Player Matchup

Nemesis
Nemesis
GreyGod
Nemesis
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
OhSnapsAlot
Erlang Shen
Level 20
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Hercules
Hercules
PoppaWoody8
Hercules
Level 5
God Stats
1W - 3L
1,323 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Cerberus
Cerberus
deadmonkey97
Cerberus
Level 18
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Chiron
Chiron
koalafiedd
Chiron
Level 19
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Team Averages
Level 16
1,430 SR
1,282 Elo+

VS

Team Averages
Level 23
1,496 SR
1,403 Elo+
Ymir
Ymir
FearPraze
Ymir
Level 16
God Stats
15W - 12L
1,496 SR
Queue Stats
203W - 193L
1,387 Elo+
Solo
Sol
Sol
ThePrestigeToast
Sol
Level 24
God Stats
20W - 12L
1,540 SR
Queue Stats
39W - 40L
1,404 Elo+
Solo
Set
Set
VoyageSemFreio
Set
Level 29
God Stats
7W - 4L
1,658 SR
Queue Stats
91W - 113L
1,422 Elo+
Solo
Amaterasu
Amaterasu
incubus9
Amaterasu
Level 18
God Stats
2W - 2L
1,289 SR
Queue Stats
36W - 33L
1,395 Elo+
Party 2
Apollo
Apollo
mDumb
Apollo
Level 27
God Stats
6W - 5L
1,497 SR
Queue Stats
116W - 123L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GreyGod
Nemesis
10
1 / 4 / 1
5,900
492
3,165
6,930
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
OhSnapsAlot
Erlang Shen
9
2 / 3 / 1
6,018
502
4,895
7,070
2,956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
PoppaWoody8
Hercules
7
0 / 6 / 0
4,626
386
1,253
8,252
3,657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
deadmonkey97
Cerberus
7
0 / 5 / 0
4,887
407
1,421
10,484
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
koalafiedd
Chiron
11
0 / 2 / 0
6,114
510
3,267
7,477
2,476
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 1 / 4
7,085
590
3,855
8,025
4,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 0
6,812
568
5,206
5,528
2,882
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 0 / 1
6,960
580
4,448
5,227
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
incubus9
Amaterasu
11
3 / 2 / 2
7,004
584
3,871
6,881
2,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
mDumb
Apollo
13
7 / 0 / 3
7,975
665
12,221
5,735
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
20
20
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
4
6
L
Nemesis
GreyGod
Nemesis
1
4
1
0.38
L
Erlang Shen
OhSnapsAlot
Erlang Shen
2
3
1
0.83
L
Hercules
PoppaWoody8
Hercules
0
6
0
0
W
2
0
0
2
W
4
0
1
4.5
L
Cerberus
deadmonkey97
Cerberus
0
5
0
0
W
Amaterasu
incubus9
Amaterasu
3
2
2
2
L
Chiron
koalafiedd
Chiron
0
2
0
0
W
Apollo
mDumb
Apollo
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,001
Damage
29,601
40,213
Taken
31,396
15,734
Mitigated
14,066
6,052
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,855
1,446
75
812
8,025
4,689
104
539
7,486
32,010
0
L
Nemesis
GreyGod
Nemesis
3,165
1,688
0
860
6,930
2,156
186
1,244
5,686
0
17,333
L
Erlang Shen
OhSnapsAlot
Erlang Shen
4,895
3,237
0
505
7,070
2,956
0
595
6,475
0
21,890
L
Hercules
PoppaWoody8
Hercules
1,253
541
0
971
8,252
3,657
0
1,252
7,000
0
13,382
W
5,206
1,212
0
2,413
5,528
2,882
1,032
0
5,528
33,171
0
W
4,448
1,223
0
2,453
5,227
2,163
0
0
5,227
0
34,285
L
Cerberus
deadmonkey97
Cerberus
1,421
254
0
1,161
10,484
4,489
0
1,135
9,349
13,453
0
W
Amaterasu
incubus9
Amaterasu
3,871
2,181
0
2,382
6,881
2,618
555
0
6,881
0
29,408
L
Chiron
koalafiedd
Chiron
3,267
1,096
0
2,555
7,477
2,476
0
4,819
2,642
0
33,427
W
Apollo
mDumb
Apollo
12,221
8,449
0
2,322
5,735
1,714
2,738
882
4,797
0
53,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
35,836
193
Minions Killed
307
0
Camps Cleared
0
1,133,478
Distance Traveled
1,150,230
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,085
590
48
4
0
236,809
2
L
Nemesis
5,900
492
34
3
0
234,885
1
L
Erlang Shen
6,018
502
40
3
0
234,677
0
L
Hercules
4,626
386
32
3
0
232,268
0
W
Sol
6,812
568
39
3
0
199,271
0
W
Set
6,960
580
65
5
0
279,590
1
L
Cerberus
4,887
407
17
1
0
207,004
0
W
Amaterasu
7,004
584
63
5
0
227,659
1
L
Chiron
6,114
510
70
6
0
224,644
2
W
Apollo
7,975
665
92
8
0
206,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role