Player Matchup

Medusa
Medusa
Bebeeto
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,137 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Emmris13
Morgan Le Fay
Level 55
God Stats
6W - 12L
1,526 SR
Queue Stats
51W - 72L
1,287 Elo+
Solo
Athena
Athena
IPutz
Athena
Level 146
God Stats
0W - 5L
1,301 SR
Queue Stats
41W - 33L
1,393 Elo+
Solo
Danzaburou
Danzaburou
OneHiSamurai
Danzaburou
Level 38
God Stats
0W - 1L
1,692 SR
Queue Stats
4W - 15L
1,376 Elo+
Solo
Nemesis
Nemesis
Traping Season
Nemesis
Level 59
God Stats
8W - 4L
1,500 SR
Queue Stats
119W - 122L
1,462 Elo+
Solo
Team Averages
Level 72
1,504 SR
1,331 Elo+

VS

Team Averages
Level 83
1,490 SR
1,385 Elo+
Khepri
Khepri
 
Khepri
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Baraqstar
Medusa
Level 29
God Stats
40W - 48L
1,451 SR
Queue Stats
74W - 91L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ice-Grave
Morgan Le Fay
Level 129
God Stats
7W - 5L
1,419 SR
Queue Stats
337W - 329L
1,377 Elo+
Solo
Chang'e
Chang'e
alaskaairborne77
Chang'e
Level 122
God Stats
12W - 8L
1,573 SR
Queue Stats
534W - 612L
1,353 Elo+
Party 1
Horus
Horus
falconfanatic12
Horus
Level 58
God Stats
11W - 11L
1,510 SR
Queue Stats
225W - 218L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bebeeto
Medusa
15
4 / 7 / 2
9,467
451
11,900
15,493
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Emmris13
Morgan Le Fay
15
6 / 6 / 2
9,696
462
15,122
16,758
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
IPutz
Athena
12
1 / 5 / 8
8,678
413
5,031
23,062
24,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
OneHiSamurai
Danzaburou
12
1 / 9 / 1
8,326
396
7,435
14,386
4,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 1
9,426
449
5,161
13,831
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 14
9,445
450
8,155
15,390
15,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Baraqstar
Medusa
16
8 / 4 / 5
10,726
511
12,080
9,826
3,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Ice-Grave
Morgan Le Fay
17
9 / 3 / 9
11,208
534
17,966
16,224
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 7
9,691
461
10,285
21,167
11,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 1 / 4
12,235
583
13,867
14,321
18,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
14
Kills
31
31
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
14
4
W
Medusa
Baraqstar
Medusa
8
4
5
2.63
L
Medusa
Bebeeto
Medusa
4
7
2
0.71
L
Morgan Le Fay
Emmris13
Morgan Le Fay
6
6
2
1.17
L
Athena
IPutz
Athena
1
5
8
1
W
Morgan Le Fay
Ice-Grave
Morgan Le Fay
9
3
9
4.5
L
Danzaburou
OneHiSamurai
Danzaburou
1
9
1
0.17
L
2
4
1
0.63
W
2
4
7
1.38
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,649
Damage
62,353
83,530
Taken
76,928
46,231
Mitigated
55,860
13,449
Healing
36,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,155
1,410
0
3,985
15,390
15,703
706
3,498
11,892
41,520
0
W
Medusa
Baraqstar
Medusa
12,080
5,149
0
2,214
9,826
3,399
5,555
3,996
5,830
0
63,869
L
Medusa
Bebeeto
Medusa
11,900
5,599
0
1,815
15,493
5,737
0
7,127
8,366
0
61,723
L
Morgan Le Fay
Emmris13
Morgan Le Fay
15,122
1,467
126
3,466
16,758
6,486
0
10,679
6,079
55,734
0
L
Athena
IPutz
Athena
5,031
1,636
0
2,830
23,062
24,433
378
11,181
11,881
19,366
0
W
Morgan Le Fay
Ice-Grave
Morgan Le Fay
17,966
2,254
289
6,606
16,224
6,577
924
4,870
11,354
64,541
0
L
Danzaburou
OneHiSamurai
Danzaburou
7,435
2,953
0
1,316
14,386
4,264
484
4,955
9,431
0
42,374
L
5,161
1,836
0
3,896
13,831
5,311
1,078
3,151
10,680
0
55,816
W
10,285
1,492
4,358
11,256
21,167
11,343
1,379
6,607
14,560
54,931
0
W
13,867
5,215
2,807
4,567
14,321
18,838
953
1,449
12,872
3,442
67,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
53,305
361
Minions Killed
434
0
Camps Cleared
0
1,863,224
Distance Traveled
1,851,878
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,445
450
62
3
0
383,114
5
W
Medusa
10,726
511
93
4
0
370,540
3
L
Medusa
9,467
451
90
4
0
351,620
2
L
Morgan Le Fay
9,696
462
77
4
0
362,337
3
L
Athena
8,678
413
25
1
0
390,192
0
W
Morgan Le Fay
11,208
534
89
4
0
382,868
3
L
Danzaburou
8,326
396
69
3
0
336,147
0
L
Nemesis
9,426
449
100
5
0
422,928
0
W
Chang'e
9,691
461
81
4
0
350,616
0
W
Horus
12,235
583
109
5
0
364,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role