Player Matchup

Khepri
Khepri
AdamantPsychosis
Khepri
Level 18
God Stats
3W - 3L
1,486 SR
Queue Stats
15W - 22L
1,320 Elo+
Party 3
Neith
Neith
Fiita
Neith
Level 13
God Stats
2W - 6L
1,194 SR
Queue Stats
34W - 45L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Gatsby791
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,355 Elo+
Party 3
Zeus
Zeus
iDingoh
Zeus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,571 Elo+
Party 2
He Bo
He Bo
iVulkaan
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,471 Elo+
Party 2
Team Averages
Level 41
1,436 SR
1,429 Elo+

VS

Team Averages
Level 43
1,586 SR
1,547 Elo+
Neith
Neith
JellyOfBean
Neith
Level 29
God Stats
4W - 7L
1,709 SR
Queue Stats
153W - 195L
1,425 Elo+
Solo
Janus
Janus
LeonardoSLR
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
ThePrime007
Chaac
Level 149
God Stats
2W - 0L
1,719 SR
Queue Stats
30W - 37L
1,405 Elo+
Party 1
Susano
Susano
WIFEV
Susano
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,645 Elo+
Party 1
Cerberus
Cerberus
kjpl2002
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,334
397
2,973
19,171
18,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Fiita
Neith
14
3 / 7 / 2
8,786
418
6,175
12,409
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Gatsby791
Gilgamesh
13
1 / 9 / 3
9,352
445
8,118
19,397
12,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
iDingoh
Zeus
17
9 / 5 / 2
11,603
553
17,452
11,266
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
iVulkaan
He Bo
16
3 / 7 / 4
10,266
489
9,793
17,607
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 11
11,540
550
19,089
12,819
4,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 10
10,090
480
11,054
10,543
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 2 / 10
11,685
556
17,553
22,883
22,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
WIFEV
Susano
17
7 / 2 / 8
11,060
527
9,614
13,266
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
kjpl2002
Cerberus
14
2 / 3 / 19
9,123
434
5,908
11,938
9,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
17
Kills
35
35
Deaths
17
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Neith
Fiita
Neith
3
7
2
0.57
L
Gilgamesh
Gatsby791
Gilgamesh
1
9
3
0.28
W
10
3
11
5.17
W
5
7
10
1.43
W
11
2
10
8
W
Susano
WIFEV
Susano
7
2
8
5.5
L
Zeus
iDingoh
Zeus
9
5
2
2
L
He Bo
iVulkaan
He Bo
3
7
4
0.71
W
Cerberus
kjpl2002
Cerberus
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
63,218
79,850
Taken
71,449
46,796
Mitigated
45,057
16,953
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,973
363
0
2,505
19,171
18,656
216
4,307
14,864
18,257
0
L
Neith
Fiita
Neith
6,175
3,514
0
2,420
12,409
5,036
484
3,812
8,597
0
45,843
L
Gilgamesh
Gatsby791
Gilgamesh
8,118
2,375
0
3,110
19,397
12,900
0
2,462
16,935
4,219
31,602
W
19,089
11,254
0
5,395
12,819
4,628
1,279
7,040
5,779
0
81,961
W
11,054
523
0
150
10,543
3,457
545
8,431
2,112
51,440
0
W
17,553
1,774
0
11,336
22,883
22,005
868
7,481
15,402
0
67,271
W
Susano
WIFEV
Susano
9,614
2,511
0
5,098
13,266
5,193
0
3,824
9,442
0
68,136
L
Zeus
iDingoh
Zeus
17,452
1,100
0
1,428
11,266
4,515
944
2,696
8,570
61,063
0
L
He Bo
iVulkaan
He Bo
9,793
439
0
7,490
17,607
5,689
430
3,685
13,922
68,554
0
W
Cerberus
kjpl2002
Cerberus
5,908
108
0
2,426
11,938
9,774
229
4,744
7,194
16,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
53,498
411
Minions Killed
485
0
Camps Cleared
0
1,664,746
Distance Traveled
1,980,158
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,334
397
32
2
0
316,294
3
L
Neith
8,786
418
88
4
0
328,606
2
L
Gilgamesh
9,352
445
64
3
0
374,367
2
W
Neith
11,540
550
140
7
0
376,573
2
W
Janus
10,090
480
90
4
0
370,339
0
W
Chaac
11,685
556
110
5
0
432,888
5
W
Susano
11,060
527
111
5
0
439,343
1
L
Zeus
11,603
553
105
5
0
333,558
4
L
He Bo
10,266
489
122
6
0
311,921
0
W
Cerberus
9,123
434
34
2
0
361,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role