Player Matchup

Ganesha
Ganesha
BabyOnFenton
Ganesha
Level 68
God Stats
2W - 1L
1,763 SR
Queue Stats
28W - 31L
1,501 Elo+
Party 2
Eset
Eset
BigColt94745414
Eset
Level 127
God Stats
127W - 119L
1,640 SR
Queue Stats
477W - 442L
1,619 Elo+
Party 2
Mercury
Mercury
Eyesosteel
Mercury
Level 107
God Stats
0W - 4L
1,145 SR
Queue Stats
130W - 105L
1,622 Elo+
Solo
Ullr
Ullr
MonumentXIV
Ullr
Level 121
God Stats
47W - 48L
1,541 SR
Queue Stats
616W - 542L
1,647 Elo+
Party 2
Zhong Kui
Zhong Kui
Ohgi
Zhong Kui
Level 154
God Stats
3W - 4L
1,472 SR
Queue Stats
373W - 368L
1,565 Elo+
Solo
Team Averages
Level 115
1,512 SR
1,591 Elo+

VS

Team Averages
Level 128
1,586 SR
1,558 Elo+
Sylvanus
Sylvanus
Gaokao
Sylvanus
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
909W - 863L
1,521 Elo+
Party 1
Ra
Ra
I Sold Hard
Ra
Level 101
God Stats
93W - 84L
1,593 SR
Queue Stats
657W - 621L
1,607 Elo+
Party 1
Ymir
Ymir
TheBlockSpinner
Ymir
Level 159
God Stats
5W - 1L
1,552 SR
Queue Stats
159W - 125L
1,573 Elo+
Solo
Fenrir
Fenrir
connormario
Fenrir
Level 94
God Stats
12W - 6L
1,755 SR
Queue Stats
304W - 277L
1,598 Elo+
Solo
Charybdis
Charybdis
djmehrer
Charybdis
Level 160
God Stats
9W - 11L
1,528 SR
Queue Stats
30W - 40L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabyOnFenton
Ganesha
8
0 / 0 / 3
5,258
478
1,604
6,650
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 0
6,249
568
2,869
4,951
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Eyesosteel
Mercury
8
0 / 4 / 1
4,952
450
3,170
8,542
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 0
6,198
563
4,799
5,051
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Ohgi
Zhong Kui
8
0 / 3 / 1
5,009
455
3,902
7,110
6,059
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaokao
Sylvanus
10
0 / 1 / 1
5,162
469
2,786
6,274
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 4
6,588
599
4,462
4,571
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 5
6,724
611
5,458
7,697
4,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
7 / 1 / 1
6,626
602
5,208
5,576
1,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
djmehrer
Charybdis
10
0 / 2 / 0
5,258
478
1,180
5,040
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
10
10
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BabyOnFenton
Ganesha
0
0
3
1.5
L
1
2
0
0.5
L
Mercury
Eyesosteel
Mercury
0
4
1
0.13
W
Sylvanus
Gaokao
Sylvanus
0
1
1
0.5
W
2
0
4
4
L
3
1
0
3
L
Zhong Kui
Ohgi
Zhong Kui
0
3
1
0.17
W
1
0
5
3.5
W
Fenrir
7
1
1
7.5
W
Charybdis
djmehrer
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
19,094
32,304
Taken
29,158
14,801
Mitigated
12,184
10,340
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BabyOnFenton
Ganesha
1,604
260
332
1,961
6,650
3,125
0
1,744
4,906
7,965
0
L
2,869
316
0
1,693
4,951
1,948
0
2,038
2,913
40,805
0
L
Mercury
Eyesosteel
Mercury
3,170
1,520
0
2,379
8,542
2,336
0
2,845
5,697
0
23,659
W
Sylvanus
Gaokao
Sylvanus
2,786
1,358
435
2,392
6,274
2,730
0
2,208
4,066
12,625
5,032
W
4,462
429
687
2,435
4,571
1,477
0
1,580
2,991
48,496
0
L
4,799
2,027
0
1,526
5,051
1,333
0
1,508
3,543
0
42,345
L
Zhong Kui
Ohgi
Zhong Kui
3,902
860
0
2,449
7,110
6,059
0
3,932
3,178
22,294
0
W
5,458
1,908
0
2,517
7,697
4,905
0
3,314
4,383
38,077
0
W
Fenrir
5,208
1,332
0
1,752
5,576
1,902
818
1,076
4,500
0
29,529
W
Charybdis
djmehrer
Charybdis
1,180
714
0
1,323
5,040
1,170
0
345
4,695
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
30,358
289
Minions Killed
319
0
Camps Cleared
0
1,027,382
Distance Traveled
1,009,780
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,258
478
3
0
0
212,828
3
L
Eset
6,249
568
92
8
0
210,942
6
L
Mercury
4,952
450
48
4
0
227,425
2
W
Sylvanus
5,162
469
33
3
0
198,522
2
W
Ra
6,588
599
103
9
0
219,680
5
L
Ullr
6,198
563
95
9
0
206,677
4
L
Zhong Kui
5,009
455
51
5
0
169,510
2
W
Ymir
6,724
611
83
8
0
193,626
3
W
Fenrir
6,626
602
47
4
0
210,297
1
W
Charybdis
5,258
478
53
5
0
187,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role