Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
MissAmber
Izanami
Gold V
Level 160
God Stats
20W - 15L
1,616 SR
Queue Stats
127W - 135L
1,375 MMR
Solo
Thanatos
Thanatos
Gold IV
Pro Orisa19
Thanatos
Gold IV
Level 121
God Stats
5W - 6L
1,642 SR
Queue Stats
93W - 87L
1,424 MMR
Solo
Cabrakan
Cabrakan
Gold V
chuypistolas
Cabrakan
Gold V
Level 134
God Stats
3W - 3L
1,553 SR
Queue Stats
241W - 242L
1,392 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,562 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,551 SR
1,387 MMR
Hachiman
Hachiman
Gold IV
AshenApollyon
Hachiman
Gold IV
Level 157
God Stats
12W - 6L
1,841 SR
Queue Stats
458W - 458L
1,473 MMR
Solo
Khepri
Khepri
Gold IV
Mangxkyou
Khepri
Gold IV
Level 157
God Stats
41W - 36L
1,627 SR
Queue Stats
413W - 413L
1,361 MMR
Solo
Kali
Kali
Gold V
WhytErmit
Kali
Gold V
Level 113
God Stats
3W - 2L
1,549 SR
Queue Stats
236W - 242L
1,360 MMR
Solo
Sol
Sol
Silver I
ΩBIGBOSSΩ
Sol
Silver I
Level 145
God Stats
3W - 1L
1,535 SR
Queue Stats
27W - 27L
1,449 MMR
Solo
Jormungandr
Jormungandr
Gold V
яσσвєят
Jormungandr
Gold V
Level 159
God Stats
3W - 5L
1,203 SR
Queue Stats
589W - 605L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
1 / 1 / 1
3,980
796
2,121
2,300
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
6
0 / 2 / 0
3,394
679
616
3,272
1,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
MissAmber
Izanami
6
1 / 1 / 0
3,443
689
1,485
2,752
489
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Pro Orisa19
Thanatos
6
1 / 1 / 2
4,045
809
2,708
3,758
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
chuypistolas
Cabrakan
2
0 / 1 / 0
2,834
567
511
1,640
693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
LokiMorgan Le FayOdinArtemisTiamat

VS

Bans
SetJanusAthenaScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AshenApollyon
Hachiman
6
2 / 1 / 1
3,628
726
2,940
2,861
456
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Mangxkyou
Khepri
5
0 / 0 / 2
3,626
725
521
2,425
850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
5
1 / 2 / 0
3,554
711
1,096
3,526
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 0
3,469
694
1,956
2,999
914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
яσσвєят
Jormungandr
7
2 / 0 / 0
4,184
837
1,628
1,362
939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
1
1.5
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Hachiman
AshenApollyon
Hachiman
2
1
1
2.5
W
Khepri
Mangxkyou
Khepri
0
0
2
1
L
Izanami
MissAmber
Izanami
1
1
0
1
L
Thanatos
Pro Orisa19
Thanatos
1
1
2
2
W
Kali
1
2
0
0.5
L
Cabrakan
chuypistolas
Cabrakan
0
1
0
0
W
1
0
0
1
W
Jormungandr
яσσвєят
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,441
Damage
8,141
13,722
Taken
13,173
4,287
Mitigated
4,526
6,128
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,121
484
0
500
2,300
709
0
1,531
769
15,329
0
L
Gilgamesh
 
Gilgamesh
616
281
0
990
3,272
1,203
0
1,628
1,644
0
10,326
W
Hachiman
AshenApollyon
Hachiman
2,940
2,139
0
987
2,861
456
0
68
2,793
0
13,310
W
Khepri
Mangxkyou
Khepri
521
0
0
1,507
2,425
850
0
443
1,982
6,128
0
L
Izanami
MissAmber
Izanami
1,485
1,359
0
983
2,752
489
0
308
2,444
0
15,131
L
Thanatos
Pro Orisa19
Thanatos
2,708
1,114
0
3,180
3,758
1,193
0
498
3,260
0
18,410
W
Kali
1,096
230
0
1,031
3,526
1,367
0
711
2,723
0
10,206
L
Cabrakan
chuypistolas
Cabrakan
511
232
0
475
1,640
693
0
140
1,500
1,678
0
W
1,956
1,046
0
1,472
2,999
914
0
1,210
1,681
13,680
0
W
Jormungandr
яσσвєят
Jormungandr
1,628
1,077
0
548
1,362
939
0
0
1,362
18,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,696
Gold Earned
18,461
131
Minions Killed
130
0
Camps Cleared
0
471,929
Distance Traveled
516,789
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,980
796
35
7
0
102,029
2
L
Gilgamesh
3,394
679
34
7
0
108,413
2
W
Hachiman
3,628
726
26
5
0
107,011
1
W
Khepri
3,626
725
9
2
0
96,672
3
L
Izanami
3,443
689
23
5
0
98,235
1
L
Thanatos
4,045
809
37
7
0
103,953
2
W
Kali
3,554
711
26
5
0
108,246
2
L
Cabrakan
2,834
567
2
0
0
59,299
0
W
Sol
3,469
694
27
5
0
108,769
1
W
Jormungandr
4,184
837
42
8
0
96,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role