
22,682
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 2 / 20
9,976
831
13,853
12,263
5,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Paul Muadib
Cerberus
16
2 / 3 / 21
9,486
791
9,609
22,180
24,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 2 / 14
10,637
886
23,353
11,962
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 6 / 7
9,336
778
17,743
14,562
6,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
 
Bellona
13
1 / 8 / 7
8,857
738
9,115
26,549
23,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
14
1 / 5 / 8
8,609
717
6,837
19,820
17,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 5 / 5
8,883
740
11,106
24,852
18,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
zerot1
Baron Samedi
17
3 / 4 / 4
9,623
802
12,546
13,780
11,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
28
Kills
10
11
Deaths
28
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
6
7
1.08
L
Bellona
 
Bellona
1
8
7
0.56
W
Vulcan
Bowsababy
Vulcan
10
1
18
19
W
Baron Samedi
JoeMomma4795
Baron Samedi
1
3
21
3.83
W
5
2
20
7.5
W
Cerberus
Paul Muadib
Cerberus
2
3
21
4.17
L
Cabrakan
1
5
8
1
W
10
2
14
8.5
L
2
5
5
0.9
L
Baron Samedi
zerot1
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,553
Damage
57,347
72,407
Taken
99,563
62,777
Mitigated
77,897
32,912
Healing
38,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,743
12,402
1,046
3,809
14,562
6,025
923
10,133
4,429
0
34,442
L
Bellona
 
Bellona
9,115
1,176
602
7,255
26,549
23,756
31
15,645
10,904
0
15,334
W
Vulcan
Bowsababy
Vulcan
30,988
8,467
581
2,190
9,521
4,415
1,047
4,089
5,432
53,171
0
W
Baron Samedi
JoeMomma4795
Baron Samedi
8,750
921
4,215
6,073
16,481
22,682
453
6,244
10,237
15,897
0
W
13,853
6,275
2,974
4,193
12,263
5,467
549
6,872
5,391
26,457
0
W
Cerberus
Paul Muadib
Cerberus
9,609
1,111
1,453
8,041
22,180
24,328
594
8,399
13,781
21,712
0
L
Cabrakan
6,837
1,148
1,434
4,878
19,820
17,873
28
13,534
6,286
14,354
0
W
23,353
4,992
715
2,477
11,962
5,885
3,214
4,885
7,077
0
36,539
L
11,106
1,320
0
8,007
24,852
18,890
29
14,503
10,349
19,319
0
L
Baron Samedi
zerot1
Baron Samedi
12,546
1,599
6,319
5,582
13,780
11,353
574
9,385
4,395
35,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
45,308
137
Minions Killed
127
0
Camps Cleared
0
1,186,059
Distance Traveled
1,044,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,336
778
46
4
0
231,773
1
L
Bellona
8,857
738
11
1
0
245,041
1
W
Vulcan
11,499
958
53
4
0
294,896
1
W
Baron Samedi
9,224
769
7
1
0
213,130
0
W
Olorun
9,976
831
22
2
0
223,652
0
W
Cerberus
9,486
791
36
3
0
217,440
1
L
Cabrakan
8,609
717
19
2
0
160,588
0
W
Pele
10,637
886
19
2
0
236,941
0
L
Ymir
8,883
740
14
1
0
191,699
1
L
Baron Samedi
9,623
802
37
3
0
215,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role