Player Matchup

Apollo
Apollo
Cinder_Tiara
Apollo
Level 125
God Stats
5W - 0L
1,833 SR
Queue Stats
243W - 279L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
MrIccey
Heimdallr
Level 68
God Stats
2W - 1L
1,269 SR
Queue Stats
134W - 119L
1,391 Elo+
Solo
Thanatos
Thanatos
Stowbalch
Thanatos
Level 97
God Stats
14W - 7L
1,567 SR
Queue Stats
68W - 71L
1,465 Elo+
Solo
Terra
Terra
claudell1234
Terra
Level 118
God Stats
4W - 4L
1,376 SR
Queue Stats
68W - 96L
1,395 Elo+
Party 1
Raijin
Raijin
xImAydennn
Raijin
Level 106
God Stats
10W - 11L
1,645 SR
Queue Stats
314W - 294L
1,450 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,428 Elo+

VS

Team Averages
Level 107
1,505 SR
1,447 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Hermey
Jing Wei
Level 116
God Stats
12W - 6L
1,413 SR
Queue Stats
163W - 157L
1,438 Elo+
Solo
Vamana
Vamana
MadMontague
Vamana
Level 124
God Stats
10W - 6L
1,637 SR
Queue Stats
247W - 263L
1,415 Elo+
Party 2
Ares
Ares
OdiousTruth
Ares
Level 61
God Stats
2W - 1L
1,586 SR
Queue Stats
85W - 69L
1,463 Elo+
Solo
He Bo
He Bo
ca-saintete
He Bo
Level 126
God Stats
20W - 24L
1,389 SR
Queue Stats
830W - 895L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
8 / 0 / 6
12,131
638
13,544
8,370
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
MrIccey
Heimdallr
16
5 / 2 / 11
10,521
554
13,892
11,637
4,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Stowbalch
Thanatos
17
11 / 0 / 11
11,287
594
10,953
12,191
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 16
9,606
506
7,212
14,666
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
xImAydennn
Raijin
18
8 / 2 / 11
11,462
603
15,215
9,404
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 6 / 0
7,269
383
2,699
16,841
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Hermey
Jing Wei
12
2 / 7 / 1
7,927
417
7,003
12,711
3,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
14
0 / 6 / 0
8,259
435
4,024
14,948
11,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 2
7,959
419
10,371
23,157
23,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 1
8,141
428
5,357
13,324
4,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
9
34
Kills
5
5
Deaths
34
55
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
W
Apollo
8
0
6
11
L
Jing Wei
Hermey
Jing Wei
2
7
1
0.36
L
Vamana
0
6
0
0
W
Heimdallr
MrIccey
Heimdallr
5
2
11
5.25
L
1
8
2
0.25
W
Thanatos
Stowbalch
Thanatos
11
0
11
16.5
L
2
7
1
0.36
W
2
1
16
10
W
Raijin
xImAydennn
Raijin
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,816
Damage
29,454
56,268
Taken
80,981
32,190
Mitigated
49,243
33,131
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,699
747
0
6,717
16,841
5,954
0
3,469
13,276
0
40,416
W
Apollo
13,544
8,419
0
3,358
8,370
3,846
1,044
1,471
6,899
0
85,082
L
Jing Wei
Hermey
Jing Wei
7,003
4,109
0
2,245
12,711
3,888
0
2,476
10,181
0
50,447
L
Vamana
4,024
1,401
20
3,356
14,948
11,304
0
3,282
11,583
0
45,483
W
Heimdallr
MrIccey
Heimdallr
13,892
6,999
0
2,887
11,637
4,805
1,685
4,131
7,506
0
80,850
L
10,371
698
0
3,941
23,157
23,568
0
6,066
16,958
26,379
0
W
Thanatos
Stowbalch
Thanatos
10,953
2,622
676
14,463
12,191
5,872
417
2,430
9,761
0
73,626
L
5,357
344
0
2,802
13,324
4,529
0
6,415
6,556
43,556
0
W
7,212
1,575
1,163
7,357
14,666
13,744
250
4,965
9,701
22,748
0
W
Raijin
xImAydennn
Raijin
15,215
2,171
0
3,227
9,404
3,923
476
2,854
6,550
76,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
39,555
524
Minions Killed
382
0
Camps Cleared
0
1,922,669
Distance Traveled
1,674,088
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,269
383
85
4
0
341,546
5
W
Apollo
12,131
638
143
8
0
388,251
7
L
Jing Wei
7,927
417
100
5
0
306,692
2
L
Vamana
8,259
435
82
4
0
355,038
4
W
Heimdallr
10,521
554
125
7
0
339,723
3
L
Ares
7,959
419
30
2
0
369,303
10
W
Thanatos
11,287
594
104
5
0
458,210
0
L
He Bo
8,141
428
85
4
0
301,509
2
W
Terra
9,606
506
24
1
0
381,898
2
W
Raijin
11,462
603
128
7
0
354,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role