Player Matchup

Fenrir
Fenrir
AFK CAKE
Fenrir
Level 7
God Stats
3W - 5L
1,509 SR
Queue Stats
6W - 15L
1,560 Elo+
Solo
He Bo
He Bo
JulianCabrera
He Bo
Level 8
God Stats
1W - 2L
1,277 SR
Queue Stats
16W - 9L
1,650 Elo+
Solo
Tyr
Tyr
OnJackTallBack2
Tyr
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 23L
1,447 Elo+
Party 1
Thor
Thor
PirokaDeOuro
Thor
Level 4
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 1L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
akjr04
Danzaburou
Level 23
God Stats
7W - 3L
1,619 SR
Queue Stats
57W - 53L
1,426 Elo+
Party 1
Team Averages
Level 12
1,438 SR
1,488 Elo+

VS

Team Averages
Level 10
1,488 SR
1,500 Elo+
Aphrodite
Aphrodite
Adobbysx
Aphrodite
Level 18
God Stats
0W - 2L
1,404 SR
Queue Stats
6W - 10L
1,225 Elo+
Solo
The Morrigan
The Morrigan
DanboyVHP
The Morrigan
Level 16
God Stats
16W - 24L
1,683 SR
Queue Stats
196W - 185L
1,523 Elo+
Solo
Horus
Horus
KauanJonas
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,749 Elo+
Solo
Neith
Neith
Nomwol
Neith
Level 8
God Stats
1W - 5L
1,352 SR
Queue Stats
7W - 7L
1,427 Elo+
Solo
Anhur
Anhur
niovalent12
Anhur
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 38L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AFK CAKE
Fenrir
13
0 / 9 / 5
8,583
358
4,058
14,590
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
18 / 1 / 4
14,619
609
26,623
15,374
7,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 3 / 13
11,528
480
11,487
19,029
12,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 11
9,901
413
2,469
15,776
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
akjr04
Danzaburou
16
3 / 2 / 6
10,927
455
7,879
11,274
3,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adobbysx
Aphrodite
14
5 / 4 / 8
10,980
458
5,579
10,057
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
DanboyVHP
The Morrigan
18
7 / 5 / 3
11,681
487
17,861
10,071
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
13
3 / 9 / 5
9,681
403
5,757
21,931
14,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Nomwol
Neith
15
1 / 4 / 5
9,708
405
6,725
12,721
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 8 / 5
12,392
516
7,800
19,954
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
30
Kills
20
20
Deaths
30
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AFK CAKE
Fenrir
0
9
5
0.28
L
Aphrodite
Adobbysx
Aphrodite
5
4
8
2.25
L
The Morrigan
DanboyVHP
The Morrigan
7
5
3
1.7
W
18
1
4
20
L
Horus
3
9
5
0.61
L
Neith
Nomwol
Neith
1
4
5
0.88
W
7
3
13
4.5
W
2
5
11
1.5
W
Danzaburou
akjr04
Danzaburou
3
2
6
3
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,516
Damage
43,722
76,043
Taken
74,734
35,395
Mitigated
38,449
24,317
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AFK CAKE
Fenrir
4,058
1,435
0
748
14,590
5,698
1,548
4,160
10,430
0
20,626
L
Aphrodite
Adobbysx
Aphrodite
5,579
964
3,473
3,891
10,057
7,948
411
4,071
5,986
22,563
0
L
The Morrigan
DanboyVHP
The Morrigan
17,861
2,285
172
1,796
10,071
4,408
292
5,160
4,887
69,887
5,928
W
26,623
3,057
586
10,742
15,374
7,446
245
5,982
9,392
132,873
0
L
Horus
5,757
1,948
150
2,076
21,931
14,827
862
6,359
15,572
6,739
18,322
L
Neith
Nomwol
Neith
6,725
1,650
0
1,857
12,721
4,667
264
4,440
8,281
0
64,058
W
11,487
3,008
0
7,241
19,029
12,610
1,189
5,500
13,529
0
60,469
W
2,469
226
0
507
15,776
5,833
236
3,673
12,103
0
53,974
W
Danzaburou
akjr04
Danzaburou
7,879
5,129
0
4,493
11,274
3,808
2,186
4,417
6,857
0
73,468
L
7,800
4,049
0
4,894
19,954
6,599
3,276
6,835
13,119
0
95,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
54,442
529
Minions Killed
459
0
Camps Cleared
0
2,147,472
Distance Traveled
1,908,193
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,583
358
27
1
0
471,330
0
L
Aphrodite
10,980
458
35
1
0
425,731
9
L
The Morrigan
11,681
487
125
5
0
443,342
4
W
He Bo
14,619
609
213
9
0
421,323
9
L
Horus
9,681
403
35
1
0
355,364
0
L
Neith
9,708
405
116
5
0
357,706
4
W
Tyr
11,528
480
91
4
0
408,687
5
W
Thor
9,901
413
80
3
0
421,936
0
W
Danzaburou
10,927
455
118
5
0
424,196
7
L
Anhur
12,392
516
148
6
0
326,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role