Player Matchup

Ravana
Ravana
Doba18
Ravana
Level 86
God Stats
2W - 0L
1,738 SR
Queue Stats
212W - 205L
1,451 Elo+
Solo
Izanami
Izanami
Poison_Ivymilita
Izanami
Level 124
God Stats
13W - 14L
1,495 SR
Queue Stats
715W - 845L
1,432 Elo+
Party 2
Sobek
Sobek
X_DarkzPriders_X
Sobek
Level 123
God Stats
14W - 5L
1,578 SR
Queue Stats
535W - 653L
1,414 Elo+
Party 2
Raijin
Raijin
lvcianito_king
Raijin
Level 82
God Stats
4W - 4L
1,379 SR
Queue Stats
329W - 366L
1,435 Elo+
Solo
Tyr
Tyr
matielcaxd
Tyr
Level 80
God Stats
2W - 1L
1,438 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,429 Elo+

VS

Team Averages
Level 85
1,411 SR
1,395 Elo+
Chaac
Chaac
Erminis
Chaac
Level 26
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1
Charybdis
Charybdis
HerreraFilipe
Charybdis
Level 154
God Stats
2W - 3L
1,414 SR
Queue Stats
127W - 129L
1,478 Elo+
Solo
Fenrir
Fenrir
NinjaStyle970
Fenrir
Level 56
God Stats
0W - 5L
1,207 SR
Queue Stats
119W - 196L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OBITO-CPX
Morgan Le Fay
Level 31
God Stats
7W - 12L
1,408 SR
Queue Stats
25W - 40L
1,331 Elo+
Party 1
Ne Zha
Ne Zha
SunshineBr93
Ne Zha
Level 158
God Stats
2W - 5L
1,563 SR
Queue Stats
463W - 527L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Doba18
Ravana
10
1 / 1 / 6
5,941
594
4,163
4,158
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 3
5,829
583
3,141
3,994
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 0 / 5
5,591
559
3,385
5,621
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 0 / 3
6,499
650
4,336
4,579
1,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,651
665
4,199
4,678
4,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erminis
Chaac
8
0 / 6 / 0
4,762
476
1,994
7,700
4,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
HerreraFilipe
Charybdis
8
0 / 2 / 0
5,016
502
2,609
6,162
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
4,683
468
2,400
5,618
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
OBITO-CPX
Morgan Le Fay
7
0 / 3 / 0
4,488
449
3,520
6,640
1,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
5
1 / 2 / 0
4,403
440
1,381
5,517
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
15
Kills
1
1
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
Doba18
Ravana
1
1
6
4
L
Chaac
Erminis
Chaac
0
6
0
0
L
Charybdis
HerreraFilipe
Charybdis
0
2
0
0
L
0
3
1
0.17
L
Morgan Le Fay
OBITO-CPX
Morgan Le Fay
0
3
0
0
W
1
0
3
2.5
L
Ne Zha
1
2
0
0.5
W
4
0
5
6.5
W
4
0
3
5.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
11,904
23,030
Taken
31,637
11,381
Mitigated
11,628
8,858
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Doba18
Ravana
4,163
1,043
0
1,826
4,158
1,452
43
41
4,117
0
29,304
L
Chaac
Erminis
Chaac
1,994
259
0
851
7,700
4,555
0
915
6,785
0
16,938
L
Charybdis
HerreraFilipe
Charybdis
2,609
1,547
0
2,889
6,162
1,433
0
948
5,214
0
27,129
L
2,400
468
0
1,725
5,618
1,933
0
1,260
4,358
0
23,874
L
Morgan Le Fay
OBITO-CPX
Morgan Le Fay
3,520
490
0
770
6,640
1,976
0
3,949
2,691
18,673
0
W
3,141
2,271
0
1,312
3,994
1,018
1,731
516
3,478
0
32,743
L
Ne Zha
1,381
261
0
694
5,517
1,731
0
649
4,868
0
13,299
W
3,385
539
598
2,773
5,621
2,287
458
1,369
4,252
7,979
0
W
4,336
532
0
1,514
4,579
1,993
387
1,594
2,985
33,544
0
W
4,199
1,112
0
835
4,678
4,631
870
0
4,678
0
26,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
23,352
297
Minions Killed
179
0
Camps Cleared
0
1,002,013
Distance Traveled
853,607
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,941
594
66
7
0
220,492
4
L
Chaac
4,762
476
36
4
0
150,085
0
L
Charybdis
5,016
502
50
5
0
169,822
0
L
Fenrir
4,683
468
46
5
0
189,765
3
L
Morgan Le Fay
4,488
449
23
2
0
178,551
0
W
Izanami
5,829
583
80
8
0
181,461
2
L
Ne Zha
4,403
440
24
2
0
165,384
2
W
Sobek
5,591
559
12
1
0
216,082
3
W
Raijin
6,499
650
68
7
0
184,904
1
W
Tyr
6,651
665
71
7
0
199,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role