Player Matchup

Artemis
Artemis
NiceTry9
Artemis
Level 98
God Stats
12W - 13L
1,583 SR
Queue Stats
168W - 185L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Ogre_Acheck
Cthulhu
Level 67
God Stats
21W - 25L
1,495 SR
Queue Stats
52W - 73L
1,382 Elo+
Party 2
Vulcan
Vulcan
SwampFox32
Vulcan
Level 76
God Stats
38W - 42L
1,439 SR
Queue Stats
74W - 90L
1,457 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,417 Elo+

VS

Team Averages
Level 74
1,574 SR
1,418 Elo+
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Epocholips1972
Anhur
Level 85
God Stats
0W - 1L
1,762 SR
Queue Stats
102W - 118L
1,361 Elo+
Solo
Ares
Ares
KerticSou
Ares
Level 69
God Stats
3W - 2L
1,461 SR
Queue Stats
64W - 78L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NiceTry9
Artemis
10
2 / 1 / 8
6,771
752
4,649
3,964
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ogre_Acheck
Cthulhu
11
3 / 1 / 7
6,991
777
5,550
7,703
2,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
SwampFox32
Vulcan
12
6 / 0 / 4
7,742
860
10,269
4,958
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 5 / 1
5,340
593
3,427
6,348
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,517
613
3,662
8,532
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
8
0 / 3 / 1
5,239
582
3,885
10,540
8,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
L
1
3
0
0.33
L
Ares
0
3
1
0.17
W
Artemis
NiceTry9
Artemis
2
1
8
6
W
Cthulhu
Ogre_Acheck
Cthulhu
3
1
7
6.5
W
Vulcan
SwampFox32
Vulcan
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
10,974
16,625
Taken
25,420
6,132
Mitigated
14,288
5,889
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,427
846
376
276
6,348
2,315
0
5,326
1,022
19,185
0
L
3,662
1,535
0
1,528
8,532
3,225
0
4,842
3,690
0
13,358
L
Ares
3,885
179
339
402
10,540
8,748
0
5,932
4,608
10,038
0
W
Artemis
NiceTry9
Artemis
4,649
2,236
0
988
3,964
1,470
1,278
2,198
1,766
0
23,542
W
Cthulhu
Ogre_Acheck
Cthulhu
5,550
185
705
2,884
7,703
2,874
408
2,640
5,063
19,544
0
W
Vulcan
SwampFox32
Vulcan
10,269
5,804
72
1,240
4,958
1,788
986
2,651
2,307
30,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,504
Gold Earned
16,096
105
Minions Killed
71
5
Camps Cleared
2
481,746
Distance Traveled
438,699
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,340
593
29
3
0
158,251
4
L
Anhur
5,517
613
33
4
1
140,920
2
L
Ares
5,239
582
9
1
1
139,528
2
W
Artemis
6,771
752
42
5
3
143,313
1
W
Cthulhu
6,991
777
32
4
0
167,085
0
W
Vulcan
7,742
860
31
3
2
171,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role